Player Matchup

Loki
Loki
Lo4Lyfe69
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
SabertoothSam
Ra
Level 28
God Stats
0W - 1L
1,713 SR
Queue Stats
7W - 4L
1,624 Elo+
Solo
Poseidon
Poseidon
Transcendencius
Poseidon
Level 86
God Stats
2W - 1L
1,805 SR
Queue Stats
51W - 54L
1,481 Elo+
Solo
Bellona
Bellona
earth_bender600
Bellona
Level 126
God Stats
1W - 4L
1,114 SR
Queue Stats
435W - 536L
1,451 Elo+
Party 1
Atlas
Atlas
happyhoagie6
Atlas
Level 99
God Stats
3W - 4L
1,516 SR
Queue Stats
407W - 513L
1,461 Elo+
Party 1
Team Averages
Level 73
1,530 SR
1,503 Elo+

VS

Team Averages
Level 53
1,429 SR
1,476 Elo+
Chang'e
Chang'e
CHoFo221
Chang'e
Level 131
God Stats
1W - 1L
1,178 SR
Queue Stats
156W - 150L
1,509 Elo+
Solo
The Morrigan
The Morrigan
GhostNinjaJMS
The Morrigan
Level 68
God Stats
11W - 11L
1,466 SR
Queue Stats
571W - 616L
1,464 Elo+
Solo
Chaac
Chaac
InflateBiden
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,370 Elo+
Solo
Bastet
Bastet
Plz_Rub_My_CIit
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,548 Elo+
Solo
Danzaburou
Danzaburou
RevolutionOTW
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 9 / 9
9,204
657
6,198
16,530
7,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 6 / 13
11,829
845
31,590
20,059
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
16
4 / 11 / 7
10,148
725
13,061
20,311
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 9
11,478
820
21,956
31,222
35,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 12
9,678
691
10,769
24,828
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHoFo221
Chang'e
19
5 / 3 / 21
11,794
842
20,029
22,244
17,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
GhostNinjaJMS
The Morrigan
17
4 / 6 / 10
10,795
771
10,667
13,530
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 4 / 12
11,047
789
12,000
20,450
21,003
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 4 / 18
11,870
848
26,181
24,504
11,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RevolutionOTW
Danzaburou
19
8 / 5 / 14
12,664
905
31,259
18,931
8,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
22
Kills
32
32
Deaths
22
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CHoFo221
Chang'e
5
3
21
5.17
W
The Morrigan
GhostNinjaJMS
The Morrigan
4
6
10
1.5
W
6
4
12
3
L
Loki
2
9
9
0.72
W
9
4
18
4.5
W
Danzaburou
RevolutionOTW
Danzaburou
8
5
14
3
L
7
6
13
2.25
L
Poseidon
4
11
7
0.68
L
9
3
9
4.5
L
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,574
Damage
100,136
112,950
Taken
99,659
85,355
Mitigated
63,446
45,417
Healing
50,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CHoFo221
Chang'e
20,029
1,779
11,243
10,029
22,244
17,225
1,325
9,883
11,674
34,432
0
W
The Morrigan
GhostNinjaJMS
The Morrigan
10,667
1,824
1,471
762
13,530
5,337
593
9,229
3,885
22,842
1,608
W
12,000
1,704
1,745
5,289
20,450
21,003
0
10,658
9,002
0
24,941
L
Loki
6,198
1,039
217
1,433
16,530
7,304
235
4,541
11,989
0
13,699
W
26,181
6,141
2,170
8,073
24,504
11,228
1,182
13,081
10,754
0
36,264
W
Danzaburou
RevolutionOTW
Danzaburou
31,259
11,951
3,051
6,610
18,931
8,653
1,370
11,234
7,053
0
45,251
L
31,590
1,189
7,736
7,455
20,059
10,809
439
6,131
13,829
59,957
0
L
Poseidon
13,061
2,342
1,829
2,241
20,311
7,990
352
5,041
15,270
28,994
0
L
21,956
3,101
1,219
12,912
31,222
35,697
352
8,080
23,142
0
36,502
L
10,769
3,807
1,244
9,131
24,828
23,555
437
6,171
18,657
20,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
58,170
175
Minions Killed
141
0
Camps Cleared
0
1,239,819
Distance Traveled
1,320,455
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,794
842
35
3
0
298,201
0
W
The Morrigan
10,795
771
31
2
0
198,554
0
W
Chaac
11,047
789
15
1
0
244,807
0
L
Loki
9,204
657
24
2
0
216,371
1
W
Bastet
11,870
848
33
2
0
311,597
0
W
Danzaburou
12,664
905
27
2
0
267,296
3
L
Ra
11,829
845
73
5
0
275,856
0
L
Poseidon
10,148
725
38
3
0
228,774
1
L
Bellona
11,478
820
27
2
0
297,325
0
L
Atlas
9,678
691
13
1
0
221,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role