Player Matchup

Guan Yu
Guan Yu
Grandmaster
 
Guan Yu
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Grandmaster
 
Thoth
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
Hαseeb
Anhur
Grandmaster
Level 157
God Stats
21W - 0L
1,936 SR
Queue Stats
199W - 6L
3,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,645 SR
2,167 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,629 SR
1,605 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
LyCiShan
Xing Tian
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,515 MMR
Solo
Vulcan
Vulcan
Gold I
stonehatch
Vulcan
Gold I
Level 83
God Stats
3W - 2L
1,887 SR
Queue Stats
15W - 15L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 0 / 8
8,152
906
5,621
9,527
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
12
3 / 0 / 6
7,330
814
10,935
4,593
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Hαseeb
Anhur
12
5 / 0 / 6
7,730
859
11,915
6,045
2,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaAh Muzen CabAchillesAtlasBaron Samedi

VS

Bans
ZeusSobekYmirAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 0
5,798
644
2,572
12,316
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
LyCiShan
Xing Tian
8
0 / 5 / 0
5,799
644
3,293
13,121
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
stonehatch
Vulcan
9
0 / 4 / 0
5,513
613
7,187
8,042
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
8
8
W
Thoth
 
Thoth
3
0
6
6
L
Horus
 
Horus
0
3
0
0
W
Anhur
Hαseeb
Anhur
5
0
6
8
L
Xing Tian
LyCiShan
Xing Tian
0
5
0
0
L
Vulcan
stonehatch
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
13,052
20,165
Taken
33,479
11,480
Mitigated
21,008
9,833
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,621
630
1,519
5,058
9,527
7,489
301
4,267
4,868
0
19,143
W
Thoth
 
Thoth
10,935
606
0
2,180
4,593
1,611
1,137
2,261
2,208
39,021
0
L
Horus
 
Horus
2,572
1,090
1,406
2,997
12,316
6,883
0
3,335
8,981
0
6,599
W
Anhur
Hαseeb
Anhur
11,915
7,263
0
1,076
6,045
2,380
1,320
3,814
2,085
0
30,935
L
Xing Tian
LyCiShan
Xing Tian
3,293
296
0
844
13,121
11,809
0
4,252
8,869
10,624
0
L
Vulcan
stonehatch
Vulcan
7,187
1,902
0
750
8,042
2,316
0
3,348
4,694
21,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
17,110
136
Minions Killed
56
9
Camps Cleared
0
549,372
Distance Traveled
475,633
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,152
906
29
3
3
197,725
1
W
Thoth
7,330
814
57
6
3
188,518
5
L
Horus
5,798
644
4
0
0
182,941
3
W
Anhur
7,730
859
50
6
3
163,129
4
L
Xing Tian
5,799
644
13
1
0
138,593
1
L
Vulcan
5,513
613
39
4
0
154,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role