Player Matchup

Set
Set
Silver III
 
Set
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
FADEING
Bellona
Silver II
Level 97
God Stats
1W - 3L
1,420 SR
Queue Stats
71W - 74L
1,143 MMR
Solo
Artemis
Artemis
Silver I
KodrinIV
Artemis
Silver I
Level 56
God Stats
3W - 1L
1,685 SR
Queue Stats
20W - 24L
1,288 MMR
Solo
Hera
Hera
Bronze I
MeKarih
Hera
Bronze I
Level 51
God Stats
0W - 2L
1,533 SR
Queue Stats
6W - 13L
1,172 MMR
Solo
Bacchus
Bacchus
Silver I
MrLatvia
Bacchus
Silver I
Level 159
God Stats
19W - 12L
1,615 SR
Queue Stats
388W - 401L
1,161 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,550 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,440 SR
1,234 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Curipan5
Sun Wukong
Silver I
Level 57
God Stats
2W - 1L
1,321 SR
Queue Stats
99W - 116L
1,092 MMR
Solo
Kali
Kali
Gold V
DYMP
Kali
Gold V
Level 111
God Stats
5W - 6L
1,549 SR
Queue Stats
390W - 381L
1,300 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Saschapush
Sylvanus
Silver IV
Level 127
God Stats
1W - 1L
1,210 SR
Queue Stats
17W - 27L
971 MMR
Solo
Izanami
Izanami
Gold V
THEGOLDTRIDENT
Izanami
Gold V
Level 140
God Stats
3W - 2L
1,618 SR
Queue Stats
84W - 88L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 7 / 1
7,061
471
4,514
16,885
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
FADEING
Bellona
11
1 / 4 / 0
7,475
498
9,513
12,602
14,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
KodrinIV
Artemis
11
0 / 4 / 0
6,728
449
4,481
10,037
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
MeKarih
Hera
10
0 / 7 / 0
6,592
439
3,298
8,830
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MrLatvia
Bacchus
9
0 / 1 / 0
6,458
431
4,965
10,674
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
King ArthurIshtarSusanoHades

VS

Bans
LancelotVulcanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 0 / 10
9,317
621
7,863
10,249
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Curipan5
Sun Wukong
13
2 / 1 / 9
8,826
588
6,791
11,616
7,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Kali
DYMP
Kali
16
7 / 0 / 8
9,919
661
11,306
14,834
8,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Saschapush
Sylvanus
12
2 / 1 / 11
8,526
568
5,131
10,546
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
9 / 0 / 8
9,706
647
11,167
9,881
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
2
Kills
23
23
Deaths
2
1
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
1
0.21
W
Xbalanque
 
Xbalanque
3
0
10
8
W
Sun Wukong
Curipan5
Sun Wukong
2
1
9
6.5
W
Kali
DYMP
Kali
7
0
8
11
L
Bellona
FADEING
Bellona
1
4
0
0.25
L
Artemis
KodrinIV
Artemis
0
4
0
0
L
Hera
MeKarih
Hera
0
7
0
0
L
Bacchus
MrLatvia
Bacchus
0
1
0
0
W
Sylvanus
Saschapush
Sylvanus
2
1
11
7.5
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
42,258
59,028
Taken
57,126
36,272
Mitigated
36,268
8,026
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,514
2,639
0
1,388
16,885
6,377
0
827
16,058
0
55,318
W
Xbalanque
 
Xbalanque
7,863
3,152
0
4,434
10,249
4,630
3,835
1,357
8,892
0
75,188
W
Sun Wukong
Curipan5
Sun Wukong
6,791
757
0
3,466
11,616
7,999
548
1,629
9,987
0
55,059
W
Kali
DYMP
Kali
11,306
6,928
0
4,803
14,834
8,501
244
938
13,896
0
68,461
L
Bellona
FADEING
Bellona
9,513
1,696
0
2,789
12,602
14,452
680
817
11,785
0
52,467
L
Artemis
KodrinIV
Artemis
4,481
1,267
0
1,457
10,037
2,946
0
1,143
8,894
0
46,348
L
Hera
MeKarih
Hera
3,298
1,435
0
500
8,830
2,934
0
490
8,340
47,623
0
L
Bacchus
MrLatvia
Bacchus
4,965
311
0
1,892
10,674
9,563
532
1,469
9,205
21,946
0
W
Sylvanus
Saschapush
Sylvanus
5,131
1,535
2,132
3,436
10,546
10,803
618
1,194
9,352
24,890
1,858
W
11,167
7,796
0
5,221
9,881
4,335
2,309
3,997
5,884
0
82,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
46,294
386
Minions Killed
493
0
Camps Cleared
0
1,440,786
Distance Traveled
1,593,892
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,061
471
83
6
0
301,703
4
W
Xbalanque
9,317
621
129
9
0
289,639
4
W
Sun Wukong
8,826
588
96
6
0
327,750
5
W
Kali
9,919
661
103
7
0
379,279
1
L
Bellona
7,475
498
110
7
0
270,709
4
L
Artemis
6,728
449
83
6
0
272,898
5
L
Hera
6,592
439
88
6
0
270,622
5
L
Bacchus
6,458
431
22
1
0
324,854
1
W
Sylvanus
8,526
568
41
3
0
289,534
5
W
Izanami
9,706
647
124
8
0
307,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role