Player Matchup

Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dutchblade
Neith
Level 126
God Stats
3W - 3L
1,472 SR
Queue Stats
46W - 37L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Frostmone
Erlang Shen
Level 40
God Stats
6W - 4L
1,459 SR
Queue Stats
82W - 96L
1,378 Elo+
Party 3
Horus
Horus
JeyRoo
Horus
Level 86
God Stats
8W - 6L
1,288 SR
Queue Stats
352W - 392L
1,403 Elo+
Solo
Thor
Thor
LyK1D
Thor
Level 49
God Stats
8W - 19L
1,283 SR
Queue Stats
61W - 99L
1,351 Elo+
Solo
Team Averages
Level 80
1,400 SR
1,413 Elo+

VS

Team Averages
Level 70
1,502 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Allin16
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,377 Elo+
Solo
Achilles
Achilles
Kyaoist
Achilles
Level 77
God Stats
6W - 5L
1,512 SR
Queue Stats
38W - 28L
1,355 Elo+
Party 1
Zeus
Zeus
RIBOKA
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,275 Elo+
Party 2
Terra
Terra
xaxotheale
Terra
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
12 / 2 / 2
12,091
605
20,011
16,583
9,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
4 / 0 / 4
10,217
511
16,488
8,419
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Frostmone
Erlang Shen
15
1 / 6 / 3
9,404
470
3,611
16,924
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
JeyRoo
Horus
14
2 / 3 / 5
8,883
444
7,035
18,931
20,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
LyK1D
Thor
16
2 / 2 / 3
9,814
491
4,479
12,846
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 4 / 5
10,150
508
11,532
14,569
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Allin16
Chernobog
13
1 / 6 / 3
8,179
409
6,677
18,164
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Kyaoist
Achilles
15
6 / 3 / 3
10,138
507
15,157
17,929
14,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
RIBOKA
Zeus
14
2 / 6 / 3
9,334
467
8,648
11,373
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
0 / 2 / 5
8,535
427
3,791
15,741
7,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
21
Kills
13
13
Deaths
21
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
2
2
6.5
L
Tsukuyomi
 
Tsukuyomi
4
4
5
1.63
L
Chernobog
Allin16
Chernobog
1
6
3
0.42
W
Neith
4
0
4
6
W
Erlang Shen
Frostmone
Erlang Shen
1
6
3
0.42
W
Horus
JeyRoo
Horus
2
3
5
1.5
L
Achilles
Kyaoist
Achilles
6
3
3
2.5
W
Thor
LyK1D
Thor
2
2
3
1.75
L
Zeus
RIBOKA
Zeus
2
6
3
0.58
L
Terra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,624
Damage
45,805
73,703
Taken
77,776
50,199
Mitigated
36,563
24,273
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,011
2,525
381
6,997
16,583
9,486
1,528
3,812
12,454
88,786
0
L
Tsukuyomi
 
Tsukuyomi
11,532
2,391
0
1,457
14,569
6,334
912
6,266
8,303
0
87,653
L
Chernobog
Allin16
Chernobog
6,677
3,604
0
3,660
18,164
5,225
0
2,283
15,881
0
58,672
W
Neith
16,488
7,061
0
2,875
8,419
4,736
941
1,916
6,441
0
108,352
W
Erlang Shen
Frostmone
Erlang Shen
3,611
2,045
0
5,344
16,924
9,211
303
1,128
15,731
0
50,282
W
Horus
JeyRoo
Horus
7,035
3,210
1,666
4,430
18,931
20,000
127
4,449
14,269
0
38,367
L
Achilles
Kyaoist
Achilles
15,157
2,858
0
4,189
17,929
14,077
713
5,707
12,222
0
57,089
W
Thor
LyK1D
Thor
4,479
1,015
0
2,580
12,846
6,766
982
102
12,704
0
84,534
L
Zeus
RIBOKA
Zeus
8,648
1,141
0
20
11,373
3,876
264
4,638
6,735
50,473
0
L
Terra
3,791
845
4,693
4,322
15,741
7,051
0
1,844
13,897
23,365
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,409
Gold Earned
46,336
592
Minions Killed
437
0
Camps Cleared
0
1,715,498
Distance Traveled
1,768,268
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,091
605
150
8
0
353,034
0
L
Tsukuyomi
10,150
508
123
6
0
402,636
2
L
Chernobog
8,179
409
98
5
0
274,718
1
W
Neith
10,217
511
161
8
0
324,484
0
W
Erlang Shen
9,404
470
105
5
0
328,563
0
W
Horus
8,883
444
58
3
0
341,178
2
L
Achilles
10,138
507
95
5
0
373,430
3
W
Thor
9,814
491
118
6
0
368,239
1
L
Zeus
9,334
467
84
4
0
335,286
2
L
Terra
8,535
427
37
2
0
382,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role