Player Matchup

Bacchus
Bacchus
EveryTaz
Bacchus
Level 127
God Stats
1W - 1L
1,550 SR
Queue Stats
89W - 93L
1,494 Elo+
Party 2
Hera
Hera
Greyweather1
Hera
Level 147
God Stats
2W - 3L
1,089 SR
Queue Stats
169W - 178L
1,465 Elo+
Party 3
Skadi
Skadi
SowSaBInkS
Skadi
Level 101
God Stats
2W - 3L
1,185 SR
Queue Stats
202W - 186L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
blig464646464
Zhong Kui
Level 149
God Stats
2W - 0L
1,738 SR
Queue Stats
140W - 137L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
specter619
Guan Yu
Level 148
God Stats
1W - 3L
1,209 SR
Queue Stats
230W - 261L
1,467 Elo+
Solo
Team Averages
Level 134
1,354 SR
1,511 Elo+

VS

Team Averages
Level 97
1,535 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DIRTY SHAWN 995
Ishtar
Level 158
God Stats
0W - 1L
1,306 SR
Queue Stats
90W - 57L
1,662 Elo+
Party 1
Ratatoskr
Ratatoskr
GhoulFaceGuy
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Jalance
Sylvanus
Level 28
God Stats
1W - 1L
1,679 SR
Queue Stats
39W - 24L
1,553 Elo+
Solo
Serqet
Serqet
bxpandorumx
Serqet
Level 156
God Stats
3W - 1L
1,689 SR
Queue Stats
118W - 101L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EveryTaz
Bacchus
20
5 / 2 / 20
12,189
813
8,246
16,611
25,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 2 / 16
11,592
773
19,389
9,864
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
20
12 / 2 / 13
13,075
872
28,135
14,027
9,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
blig464646464
Zhong Kui
20
10 / 3 / 10
12,202
813
22,772
17,486
15,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
specter619
Guan Yu
9
0 / 4 / 4
8,322
555
987
8,803
4,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 7 / 8
11,352
757
9,679
13,650
7,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 5
10,464
698
21,468
19,151
9,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
GhoulFaceGuy
Ratatoskr
14
2 / 8 / 3
8,668
578
3,332
14,921
7,295
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Jalance
Sylvanus
16
1 / 6 / 5
9,709
647
4,863
21,862
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
18
3 / 5 / 4
10,276
685
8,593
15,608
20,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
31
Kills
12
13
Deaths
31
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
8
1
L
3
5
5
1.1
W
Bacchus
EveryTaz
Bacchus
5
2
20
7.5
L
Ratatoskr
GhoulFaceGuy
Ratatoskr
2
8
3
0.44
W
4
2
16
6
L
Sylvanus
Jalance
Sylvanus
1
6
5
0.58
W
Skadi
12
2
13
9.25
W
Zhong Kui
blig464646464
Zhong Kui
10
3
10
5
L
Serqet
3
5
4
1
W
Guan Yu
specter619
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,529
Damage
47,935
66,791
Taken
85,192
62,102
Mitigated
70,446
28,795
Healing
24,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,679
210
453
2,735
13,650
7,329
0
7,745
5,905
33,533
0
L
21,468
12,774
1,772
6,840
19,151
9,788
1,123
11,157
7,994
0
52,795
W
Bacchus
EveryTaz
Bacchus
8,246
597
2,541
3,167
16,611
25,967
42
3,122
12,859
15,267
0
L
Ratatoskr
GhoulFaceGuy
Ratatoskr
3,332
108
574
1,603
14,921
7,295
532
10,089
4,832
0
13,730
W
19,389
6,468
632
1,871
9,864
6,587
1,198
2,506
7,214
40,523
0
L
Sylvanus
Jalance
Sylvanus
4,863
1,803
1,318
4,563
21,862
25,108
186
12,842
9,020
8,909
0
W
Skadi
28,135
10,711
3,595
3,926
14,027
9,261
1,548
3,716
10,311
0
55,043
W
Zhong Kui
blig464646464
Zhong Kui
22,772
2,143
993
7,095
17,486
15,935
1,204
3,912
13,116
42,374
0
L
Serqet
8,593
1,018
1,590
3,016
15,608
20,926
376
8,574
7,034
0
10,726
W
Guan Yu
specter619
Guan Yu
987
416
2,659
2,316
8,803
4,352
0
1,286
7,385
0
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,380
Gold Earned
50,469
183
Minions Killed
143
0
Camps Cleared
0
1,233,832
Distance Traveled
1,148,728
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,352
757
53
4
0
224,463
0
L
Ishtar
10,464
698
55
4
0
220,200
0
W
Bacchus
12,189
813
16
1
0
296,037
0
L
Ratatoskr
8,668
578
20
1
0
227,619
0
W
Hera
11,592
773
47
3
0
261,448
1
L
Sylvanus
9,709
647
7
0
0
218,636
0
W
Skadi
13,075
872
70
5
0
280,192
0
W
Zhong Kui
12,202
813
47
3
0
252,558
0
L
Serqet
10,276
685
8
1
0
257,810
0
W
Guan Yu
8,322
555
3
0
0
143,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role