Player Matchup

Sylvanus
Sylvanus
Dinosaur1994
Sylvanus
Level 159
God Stats
2W - 2L
1,778 SR
Queue Stats
203W - 192L
1,604 Elo+
Solo
The Morrigan
The Morrigan
Firstian
The Morrigan
Level 94
God Stats
1W - 2L
1,596 SR
Queue Stats
115W - 80L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
Kingpeal
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,588 Elo+
Solo
Ymir
Ymir
Omeery
Ymir
Level 160
God Stats
1W - 2L
1,293 SR
Queue Stats
109W - 111L
1,597 Elo+
Solo
Sol
Sol
ineedpancakes
Sol
Level 144
God Stats
1W - 1L
1,243 SR
Queue Stats
57W - 56L
1,535 Elo+
Solo
Team Averages
Level 141
1,482 SR
1,599 Elo+

VS

Team Averages
Level 146
1,390 SR
1,542 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Godception
Cliodhna
Level 134
God Stats
6W - 4L
1,415 SR
Queue Stats
353W - 339L
1,563 Elo+
Solo
Tyr
Tyr
Haltsmowl
Tyr
Level 159
God Stats
2W - 4L
1,033 SR
Queue Stats
209W - 218L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Ligacy
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dinosaur1994
Sylvanus
17
1 / 5 / 10
11,068
615
13,098
27,250
41,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Firstian
The Morrigan
17
3 / 6 / 10
10,893
605
33,038
13,733
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Kingpeal
Erlang Shen
18
5 / 6 / 6
11,719
651
24,178
29,816
44,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Omeery
Ymir
20
5 / 5 / 8
11,745
653
13,674
32,838
46,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 8
11,076
615
23,941
21,150
12,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
7 / 2 / 14
13,578
754
20,670
36,162
43,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
 
Nox
19
4 / 6 / 19
12,173
676
19,280
17,281
10,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Godception
Cliodhna
19
8 / 4 / 13
12,170
676
28,650
21,089
27,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 17
12,095
672
20,871
35,290
47,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Ligacy
Sylvanus
20
4 / 2 / 20
13,546
753
19,564
27,115
37,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
16
Kills
26
26
Deaths
16
42
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
2
14
7
W
Nox
 
Nox
4
6
19
2.25
L
Sylvanus
Dinosaur1994
Sylvanus
1
5
10
1.2
L
The Morrigan
Firstian
The Morrigan
3
6
10
1.33
W
Cliodhna
Godception
Cliodhna
8
4
13
3.63
W
3
2
17
5.75
L
Erlang Shen
Kingpeal
Erlang Shen
5
6
6
1.33
W
Sylvanus
Ligacy
Sylvanus
4
2
20
7
L
Ymir
Omeery
Ymir
5
5
8
1.8
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,929
Damage
109,035
124,787
Taken
136,937
152,609
Mitigated
166,058
46,665
Healing
86,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
20,670
5,396
6,830
19,572
36,162
43,681
1,291
20,803
15,359
0
43,896
W
Nox
 
Nox
19,280
2,006
157
1,045
17,281
10,771
2,870
11,387
5,894
43,296
0
L
Sylvanus
Dinosaur1994
Sylvanus
13,098
2,944
14,034
7,632
27,250
41,683
72
11,172
16,078
18,025
0
L
The Morrigan
Firstian
The Morrigan
33,038
5,527
1,511
1,903
13,733
8,211
0
5,591
8,142
43,644
5,105
W
Cliodhna
Godception
Cliodhna
28,650
1,427
1,833
3,728
21,089
27,366
1,277
14,568
6,521
0
57,079
W
20,871
3,795
3,705
19,957
35,290
47,061
1,480
17,632
17,658
0
47,172
L
Erlang Shen
Kingpeal
Erlang Shen
24,178
9,999
3,928
7,048
29,816
44,448
0
9,619
20,197
1,427
35,368
W
Sylvanus
Ligacy
Sylvanus
19,564
5,430
16,497
13,298
27,115
37,179
1,125
15,669
11,446
38,985
0
L
Ymir
Omeery
Ymir
13,674
2,407
1,167
2,053
32,838
46,252
0
8,003
24,835
26,023
0
L
23,941
7,464
1,151
6,238
21,150
12,015
229
4,459
16,691
59,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
63,562
192
Minions Killed
219
0
Camps Cleared
0
1,361,360
Distance Traveled
1,791,518
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,578
754
37
2
0
418,056
4
W
Nox
12,173
676
53
3
0
311,108
3
L
Sylvanus
11,068
615
13
1
0
238,689
4
L
The Morrigan
10,893
605
46
3
0
249,380
2
W
Cliodhna
12,170
676
53
3
0
345,046
0
W
Tyr
12,095
672
44
2
0
428,600
0
L
Erlang Shen
11,719
651
28
2
0
305,700
4
W
Sylvanus
13,546
753
32
2
0
288,708
5
L
Ymir
11,745
653
25
1
0
258,326
1
L
Sol
11,076
615
80
4
0
309,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role