Player Matchup

Geb
Geb
DimaOstranin
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,306 Elo+
Party 1
Arachne
Arachne
Ferymcat
Arachne
Level 103
God Stats
5W - 9L
1,423 SR
Queue Stats
89W - 103L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
MG_MrLion
Nu Wa
Level 61
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 91L
1,432 Elo+
Party 1
Ishtar
Ishtar
The_AndrewBlack
Ishtar
Level 92
God Stats
3W - 7L
1,373 SR
Queue Stats
70W - 76L
1,379 Elo+
Party 1
Mulan
Mulan
lidded-den0
Mulan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 1
Team Averages
Level 56
1,420 SR
1,331 Elo+

VS

Team Averages
Level 111
1,743 SR
1,804 Elo+
Amaterasu
Amaterasu
JHaumiblau
Amaterasu
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
473W - 117L
1,907 Elo+
Party 2
Hades
Hades
LostvayneRR
Hades
Level 65
God Stats
43W - 35L
1,471 SR
Queue Stats
175W - 210L
1,308 Elo+
Solo
Osiris
Osiris
Zyk-lonB
Osiris
Level 146
God Stats
8W - 0L
1,737 SR
Queue Stats
93W - 17L
1,880 Elo+
Party 2
Charybdis
Charybdis
ZzKSFDzZ
Charybdis
Level 28
God Stats
7W - 2L
1,886 SR
Queue Stats
438W - 133L
1,942 Elo+
Party 2
Artio
Artio
stoopovic7
Artio
Level 160
God Stats
65W - 13L
2,124 SR
Queue Stats
555W - 108L
1,986 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,367
437
1,426
7,428
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Ferymcat
Arachne
6
0 / 5 / 0
4,224
422
1,665
10,024
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
MG_MrLion
Nu Wa
8
0 / 4 / 0
4,251
425
5,042
6,409
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 0
4,216
422
3,660
7,641
2,053
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 0
3,925
393
2,350
8,983
3,240
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JHaumiblau
Amaterasu
12
8 / 0 / 3
7,674
767
10,656
8,903
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
5,877
588
1,760
6,402
3,090
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zyk-lonB
Osiris
11
3 / 0 / 2
6,210
621
2,994
7,099
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ZzKSFDzZ
Charybdis
12
8 / 0 / 2
7,023
702
10,444
8,302
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
10
2 / 0 / 8
6,248
625
4,842
7,433
3,764
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
22
22
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Arachne
Ferymcat
Arachne
0
5
0
0
W
Amaterasu
JHaumiblau
Amaterasu
8
0
3
9.5
W
1
0
0
1
L
Nu Wa
MG_MrLion
Nu Wa
0
4
0
0
L
0
4
0
0
W
Osiris
Zyk-lonB
Osiris
3
0
2
4
W
Charybdis
ZzKSFDzZ
Charybdis
8
0
2
9
L
0
6
0
0
W
Artio
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
30,696
40,485
Taken
38,139
13,212
Mitigated
18,903
5,123
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,426
491
215
1,058
7,428
3,085
0
627
6,771
7,350
0
L
Arachne
Ferymcat
Arachne
1,665
1,144
0
1,644
10,024
2,896
0
1,058
8,934
0
15,837
W
Amaterasu
JHaumiblau
Amaterasu
10,656
5,025
0
4,997
8,903
5,177
367
950
7,849
0
61,837
W
1,760
70
213
4,290
6,402
3,090
762
1,325
4,774
42,939
0
L
Nu Wa
MG_MrLion
Nu Wa
5,042
960
0
500
6,409
1,938
0
2,926
3,480
20,665
0
L
3,660
2,538
224
1,008
7,641
2,053
0
1,425
6,119
0
25,458
W
Osiris
Zyk-lonB
Osiris
2,994
1,055
0
2,393
7,099
4,164
0
996
5,981
0
44,167
W
Charybdis
ZzKSFDzZ
Charybdis
10,444
5,370
0
5,330
8,302
2,708
0
1,133
7,147
0
52,316
L
2,350
1,152
0
474
8,983
3,240
0
0
8,983
0
16,223
W
Artio
4,842
930
1,983
2,852
7,433
3,764
0
1,401
5,920
17,736
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,983
Gold Earned
33,032
147
Minions Killed
411
0
Camps Cleared
0
940,387
Distance Traveled
958,965
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,367
437
6
1
0
188,221
2
L
Arachne
4,224
422
33
3
0
227,767
3
W
Amaterasu
7,674
767
115
12
0
200,626
4
W
Hades
5,877
588
69
7
0
177,180
2
L
Nu Wa
4,251
425
42
4
0
161,080
3
L
Ishtar
4,216
422
47
5
0
183,289
2
W
Osiris
6,210
621
98
10
0
232,381
3
W
Charybdis
7,023
702
92
9
0
166,908
4
L
Mulan
3,925
393
19
2
0
180,030
0
W
Artio
6,248
625
37
4
0
181,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role