Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FuiGankadoDNV
Merlin
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Ares
Ares
Milindro
Ares
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,629 Elo+
Solo
Lancelot
Lancelot
iBetoFLAMENGO
Lancelot
Level 155
God Stats
6W - 8L
1,488 SR
Queue Stats
444W - 500L
1,416 Elo+
Party 1
Chiron
Chiron
iPedroVASCO
Chiron
Level 148
God Stats
5W - 4L
1,416 SR
Queue Stats
361W - 404L
1,453 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,538 Elo+

VS

Team Averages
Level 126
1,460 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FL_nostopmateus
Gilgamesh
Level 86
God Stats
35W - 37L
1,498 SR
Queue Stats
451W - 433L
1,474 Elo+
Solo
Mercury
Mercury
LionX315
Mercury
Level 155
God Stats
3W - 3L
1,466 SR
Queue Stats
19W - 23L
1,545 Elo+
Solo
Ymir
Ymir
TheHággis
Ymir
Level 156
God Stats
1W - 2L
1,679 SR
Queue Stats
15W - 15L
1,510 Elo+
Solo
Medusa
Medusa
alexyaworski
Medusa
Level 88
God Stats
0W - 3L
1,158 SR
Queue Stats
325W - 404L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 4 / 2
9,414
523
5,298
18,454
13,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 4
10,018
557
7,145
11,573
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
2 / 1 / 6
9,236
513
10,274
12,278
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
iBetoFLAMENGO
Lancelot
15
5 / 4 / 3
9,529
529
9,585
13,062
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
16
7 / 1 / 2
10,046
558
14,024
13,450
6,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 5 / 2
8,652
481
8,454
9,387
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FL_nostopmateus
Gilgamesh
16
7 / 2 / 2
10,662
592
16,415
16,366
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LionX315
Mercury
16
4 / 3 / 5
9,554
531
9,683
13,783
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 4
7,631
424
5,273
13,199
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 6 / 1
7,845
436
2,162
13,164
4,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
17
Kills
13
13
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
4
2
0.25
L
Discordia
 
Discordia
1
5
2
0.4
L
Gilgamesh
FL_nostopmateus
Gilgamesh
7
2
2
4
W
3
3
4
1.67
L
Mercury
LionX315
Mercury
4
3
5
2.17
W
Ares
2
1
6
5
L
0
1
4
2
L
Medusa
1
6
1
0.25
W
Lancelot
iBetoFLAMENGO
Lancelot
5
4
3
1.63
W
Chiron
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,326
Damage
41,987
68,817
Taken
65,899
46,731
Mitigated
40,053
19,247
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,298
2,910
0
6,917
18,454
13,909
967
1,381
16,214
35
75,162
L
Discordia
 
Discordia
8,454
208
0
584
9,387
3,539
185
4,677
4,478
58,081
0
L
Gilgamesh
FL_nostopmateus
Gilgamesh
16,415
5,868
0
2,716
16,366
12,093
0
2,346
14,002
0
72,581
W
7,145
572
0
2,364
11,573
5,061
0
3,727
7,462
81,369
0
L
Mercury
LionX315
Mercury
9,683
4,815
0
815
13,783
6,060
0
3,664
10,027
0
89,334
W
Ares
10,274
161
0
1,760
12,278
14,745
128
4,068
7,850
27,831
0
L
5,273
722
0
1,421
13,199
13,500
26
3,881
9,318
31,063
0
L
Medusa
2,162
785
0
2,708
13,164
4,861
0
2,494
10,620
0
48,699
W
Lancelot
iBetoFLAMENGO
Lancelot
9,585
2,733
0
3,072
13,062
6,525
0
1,386
11,509
0
56,135
W
Chiron
14,024
7,629
468
4,666
13,450
6,491
1,290
2,587
10,727
0
84,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
44,344
557
Minions Killed
501
0
Camps Cleared
0
1,699,759
Distance Traveled
1,767,318
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,414
523
155
9
0
313,550
1
L
Discordia
8,652
481
119
7
0
325,301
5
L
Gilgamesh
10,662
592
130
7
0
357,936
1
W
Merlin
10,018
557
162
9
0
332,231
4
L
Mercury
9,554
531
132
7
0
440,349
2
W
Ares
9,236
513
24
1
0
353,473
10
L
Ymir
7,631
424
38
2
0
330,296
3
L
Medusa
7,845
436
82
5
0
313,436
2
W
Lancelot
9,529
529
83
5
0
360,322
2
W
Chiron
10,046
558
133
7
0
340,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role