Player Matchup

Artio
Artio
Meowkolaid
Artio
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 2L
1,339 Elo+
Party 1
Sol
Sol
mojobojo
Sol
Level 123
God Stats
2W - 2L
1,482 SR
Queue Stats
21W - 22L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
viperv
Ah Muzen Cab
Level 60
God Stats
3W - 3L
1,334 SR
Queue Stats
24W - 29L
1,444 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,414 Elo+

VS

Team Averages
Level 70
1,484 SR
1,382 Elo+
Merlin
Merlin
Fakypapu
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Sobek
Sobek
Magicals3xgod
Sobek
Level 100
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo
Cernunnos
Cernunnos
ko0da16
Cernunnos
Level 104
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 0 / 15
7,455
746
2,789
8,104
5,688
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 2 / 6
9,191
919
15,032
9,646
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
viperv
Ah Muzen Cab
14
7 / 0 / 9
8,851
885
12,308
11,193
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fakypapu
Merlin
11
0 / 5 / 1
6,363
636
6,142
8,057
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 1
7,000
700
4,533
15,748
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ko0da16
Cernunnos
11
1 / 6 / 1
6,920
692
8,092
10,480
4,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fakypapu
Merlin
0
5
1
0.1
L
1
5
1
0.3
W
Artio
0
0
15
7.5
L
Cernunnos
ko0da16
Cernunnos
1
6
1
0.25
W
9
2
6
6
W
Ah Muzen Cab
viperv
Ah Muzen Cab
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
18,767
28,943
Taken
34,285
17,070
Mitigated
21,145
13,027
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fakypapu
Merlin
6,142
460
0
130
8,057
2,871
0
2,158
5,474
20,803
0
L
4,533
634
0
1,527
15,748
13,958
0
8,160
7,090
6,356
0
W
Artio
2,789
259
1,077
1,783
8,104
5,688
124
2,621
5,483
8,153
0
L
Cernunnos
ko0da16
Cernunnos
8,092
4,030
377
1,361
10,480
4,316
0
5,179
4,888
0
27,492
W
15,032
6,907
0
4,554
9,646
4,262
1,445
4,546
5,100
29,668
4,182
W
Ah Muzen Cab
viperv
Ah Muzen Cab
12,308
2,644
0
5,613
11,193
7,120
714
4,237
6,956
0
42,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
20,283
111
Minions Killed
91
9
Camps Cleared
1
560,981
Distance Traveled
515,339
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,363
636
36
4
0
165,318
1
L
Sobek
7,000
700
3
0
0
185,111
0
W
Artio
7,455
746
11
1
0
187,980
0
L
Cernunnos
6,920
692
52
5
1
164,910
3
W
Sol
9,191
919
44
4
3
165,297
1
W
Ah Muzen Cab
8,851
885
56
6
6
207,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role