Player Matchup

Sobek
Sobek
BergZiege110
Sobek
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 134L
1,463 Elo+
Solo
Chang'e
Chang'e
CrimsonStorm05
Chang'e
Level 104
God Stats
6W - 5L
1,470 SR
Queue Stats
285W - 254L
1,510 Elo+
Solo
Jing Wei
Jing Wei
ItsAMeeeMario
Jing Wei
Level 142
God Stats
6W - 6L
1,390 SR
Queue Stats
374W - 357L
1,506 Elo+
Solo
Hades
Hades
M_adara_U
Hades
Level 113
God Stats
9W - 11L
1,395 SR
Queue Stats
365W - 378L
1,500 Elo+
Solo
Bellona
Bellona
jackconellis21
Bellona
Level 102
God Stats
9W - 3L
1,624 SR
Queue Stats
183W - 176L
1,447 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,485 Elo+

VS

Team Averages
Level 104
1,518 SR
1,515 Elo+
Yemoja
Yemoja
BarryBroderick
Yemoja
Level 157
God Stats
9W - 8L
1,628 SR
Queue Stats
441W - 405L
1,546 Elo+
Party 1
Bastet
Bastet
Lord_Siro_II
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
MrWombloid
Sun Wukong
Level 125
God Stats
7W - 9L
1,498 SR
Queue Stats
598W - 621L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iTheBlinded
Ah Muzen Cab
Level 94
God Stats
6W - 12L
1,450 SR
Queue Stats
210W - 208L
1,517 Elo+
Solo
Kukulkan
Kukulkan
snugglebea__r
Kukulkan
Level 126
God Stats
24W - 25L
1,516 SR
Queue Stats
408W - 447L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 16
14,278
529
12,633
28,758
44,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 4 / 8
14,584
540
21,101
22,246
10,661
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ItsAMeeeMario
Jing Wei
20
8 / 0 / 6
15,757
584
21,140
22,622
10,919
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
M_adara_U
Hades
20
2 / 3 / 7
13,150
487
21,381
23,489
14,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 2 / 8
14,634
542
26,701
32,560
34,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,434
386
11,053
30,708
29,032
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
19
4 / 3 / 3
11,913
441
17,310
26,457
12,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrWombloid
Sun Wukong
20
1 / 2 / 4
13,115
486
18,783
41,534
47,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
iTheBlinded
Ah Muzen Cab
17
0 / 6 / 1
11,089
411
19,086
18,577
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
snugglebea__r
Kukulkan
20
3 / 6 / 3
12,746
472
15,227
18,967
9,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
9
9
Deaths
24
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
3
0
16
11
W
7
4
8
2.75
W
Jing Wei
ItsAMeeeMario
Jing Wei
8
0
6
11
L
Bastet
4
3
3
1.83
W
Hades
M_adara_U
Hades
2
3
7
1.83
L
Sun Wukong
MrWombloid
Sun Wukong
1
2
4
1.5
L
Ah Muzen Cab
iTheBlinded
Ah Muzen Cab
0
6
1
0.08
W
4
2
8
4
L
Kukulkan
snugglebea__r
Kukulkan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,956
Damage
81,459
129,675
Taken
136,243
115,281
Mitigated
105,356
66,384
Healing
44,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,053
2,158
4,274
7,534
30,708
29,032
0
11,829
18,423
41,793
3,140
W
12,633
1,398
0
7,026
28,758
44,952
857
6,334
21,610
50,027
6,248
W
21,101
2,018
9,385
9,094
22,246
10,661
1,969
8,591
13,471
122,143
0
W
Jing Wei
ItsAMeeeMario
Jing Wei
21,140
18,926
0
14,675
22,622
10,919
3,691
3,523
19,099
0
182,177
L
Bastet
17,310
5,442
0
11,942
26,457
12,193
0
12,788
13,669
0
119,607
W
Hades
M_adara_U
Hades
21,381
293
1,430
11,573
23,489
14,094
376
3,112
20,377
127,254
0
L
Sun Wukong
MrWombloid
Sun Wukong
18,783
1,778
0
16,737
41,534
47,030
0
11,293
30,241
0
129,036
L
Ah Muzen Cab
iTheBlinded
Ah Muzen Cab
19,086
5,377
0
2,768
18,577
8,054
1,220
7,046
11,531
0
114,073
W
26,701
11,092
0
13,201
32,560
34,655
4,892
4,596
27,964
54
136,090
L
Kukulkan
snugglebea__r
Kukulkan
15,227
1,376
0
863
18,967
9,047
0
11,021
7,946
138,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,403
Gold Earned
59,297
919
Minions Killed
784
0
Camps Cleared
0
2,585,200
Distance Traveled
2,439,046
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,434
386
39
1
0
438,652
6
W
Sobek
14,278
529
80
3
0
561,831
7
W
Chang'e
14,584
540
189
7
0
464,458
6
W
Jing Wei
15,757
584
261
10
0
520,178
6
L
Bastet
11,913
441
149
6
0
594,279
8
W
Hades
13,150
487
177
7
0
523,522
1
L
Sun Wukong
13,115
486
228
8
0
501,847
5
L
Ah Muzen Cab
11,089
411
150
6
0
457,799
5
W
Bellona
14,634
542
212
8
0
515,211
6
L
Kukulkan
12,746
472
218
8
0
446,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role