Player Matchup

Hades
Hades
Platinum III
 
Hades
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
 
Agni
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
VaAlLenTiN
Morgan Le Fay
Diamond I
Level 149
God Stats
12W - 18L
1,509 SR
Queue Stats
368W - 371L
2,408 MMR
Solo
Pele
Pele
Gold V
allizdnoK
Pele
Gold V
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 25L
1,481 MMR
Solo
Cupid
Cupid
Platinum II
rajkenway
Cupid
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,883 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,459 SR
1,755 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,541 SR
1,742 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
BdOSIᴎ
Sylvanus
Gold V
Level 138
God Stats
12W - 10L
1,235 SR
Queue Stats
214W - 235L
1,303 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
peppersz
Ah Muzen Cab
Masters
Level 160
God Stats
6W - 3L
1,970 SR
Queue Stats
293W - 230L
2,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 2 / 2
7,514
537
6,366
11,743
7,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
 
Agni
13
2 / 3 / 2
7,194
514
8,686
8,136
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
14
2 / 2 / 0
8,068
576
7,847
7,096
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
2 / 4 / 3
6,871
491
6,645
11,244
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
rajkenway
Cupid
12
1 / 4 / 0
6,728
481
6,158
11,703
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Da JiLancelotAthenaNemesis

VS

Bans
ThorShivaBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 1 / 3
9,781
699
13,176
15,242
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
13
2 / 1 / 6
8,115
580
4,506
12,118
12,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
13
2 / 2 / 2
7,933
567
3,694
11,420
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
BdOSIᴎ
Sylvanus
13
0 / 2 / 1
7,935
567
5,587
9,810
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
peppersz
Ah Muzen Cab
14
5 / 2 / 1
8,495
607
8,651
10,187
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
2
1
L
Agni
 
Agni
2
3
2
1
W
Rama
 
Rama
6
1
3
7.5
W
Bacchus
 
Bacchus
2
1
6
5
W
Mercury
 
Mercury
2
2
2
1.5
W
Sylvanus
BdOSIᴎ
Sylvanus
0
2
1
0.25
L
Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
2
2
0
1
L
Pele
2
4
3
0.88
W
Ah Muzen Cab
peppersz
Ah Muzen Cab
5
2
1
2.75
L
Cupid
rajkenway
Cupid
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
35,614
49,922
Taken
58,777
20,827
Mitigated
34,252
14,157
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,366
425
249
6,340
11,743
7,421
0
4,562
7,181
55,912
0
L
Agni
 
Agni
8,686
981
0
970
8,136
2,535
0
480
7,656
53,569
0
W
Rama
 
Rama
13,176
11,247
0
9,843
15,242
6,417
444
4,442
10,800
0
90,711
W
Bacchus
 
Bacchus
4,506
1,052
2,530
4,151
12,118
12,230
0
5,093
7,025
16,213
1,557
W
Mercury
 
Mercury
3,694
1,504
0
325
11,420
4,073
0
2,046
9,374
0
67,816
W
Sylvanus
BdOSIᴎ
Sylvanus
5,587
1,941
155
3,694
9,810
6,474
0
4,819
4,991
49,809
13,543
L
Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
7,847
848
0
863
7,096
3,153
0
1,886
5,210
68,345
0
L
Pele
6,645
1,374
0
1,572
11,244
4,011
0
1,047
10,197
0
42,377
W
Ah Muzen Cab
peppersz
Ah Muzen Cab
8,651
3,757
0
2,357
10,187
5,058
0
6,499
3,688
0
86,227
L
Cupid
rajkenway
Cupid
6,158
3,440
109
4,054
11,703
3,707
0
1,003
10,700
0
53,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
42,259
529
Minions Killed
542
0
Camps Cleared
0
1,371,098
Distance Traveled
1,464,666
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,514
537
123
9
0
284,954
7
L
Agni
7,194
514
88
6
0
284,889
1
W
Rama
9,781
699
149
11
0
282,724
3
W
Bacchus
8,115
580
23
2
0
329,060
6
W
Mercury
7,933
567
110
8
0
327,391
5
W
Sylvanus
7,935
567
109
8
0
250,138
3
L
Morgan Le Fay
8,068
576
140
10
0
267,092
4
L
Pele
6,871
491
80
6
0
278,646
6
W
Ah Muzen Cab
8,495
607
151
11
0
275,353
2
L
Cupid
6,728
481
98
7
0
255,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role