Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Csabeee
Pele
Level 98
God Stats
0W - 2L
1,255 SR
Queue Stats
69W - 53L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Hitagamatchiiro
Cthulhu
Level 68
God Stats
6W - 7L
1,436 SR
Queue Stats
61W - 71L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
KiritoKiller666
Sun Wukong
Level 75
God Stats
3W - 19L
1,215 SR
Queue Stats
36W - 56L
1,359 Elo+
Solo
Izanami
Izanami
zyroxgodz
Izanami
Level 17
God Stats
1W - 5L
1,024 SR
Queue Stats
11W - 21L
1,004 Elo+
Party 1
Team Averages
Level 77
1,286 SR
1,364 Elo+

VS

Team Averages
Level 106
1,525 SR
1,489 Elo+
Nox
Nox
CarlosTNF
Nox
Level 109
God Stats
4W - 1L
1,637 SR
Queue Stats
85W - 88L
1,490 Elo+
Solo
Sylvanus
Sylvanus
LynxTheEndling
Sylvanus
Level 89
God Stats
28W - 34L
1,497 SR
Queue Stats
73W - 99L
1,434 Elo+
Solo
Thor
Thor
Olafhs7
Thor
Level 104
God Stats
14W - 10L
1,647 SR
Queue Stats
258W - 272L
1,502 Elo+
Solo
Neith
Neith
iMiicKii
Neith
Level 124
God Stats
1W - 0L
1,261 SR
Queue Stats
94W - 70L
1,549 Elo+
Solo
Mulan
Mulan
juciepork
Mulan
Level 103
God Stats
194W - 134L
1,581 SR
Queue Stats
507W - 531L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 5 / 2
12,044
482
15,901
18,335
11,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Csabeee
Pele
17
2 / 8 / 2
10,691
428
12,146
25,461
12,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 4
9,940
398
9,504
29,038
40,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
KiritoKiller666
Sun Wukong
17
1 / 6 / 2
10,614
425
13,067
28,486
25,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
zyroxgodz
Izanami
16
1 / 5 / 2
10,435
417
6,129
15,258
6,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
12,165
487
14,367
16,546
9,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
19
3 / 2 / 15
12,134
485
14,063
23,409
23,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Olafhs7
Thor
20
11 / 1 / 7
14,582
583
21,911
21,841
11,801
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
iMiicKii
Neith
20
7 / 0 / 13
13,532
541
18,080
14,413
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
juciepork
Mulan
19
6 / 2 / 14
13,634
545
23,951
33,237
33,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
11
Kills
30
30
Deaths
11
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
5
2
1.4
W
3
6
12
1.5
L
Pele
Csabeee
Pele
2
8
2
0.38
L
1
6
4
0.5
L
Sun Wukong
KiritoKiller666
Sun Wukong
1
6
2
0.33
W
Sylvanus
3
2
15
5.25
W
Thor
Olafhs7
Thor
11
1
7
14.5
W
Neith
iMiicKii
Neith
7
0
13
13.5
W
Mulan
juciepork
Mulan
6
2
14
6.5
L
Izanami
zyroxgodz
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,747
Damage
92,372
116,578
Taken
109,446
95,845
Mitigated
86,452
19,899
Healing
45,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,901
653
0
4,945
18,335
11,147
0
5,846
12,489
83,332
0
W
14,367
1,856
0
2,431
16,546
9,709
2,844
5,496
11,050
77,368
0
L
Pele
Csabeee
Pele
12,146
2,875
0
3,833
25,461
12,118
0
6,276
19,185
24
111,861
L
9,504
324
135
2,725
29,038
40,671
0
7,424
21,614
39,405
0
L
Sun Wukong
KiritoKiller666
Sun Wukong
13,067
971
0
5,979
28,486
25,689
702
4,847
23,639
0
80,320
W
Sylvanus
14,063
5,390
6,982
10,587
23,409
23,736
3,453
5,931
17,478
56,168
15,670
W
Thor
Olafhs7
Thor
21,911
6,263
0
2,627
21,841
11,801
4,131
4,708
17,133
90
146,722
W
Neith
iMiicKii
Neith
18,080
6,029
0
6,324
14,413
7,715
5,710
3,709
10,704
0
128,952
W
Mulan
juciepork
Mulan
23,951
1,679
0
16,962
33,237
33,491
1,872
6,522
26,715
364
97,238
L
Izanami
zyroxgodz
Izanami
6,129
3,640
0
2,282
15,258
6,220
1,140
2,510
12,748
0
96,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,724
Gold Earned
66,047
645
Minions Killed
672
0
Camps Cleared
0
2,204,037
Distance Traveled
2,310,553
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,044
482
139
6
0
423,834
2
W
Nox
12,165
487
108
4
0
423,652
6
L
Pele
10,691
428
151
6
0
435,865
1
L
Cthulhu
9,940
398
43
2
0
453,533
5
L
Sun Wukong
10,614
425
136
5
0
464,264
7
W
Sylvanus
12,134
485
99
4
0
437,559
6
W
Thor
14,582
583
173
7
0
508,107
3
W
Neith
13,532
541
165
7
0
484,747
5
W
Mulan
13,634
545
127
5
0
456,488
11
L
Izanami
10,435
417
176
7
0
426,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role