Player Matchup

Sylvanus
Sylvanus
GreatBunny38345
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,343 Elo+
Party 1
Neith
Neith
Hauraspex
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,344 Elo+
Party 1
Cerberus
Cerberus
Himanto
Cerberus
Level 77
God Stats
8W - 6L
1,693 SR
Queue Stats
334W - 337L
1,336 Elo+
Solo
Odin
Odin
LD4RkKinG STYL3
Odin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 64L
1,394 Elo+
Solo
Hou Yi
Hou Yi
sundela
Hou Yi
Level 84
God Stats
1W - 7L
1,419 SR
Queue Stats
223W - 247L
1,331 Elo+
Solo
Team Averages
Level 65
1,522 SR
1,350 Elo+

VS

Team Averages
Level 102
1,385 SR
1,427 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alirus23
Izanami
Level 158
God Stats
11W - 7L
1,486 SR
Queue Stats
665W - 682L
1,503 Elo+
Solo
Guan Yu
Guan Yu
DemonicQueen_xx
Guan Yu
Level 123
God Stats
2W - 4L
1,291 SR
Queue Stats
296W - 324L
1,351 Elo+
Solo
Mercury
Mercury
NHYM2020
Mercury
Level 57
God Stats
2W - 3L
1,148 SR
Queue Stats
74W - 87L
1,337 Elo+
Solo
Tiamat
Tiamat
xrapidstorm87x1
Tiamat
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 187L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
4 / 4 / 11
10,847
678
8,977
23,647
21,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Hauraspex
Neith
20
2 / 4 / 12
10,747
672
10,911
17,287
9,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Himanto
Cerberus
16
2 / 6 / 9
10,257
641
10,365
25,032
29,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 6
9,222
576
2,258
12,716
11,209
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
sundela
Hou Yi
18
8 / 7 / 5
11,814
738
20,185
16,466
7,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 2 / 14
13,088
818
24,420
13,602
6,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Alirus23
Izanami
20
11 / 3 / 10
12,977
811
38,307
13,048
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 10
10,855
678
7,067
22,182
20,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
NHYM2020
Mercury
16
3 / 6 / 13
10,523
658
7,785
14,903
6,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 4 / 18
10,740
671
10,220
12,038
10,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
18
Kills
26
26
Deaths
18
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
14
6.5
W
Izanami
Alirus23
Izanami
11
3
10
5.33
W
5
3
10
3.33
L
Sylvanus
4
4
11
2.38
L
Neith
Hauraspex
Neith
2
4
12
2
L
Cerberus
Himanto
Cerberus
2
6
9
1.08
L
2
5
6
1
W
Mercury
NHYM2020
Mercury
3
6
13
1.58
L
Hou Yi
sundela
Hou Yi
8
7
5
1.5
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
87,799
95,148
Taken
75,773
78,084
Mitigated
52,003
33,066
Healing
34,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
24,420
2,034
2,208
3,537
13,602
6,566
1,582
2,787
10,815
69,171
0
W
Izanami
Alirus23
Izanami
38,307
17,332
1,649
1,832
13,048
8,046
4,957
4,782
8,266
0
60,341
W
7,067
553
8,069
8,823
22,182
20,068
833
3,969
18,213
0
13,304
L
Sylvanus
8,977
2,172
4,905
7,491
23,647
21,157
0
8,310
15,337
17,449
0
L
Neith
Hauraspex
Neith
10,911
3,144
0
3,839
17,287
9,114
0
6,548
10,739
0
39,012
L
Cerberus
Himanto
Cerberus
10,365
494
3,982
6,769
25,032
29,162
0
8,816
16,216
25,656
0
L
2,258
1,191
2,210
1,223
12,716
11,209
0
4,604
8,112
0
5,556
W
Mercury
NHYM2020
Mercury
7,785
4,739
2,015
1,737
14,903
6,365
0
4,130
10,773
0
10,217
L
Hou Yi
sundela
Hou Yi
20,185
6,511
730
1,917
16,466
7,442
0
6,362
10,104
0
35,375
W
10,220
1,086
2,388
1,898
12,038
10,958
395
3,674
8,364
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
58,183
165
Minions Killed
215
0
Camps Cleared
0
1,204,541
Distance Traveled
1,345,224
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,088
818
89
6
0
272,686
1
W
Izanami
12,977
811
91
6
0
242,628
1
W
Guan Yu
10,855
678
13
1
0
263,724
1
L
Sylvanus
10,847
678
14
1
0
254,321
0
L
Neith
10,747
672
59
4
0
277,359
0
L
Cerberus
10,257
641
49
3
0
231,014
0
L
Odin
9,222
576
9
1
0
232,866
1
W
Mercury
10,523
658
6
0
0
289,748
0
L
Hou Yi
11,814
738
34
2
0
208,981
0
W
Tiamat
10,740
671
16
1
0
276,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role