Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daxzar
Kukulkan
Level 154
God Stats
2W - 0L
1,616 SR
Queue Stats
84W - 95L
1,484 Elo+
Solo
Terra
Terra
DeGoJr
Terra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 41L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
Weak3nSub
Ao Kuang
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 125L
1,618 Elo+
Solo
Chaac
Chaac
ninesame
Chaac
Level 128
God Stats
1W - 1L
1,560 SR
Queue Stats
54W - 52L
1,605 Elo+
Solo
Team Averages
Level 123
1,535 SR
1,498 Elo+

VS

Team Averages
Level 64
1,486 SR
1,463 Elo+
Ah Puch
Ah Puch
BrandonBerlin_MB
Ah Puch
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
18W - 37L
1,326 Elo+
Solo
Xbalanque
Xbalanque
Lahm99
Xbalanque
Level 130
God Stats
8W - 12L
1,479 SR
Queue Stats
318W - 300L
1,508 Elo+
Solo
Merlin
Merlin
ShadowC254
Merlin
Level 15
God Stats
1W - 1L
1,341 SR
Queue Stats
3W - 6L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Touro_90
Nu Wa
Level 136
God Stats
53W - 45L
1,609 SR
Queue Stats
80W - 88L
1,488 Elo+
Solo
Chaac
Chaac
СтоякНаСвоём
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 4 / 7
9,759
697
9,038
14,174
6,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Daxzar
Kukulkan
17
0 / 2 / 11
9,715
694
10,059
10,549
5,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
DeGoJr
Terra
16
1 / 1 / 3
9,548
682
2,488
17,363
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Weak3nSub
Ao Kuang
19
12 / 2 / 1
11,234
802
23,147
18,532
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
ninesame
Chaac
18
6 / 1 / 8
10,389
742
15,833
11,817
9,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
8,424
602
5,074
16,689
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Lahm99
Xbalanque
18
5 / 3 / 4
10,755
768
15,266
14,516
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
ShadowC254
Merlin
17
0 / 1 / 1
9,529
681
9,700
7,655
3,576
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Touro_90
Nu Wa
17
3 / 2 / 4
10,432
745
14,591
8,235
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 6
9,622
687
12,469
23,910
22,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
21
Kills
10
10
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
7
1.38
L
0
10
0
0
W
Kukulkan
Daxzar
Kukulkan
0
2
11
2.75
W
Terra
DeGoJr
Terra
1
1
3
2.5
L
Xbalanque
Lahm99
Xbalanque
5
3
4
2.33
L
Merlin
ShadowC254
Merlin
0
1
1
0.5
L
Nu Wa
Touro_90
Nu Wa
3
2
4
2.5
W
Ao Kuang
Weak3nSub
Ao Kuang
12
2
1
6.25
W
Chaac
ninesame
Chaac
6
1
8
10
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,565
Damage
57,100
72,435
Taken
71,005
47,514
Mitigated
43,341
21,130
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,038
3,073
0
2,316
14,174
6,422
874
4,334
9,840
0
44,539
L
5,074
1,331
0
266
16,689
7,348
0
6,340
10,349
14,940
0
W
Kukulkan
Daxzar
Kukulkan
10,059
862
0
2,043
10,549
5,106
393
2,571
7,978
54,961
0
W
Terra
DeGoJr
Terra
2,488
805
719
2,551
17,363
17,701
264
9,365
7,998
19,485
0
L
Xbalanque
Lahm99
Xbalanque
15,266
8,088
0
1,639
14,516
6,802
381
9,668
4,848
0
46,794
L
Merlin
ShadowC254
Merlin
9,700
1,361
0
250
7,655
3,576
1,818
2,411
5,244
38,889
0
L
Nu Wa
Touro_90
Nu Wa
14,591
6,909
912
123
8,235
3,586
292
2,076
6,159
54,092
0
W
Ao Kuang
Weak3nSub
Ao Kuang
23,147
6,611
0
7,843
18,532
9,073
535
6,875
11,657
44,833
0
W
Chaac
ninesame
Chaac
15,833
4,051
0
5,658
11,817
9,212
0
6,220
5,597
0
55,149
L
12,469
2,818
365
6,660
23,910
22,029
0
15,199
8,711
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
48,762
343
Minions Killed
299
0
Camps Cleared
0
1,366,714
Distance Traveled
1,260,480
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,759
697
66
5
0
241,460
1
L
Ah Puch
8,424
602
29
2
0
205,268
5
W
Kukulkan
9,715
694
103
7
0
270,331
0
W
Terra
9,548
682
35
3
0
294,625
3
L
Xbalanque
10,755
768
75
5
0
268,758
1
L
Merlin
9,529
681
78
6
0
243,133
2
L
Nu Wa
10,432
745
79
6
0
275,497
3
W
Ao Kuang
11,234
802
67
5
0
290,151
1
W
Chaac
10,389
742
72
5
0
270,147
3
L
Chaac
9,622
687
38
3
0
267,824
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role