Player Matchup

Scylla
Scylla
Bronze IV
 
Scylla
Bronze IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
RafaCC
Bellona
Silver V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,105 MMR
Solo
Loki
Loki
Silver I
SnKnR
Loki
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 127L
1,138 MMR
Solo
Hercules
Hercules
Gold IV
alain9996
Hercules
Gold IV
Level 137
God Stats
23W - 32L
1,465 SR
Queue Stats
254W - 254L
1,334 MMR
Solo
Neith
Neith
Silver I
teisemann
Neith
Silver I
Level 108
God Stats
62W - 70L
1,534 SR
Queue Stats
121W - 135L
1,231 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,500 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,579 SR
1,214 MMR
Atlas
Atlas
Silver I
CH1Р
Atlas
Silver I
Level 139
God Stats
20W - 14L
1,518 SR
Queue Stats
162W - 176L
1,195 MMR
Solo
Lancelot
Lancelot
Gold IV
D1v1de
Lancelot
Gold IV
Level 89
God Stats
18W - 9L
1,567 SR
Queue Stats
302W - 304L
1,298 MMR
Solo
Chang'e
Chang'e
Silver III
LETEGUS
Chang'e
Silver III
Level 105
God Stats
2W - 2L
1,530 SR
Queue Stats
422W - 427L
940 MMR
Solo
Zeus
Zeus
Gold IV
NIKINEVSKY
Zeus
Gold IV
Level 138
God Stats
7W - 4L
1,642 SR
Queue Stats
411W - 412L
1,383 MMR
Solo
Cernunnos
Cernunnos
Silver I
xzr44
Cernunnos
Silver I
Level 66
God Stats
22W - 17L
1,637 SR
Queue Stats
285W - 291L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 0
5,250
477
1,841
6,264
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RafaCC
Bellona
7
0 / 4 / 0
4,925
448
3,747
7,537
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
SnKnR
Loki
10
0 / 2 / 1
5,473
498
2,192
8,194
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
alain9996
Hercules
8
0 / 3 / 1
5,071
461
3,373
10,992
6,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
teisemann
Neith
11
1 / 3 / 0
6,107
555
3,285
7,168
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CupidNe ZhaAthena

VS

Bans
BakasuraKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CH1Р
Atlas
9
2 / 1 / 4
5,678
516
3,736
6,001
4,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
D1v1de
Lancelot
12
6 / 0 / 3
7,211
656
4,054
6,893
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LETEGUS
Chang'e
12
3 / 0 / 4
7,176
652
5,569
8,078
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 4
7,189
654
7,721
3,582
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
xzr44
Cernunnos
11
1 / 0 / 3
6,591
599
6,027
7,315
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
16
16
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
Atlas
CH1Р
Atlas
2
1
4
4
W
Lancelot
D1v1de
Lancelot
6
0
3
7.5
W
Chang'e
LETEGUS
Chang'e
3
0
4
5
W
4
0
4
6
L
Bellona
RafaCC
Bellona
0
4
0
0
L
Loki
SnKnR
Loki
0
2
1
0.25
L
Hercules
alain9996
Hercules
0
3
1
0.17
L
Neith
teisemann
Neith
1
3
0
0.33
W
Cernunnos
xzr44
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
27,107
40,155
Taken
31,869
18,654
Mitigated
14,019
10,412
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,841
284
0
1,770
6,264
2,555
0
3,904
2,350
31,445
0
W
Atlas
CH1Р
Atlas
3,736
1,342
450
1,748
6,001
4,379
208
498
5,503
16,301
1,936
W
Lancelot
D1v1de
Lancelot
4,054
1,226
0
904
6,893
2,663
0
0
6,893
0
41,145
W
Chang'e
LETEGUS
Chang'e
5,569
343
685
3,858
8,078
2,789
1,313
531
7,547
42,052
0
W
7,721
1,284
0
608
3,582
1,341
342
426
3,156
49,449
0
L
Bellona
RafaCC
Bellona
3,747
1,551
0
2,053
7,537
4,309
0
4,262
2,913
0
23,402
L
Loki
SnKnR
Loki
2,192
400
0
2,502
8,194
2,763
0
1,960
6,169
0
38,341
L
Hercules
alain9996
Hercules
3,373
1,219
0
2,175
10,992
6,008
0
5,177
5,799
0
18,824
L
Neith
teisemann
Neith
3,285
948
0
1,912
7,168
3,019
0
1,030
6,138
0
46,330
W
Cernunnos
xzr44
Cernunnos
6,027
3,481
0
5,305
7,315
2,847
0
386
6,929
0
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
33,845
282
Minions Killed
363
0
Camps Cleared
0
994,809
Distance Traveled
1,126,847
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,250
477
50
5
0
163,805
4
W
Atlas
5,678
516
19
2
0
222,464
7
W
Lancelot
7,211
656
72
7
0
251,018
5
W
Chang'e
7,176
652
89
8
0
213,720
1
W
Zeus
7,189
654
102
9
0
223,555
6
L
Bellona
4,925
448
36
3
0
141,261
3
L
Loki
5,473
498
68
6
0
265,499
6
L
Hercules
5,071
461
38
3
0
210,107
2
L
Neith
6,107
555
90
8
0
214,137
5
W
Cernunnos
6,591
599
81
7
0
216,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role