Player Matchup

Sobek
Sobek
JnglusDiferensus
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,678 Elo+
Party 1
Amaterasu
Amaterasu
SlobActual
Amaterasu
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 2L
1,896 Elo+
Party 1
Scylla
Scylla
TTVRobbae1
Scylla
Level 127
God Stats
7W - 1L
1,795 SR
Queue Stats
13W - 1L
1,896 Elo+
Party 1
Rama
Rama
bout
Rama
Level 123
God Stats
23W - 7L
1,764 SR
Queue Stats
40W - 19L
1,896 Elo+
Party 1
Aphrodite
Aphrodite
ºKayla
Aphrodite
Level 133
God Stats
21W - 6L
1,730 SR
Queue Stats
38W - 14L
1,797 Elo+
Party 1
Team Averages
Level 112
1,701 SR
1,832 Elo+

VS

Team Averages
Level 41
1,523 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TyHasDoneIt
Hel
Level 35
God Stats
1W - 7L
1,140 SR
Queue Stats
29W - 55L
1,403 Elo+
Solo
Nemesis
Nemesis
Versacenoob
Nemesis
Level 39
God Stats
5W - 4L
1,812 SR
Queue Stats
59W - 63L
1,518 Elo+
Solo
Vamana
Vamana
WigTakrJeze
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZaresII
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 1L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 37
12,283
1,228
10,344
16,954
24,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
SlobActual
Amaterasu
18
5 / 0 / 32
10,500
1,050
9,864
15,369
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
TTVRobbae1
Scylla
18
10 / 1 / 24
11,531
1,153
22,979
7,810
3,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
bout
Rama
18
21 / 0 / 19
13,048
1,305
45,464
14,041
7,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ºKayla
Aphrodite
18
4 / 0 / 34
10,989
1,099
12,645
7,619
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 9 / 2
8,945
895
10,118
23,291
10,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 13 / 2
8,861
886
11,303
24,407
11,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Versacenoob
Nemesis
15
0 / 7 / 2
9,388
939
8,850
19,580
8,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
14
0 / 10 / 2
8,939
894
6,364
23,551
19,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ZaresII
Morgan Le Fay
14
2 / 3 / 0
9,902
990
17,068
15,461
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
10
42
Kills
2
2
Deaths
42
146
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
2
0.11
W
2
1
37
20.5
W
Amaterasu
SlobActual
Amaterasu
5
0
32
21
W
Scylla
TTVRobbae1
Scylla
10
1
24
22
L
0
13
2
0.08
L
Nemesis
Versacenoob
Nemesis
0
7
2
0.14
L
Vamana
0
10
2
0.1
L
Morgan Le Fay
ZaresII
Morgan Le Fay
2
3
0
0.67
W
Rama
bout
Rama
21
0
19
30.5
W
Aphrodite
ºKayla
Aphrodite
4
0
34
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,296
Damage
53,703
61,793
Taken
106,290
54,484
Mitigated
58,561
32,181
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,118
4,083
0
0
23,291
10,487
0
9,696
13,376
0
27,241
W
10,344
1,242
0
6,652
16,954
24,807
0
8,755
7,943
18,371
0
W
Amaterasu
SlobActual
Amaterasu
9,864
2,632
0
5,973
15,369
12,533
0
6,612
8,478
0
12,108
W
Scylla
TTVRobbae1
Scylla
22,979
3,461
0
524
7,810
3,489
0
3,399
4,179
69,164
0
L
11,303
1,680
3,352
3,342
24,407
11,844
0
9,153
15,084
15,883
0
L
Nemesis
Versacenoob
Nemesis
8,850
3,368
0
487
19,580
8,628
0
8,429
11,037
0
25,859
L
Vamana
6,364
2,293
18
1,446
23,551
19,992
0
11,677
11,420
0
17,326
L
Morgan Le Fay
ZaresII
Morgan Le Fay
17,068
1,688
0
901
15,461
7,610
0
7,013
8,394
32,334
0
W
Rama
bout
Rama
45,464
27,279
0
3,653
14,041
7,446
0
5,146
8,761
0
63,142
W
Aphrodite
ºKayla
Aphrodite
12,645
1,459
10,261
5,118
7,619
6,209
0
3,448
4,061
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
46,035
212
Minions Killed
136
6
Camps Cleared
8
1,041,888
Distance Traveled
869,327
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,945
895
30
3
1
166,562
0
W
Sobek
12,283
1,228
8
1
0
210,436
1
W
Amaterasu
10,500
1,050
7
1
0
227,144
1
W
Scylla
11,531
1,153
144
14
1
193,241
0
L
Hel
8,861
886
20
2
0
150,167
0
L
Nemesis
9,388
939
32
3
5
181,903
0
L
Vamana
8,939
894
20
2
1
177,705
0
L
Morgan Le Fay
9,902
990
34
3
1
192,990
0
W
Rama
13,048
1,305
34
3
4
197,017
0
W
Aphrodite
10,989
1,099
19
2
1
214,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role