Player Matchup

Ra
Ra
Xenen_76
Ra
Level 104
God Stats
5W - 3L
1,676 SR
Queue Stats
90W - 110L
1,419 Elo+
Party 1
Charybdis
Charybdis
nathan14-fanta
Charybdis
Level 100
God Stats
2W - 2L
1,306 SR
Queue Stats
26W - 39L
1,378 Elo+
Party 1
Ymir
Ymir
woodsnap91
Ymir
Level 128
God Stats
2W - 5L
1,676 SR
Queue Stats
119W - 208L
1,336 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,378 Elo+

VS

Team Averages
Level 111
1,520 SR
1,456 Elo+
Medusa
Medusa
Deep scar 147
Medusa
Level 91
God Stats
26W - 26L
1,542 SR
Queue Stats
84W - 129L
1,402 Elo+
Solo
Ares
Ares
Multi-Dimension
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
THE_DARK_SOLO_-
Scylla
Level 158
God Stats
0W - 2L
1,517 SR
Queue Stats
26W - 36L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,651
807
4,611
2,337
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nathan14-fanta
Charybdis
10
2 / 0 / 1
5,985
855
5,605
6,201
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 3
5,560
794
3,459
4,405
3,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,794
685
5,087
7,013
3,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,209
744
3,102
9,657
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 0 / 0
4,284
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
0
0
0
0
W
1
0
2
2
W
Charybdis
nathan14-fanta
Charybdis
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
8,189
12,943
Taken
16,670
6,571
Mitigated
10,945
5,191
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,087
1,688
177
1,697
7,013
3,085
0
3,379
3,398
0
20,356
L
3,102
325
0
1,340
9,657
7,860
0
4,169
5,202
6,646
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,611
388
1,122
1,223
2,337
864
174
635
1,702
20,308
0
W
Charybdis
nathan14-fanta
Charybdis
5,605
2,700
0
1,998
6,201
2,424
523
1,461
4,740
0
21,239
W
3,459
1,154
180
668
4,405
3,283
0
1,207
3,198
9,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,196
Gold Earned
14,287
98
Minions Killed
40
6
Camps Cleared
1
436,178
Distance Traveled
260,503
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,794
685
27
4
1
129,431
1
L
Ares
5,209
744
13
2
0
131,072
3
L
Scylla
4,284
612
0
0
0
0
0
W
Ra
5,651
807
47
7
1
158,443
2
W
Charybdis
5,985
855
37
5
2
146,859
1
W
Ymir
5,560
794
14
2
3
130,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role