Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
Déúteros
Skadi
Gold I
Level 160
God Stats
82W - 61L
1,697 SR
Queue Stats
490W - 511L
1,689 MMR
Solo
Serqet
Serqet
Gold III
Eugeο
Serqet
Gold III
Level 155
God Stats
2W - 6L
1,730 SR
Queue Stats
114W - 104L
1,583 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Nccdle
Xbalanque
Gold IV
Level 160
God Stats
46W - 43L
1,597 SR
Queue Stats
345W - 348L
1,434 MMR
Solo
Athena
Athena
Diamond II
Wilbs
Athena
Diamond II
Level 160
God Stats
1W - 5L
1,569 SR
Queue Stats
147W - 126L
2,439 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,619 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,657 SR
1,797 MMR
Set
Set
Masters
AutοSpeed
Set
Masters
Level 155
God Stats
618W - 478L
1,761 SR
Queue Stats
1,977W - 1,889L
2,653 MMR
Solo
Vulcan
Vulcan
Gold III
LopezSlayz
Vulcan
Gold III
Level 159
God Stats
2W - 0L
1,740 SR
Queue Stats
118W - 128L
1,401 MMR
Solo
Cabrakan
Cabrakan
Gold I
OGgrandmaster
Cabrakan
Gold I
Level 120
God Stats
1W - 1L
1,646 SR
Queue Stats
101W - 100L
1,637 MMR
Solo
Neith
Neith
Silver II
Shouk0
Neith
Silver II
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,506 MMR
Solo
Vamana
Vamana
Platinum IV
slimypoker
Vamana
Platinum IV
Level 146
God Stats
6W - 4L
1,637 SR
Queue Stats
348W - 348L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 3 / 6
9,783
408
8,929
17,851
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
16
1 / 6 / 7
10,089
420
11,942
25,365
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Eugeο
Serqet
19
7 / 4 / 3
12,343
514
14,225
25,298
21,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Nccdle
Xbalanque
17
3 / 9 / 5
10,968
457
15,841
29,702
12,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Wilbs
Athena
18
4 / 1 / 6
12,335
514
10,160
18,036
24,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KaliHadesAtlas

VS

Bans
Ne ZhaThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 4
15,731
655
25,192
24,219
15,572
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
LopezSlayz
Vulcan
19
2 / 2 / 2
13,578
566
18,893
11,448
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
OGgrandmaster
Cabrakan
14
2 / 3 / 6
11,573
482
4,803
23,763
35,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Shouk0
Neith
20
2 / 4 / 8
14,386
599
20,748
15,848
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vamana
slimypoker
Vamana
20
5 / 3 / 4
14,806
617
18,618
31,289
36,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
15
Kills
23
23
Deaths
16
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
6
1
W
12
4
4
3.5
L
Skadi
1
6
7
0.75
L
Serqet
Eugeο
Serqet
7
4
3
2.13
W
Vulcan
LopezSlayz
Vulcan
2
2
2
1.5
L
Xbalanque
Nccdle
Xbalanque
3
9
5
0.61
W
Cabrakan
OGgrandmaster
Cabrakan
2
3
6
1.67
W
Neith
Shouk0
Neith
2
4
8
1.5
L
Athena
Wilbs
Athena
4
1
6
7
W
Vamana
slimypoker
Vamana
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,097
Damage
88,254
116,252
Taken
106,567
76,715
Mitigated
102,305
19,220
Healing
28,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,929
414
0
500
17,851
7,697
0
6,415
11,436
88,640
0
W
25,192
8,286
0
3,880
24,219
15,572
1,020
3,906
20,313
0
175,130
L
Skadi
11,942
6,521
0
5,412
25,365
10,139
0
2,529
22,836
0
79,892
L
Serqet
Eugeο
Serqet
14,225
2,540
0
2,824
25,298
21,527
704
6,126
19,172
0
58,001
W
Vulcan
LopezSlayz
Vulcan
18,893
7,058
0
1,247
11,448
5,947
0
4,574
6,615
121,447
0
L
Xbalanque
Nccdle
Xbalanque
15,841
6,289
0
3,501
29,702
12,953
0
4,156
25,546
0
91,491
W
Cabrakan
OGgrandmaster
Cabrakan
4,803
1,104
0
5,096
23,763
35,279
0
6,517
16,730
17,097
0
W
Neith
Shouk0
Neith
20,748
7,260
0
5,642
15,848
9,381
9,229
2,979
12,159
0
125,809
L
Athena
Wilbs
Athena
10,160
2,977
4,066
2,917
18,036
24,399
0
4,470
13,566
42,792
6,585
W
Vamana
slimypoker
Vamana
18,618
8,395
0
12,703
31,289
36,126
3,100
3,038
27,033
0
162,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
70,074
552
Minions Killed
786
0
Camps Cleared
0
2,304,932
Distance Traveled
2,320,346
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,783
408
142
6
0
460,032
6
W
Set
15,731
655
202
8
0
471,800
3
L
Skadi
10,089
420
121
5
0
438,733
2
L
Serqet
12,343
514
93
4
0
487,272
2
W
Vulcan
13,578
566
183
8
0
505,826
7
L
Xbalanque
10,968
457
127
5
0
388,076
7
W
Cabrakan
11,573
482
9
0
0
419,915
1
W
Neith
14,386
599
197
8
0
425,064
3
L
Athena
12,335
514
69
3
0
530,819
8
W
Vamana
14,806
617
195
8
0
497,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role