Player Matchup

Baron Samedi
Baron Samedi
Ekli 1PacT
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 173L
1,450 Elo+
Solo
Agni
Agni
MLA_Aoda
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,087 Elo+
Solo
Raijin
Raijin
ku121
Raijin
Level 160
God Stats
16W - 20L
1,552 SR
Queue Stats
1,356W - 1,259L
1,496 Elo+
Solo
Ganesha
Ganesha
shved
Ganesha
Level 142
God Stats
3W - 2L
1,624 SR
Queue Stats
166W - 175L
1,483 Elo+
Solo
Cthulhu
Cthulhu
МистрПонки
Cthulhu
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 105L
1,460 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,395 Elo+

VS

Team Averages
Level 98
1,530 SR
1,449 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BuikiKaesu
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,439 Elo+
Solo
Hera
Hera
D0gget97
Hera
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,417 Elo+
Party 1
Atlas
Atlas
NickN__
Atlas
Level 85
God Stats
16W - 7L
1,702 SR
Queue Stats
304W - 283L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
upravdoms
Ao Kuang
Level 101
God Stats
15W - 13L
1,446 SR
Queue Stats
505W - 491L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ekli 1PacT
Baron Samedi
19
7 / 2 / 10
11,282
940
22,050
15,619
12,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
9
0 / 2 / 4
7,002
584
1,466
2,871
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ku121
Raijin
16
5 / 5 / 7
9,732
811
16,839
12,358
6,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
shved
Ganesha
15
0 / 7 / 13
8,950
746
5,741
26,805
33,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 4 / 11
10,730
894
15,275
20,143
27,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 3 / 10
9,896
825
7,819
10,575
6,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
BuikiKaesu
Hachiman
19
7 / 5 / 7
11,421
952
22,567
14,388
7,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
0 / 5 / 16
9,027
752
12,817
10,590
5,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
NickN__
Atlas
18
1 / 2 / 17
10,686
891
9,350
23,798
27,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
upravdoms
Ao Kuang
17
9 / 3 / 7
10,532
878
13,256
17,671
14,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
18
Kills
20
20
Deaths
18
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
10
2.67
W
Hachiman
BuikiKaesu
Hachiman
7
5
7
2.1
W
Hera
0
5
16
1.6
L
Baron Samedi
Ekli 1PacT
Baron Samedi
7
2
10
6
L
Agni
0
2
4
1
W
Atlas
NickN__
Atlas
1
2
17
4.75
L
Raijin
ku121
Raijin
5
5
7
1.7
L
Ganesha
shved
Ganesha
0
7
13
0.93
W
Ao Kuang
upravdoms
Ao Kuang
9
3
7
4.17
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
65,809
77,796
Taken
77,022
81,243
Mitigated
61,039
29,970
Healing
37,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,819
5,204
2,843
3,669
10,575
6,329
1,264
8,904
1,671
22,548
0
W
Hachiman
BuikiKaesu
Hachiman
22,567
13,477
1,489
3,906
14,388
7,833
2,011
11,735
2,653
0
34,707
W
Hera
12,817
3,225
1,228
1,389
10,590
5,107
375
9,310
1,280
22,759
0
L
Baron Samedi
Ekli 1PacT
Baron Samedi
22,050
2,148
10,431
7,162
15,619
12,230
720
8,197
7,422
45,860
0
L
Agni
1,466
163
0
588
2,871
1,388
0
2,390
481
3,967
0
W
Atlas
NickN__
Atlas
9,350
4,058
2,040
9,552
23,798
27,107
133
18,069
5,729
24,667
0
L
Raijin
ku121
Raijin
16,839
2,154
413
1,674
12,358
6,826
204
7,393
4,965
28,473
0
L
Ganesha
shved
Ganesha
5,741
467
0
3,686
26,805
33,468
276
14,803
12,002
8,631
0
W
Ao Kuang
upravdoms
Ao Kuang
13,256
3,821
3,635
7,424
17,671
14,663
845
13,353
4,318
18,902
0
L
15,275
1,790
1,577
4,439
20,143
27,331
406
10,459
9,684
29,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
51,562
131
Minions Killed
133
0
Camps Cleared
0
959,994
Distance Traveled
1,123,170
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,896
825
29
2
0
222,180
1
W
Hachiman
11,421
952
37
3
0
224,922
0
W
Hera
9,027
752
25
2
0
215,564
4
L
Baron Samedi
11,282
940
63
5
0
245,974
0
L
Agni
7,002
584
3
0
0
79,065
0
W
Atlas
10,686
891
31
3
0
243,404
2
L
Raijin
9,732
811
38
3
0
184,380
1
L
Ganesha
8,950
746
0
0
0
213,683
0
W
Ao Kuang
10,532
878
11
1
0
217,100
1
L
Cthulhu
10,730
894
27
2
0
236,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role