Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Roberto406
Shiva
Level 125
God Stats
2W - 1L
1,695 SR
Queue Stats
200W - 211L
1,424 Elo+
Solo
Zeus
Zeus
matiazur123
Zeus
Level 139
God Stats
15W - 11L
1,670 SR
Queue Stats
581W - 543L
1,427 Elo+
Solo
Team Averages
Level 119
1,573 SR
1,470 Elo+

VS

Team Averages
Level 107
1,577 SR
1,508 Elo+
Ao Kuang
Ao Kuang
Cichini
Ao Kuang
Level 74
God Stats
1W - 0L
1,732 SR
Queue Stats
38W - 42L
1,341 Elo+
Party 1
Fenrir
Fenrir
DMlost
Fenrir
Level 160
God Stats
1W - 0L
1,712 SR
Queue Stats
76W - 14L
1,835 Elo+
Party 2
Ishtar
Ishtar
KIÖRI
Ishtar
Level 123
God Stats
71W - 56L
1,597 SR
Queue Stats
451W - 420L
1,561 Elo+
Solo
Maui
Maui
MMessias2
Maui
Level 160
God Stats
24W - 16L
1,601 SR
Queue Stats
606W - 491L
1,562 Elo+
Party 2
Cupid
Cupid
kiled_By_Marcos
Cupid
Level 16
God Stats
1W - 2L
1,240 SR
Queue Stats
9W - 18L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 2
7,564
582
7,228
10,655
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
11
1 / 2 / 3
6,677
514
6,110
8,613
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
 
Thoth
11
0 / 3 / 0
6,670
513
5,277
6,241
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
1 / 5 / 3
7,111
547
6,227
11,850
5,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 2
7,363
566
10,443
6,493
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cichini
Ao Kuang
11
2 / 1 / 2
6,685
514
3,099
12,456
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DMlost
Fenrir
14
7 / 3 / 0
8,415
647
12,426
18,772
7,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
KIÖRI
Ishtar
14
4 / 0 / 1
7,955
612
5,263
9,303
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
11
1 / 2 / 6
7,014
540
5,088
12,138
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,672
436
1,204
7,754
3,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
14
14
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
2
2
L
Skadi
 
Skadi
1
2
3
1.25
L
Thoth
 
Thoth
0
3
0
0
W
Ao Kuang
Cichini
Ao Kuang
2
1
2
3
W
Fenrir
DMlost
Fenrir
7
3
0
2.33
W
Ishtar
KIÖRI
Ishtar
4
0
1
4.5
W
Maui
1
2
6
2
L
Shiva
1
5
3
0.5
W
0
0
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
27,080
43,852
Taken
60,423
16,746
Mitigated
30,664
7,491
Healing
28,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,228
3,561
0
1,384
10,655
3,568
0
2,047
8,608
0
61,593
L
Skadi
 
Skadi
6,110
3,322
240
1,793
8,613
3,139
0
1,755
6,858
0
36,023
L
Thoth
 
Thoth
5,277
248
0
1,171
6,241
1,756
0
1,096
5,145
55,904
0
W
Ao Kuang
Cichini
Ao Kuang
3,099
679
0
6,786
12,456
4,545
0
2,905
9,551
30,769
0
W
Fenrir
DMlost
Fenrir
12,426
8,000
0
11,495
18,772
7,348
0
97
18,675
0
51,578
W
Ishtar
KIÖRI
Ishtar
5,263
3,426
0
5,610
9,303
3,779
1,200
3,749
5,554
0
66,620
W
Maui
5,088
1,160
0
2,306
12,138
11,791
0
4,173
7,965
28,521
3,375
L
Shiva
6,227
1,116
0
1,903
11,850
5,688
457
141
11,709
97
38,183
W
1,204
449
0
2,194
7,754
3,201
98
4,893
2,861
0
29,520
L
10,443
505
0
1,000
6,493
2,595
0
3,583
2,910
66,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
35,741
418
Minions Killed
393
0
Camps Cleared
0
1,224,796
Distance Traveled
1,258,244
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,564
582
87
7
0
256,968
0
L
Skadi
6,677
514
47
4
0
230,591
6
L
Thoth
6,670
513
103
8
0
255,984
2
W
Ao Kuang
6,685
514
62
5
0
259,440
2
W
Fenrir
8,415
647
91
7
0
257,784
3
W
Ishtar
7,955
612
139
11
0
240,133
6
W
Maui
7,014
540
43
3
0
254,204
4
L
Shiva
7,111
547
64
5
0
232,401
5
W
Cupid
5,672
436
58
4
0
246,683
0
L
Zeus
7,363
566
117
9
0
248,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role