Player Matchup

Mulan
Mulan
B1gNose75
Mulan
Level 88
God Stats
3W - 1L
1,563 SR
Queue Stats
111W - 129L
1,385 Elo+
Solo
Xbalanque
Xbalanque
NeonKnight994
Xbalanque
Level 137
God Stats
1W - 1L
1,235 SR
Queue Stats
218W - 209L
1,460 Elo+
Solo
Maui
Maui
ThizzyJake907
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Venus16
The Morrigan
Level 123
God Stats
4W - 1L
1,647 SR
Queue Stats
97W - 99L
1,499 Elo+
Solo
Lancelot
Lancelot
apochrypha12
Lancelot
Level 107
God Stats
22W - 16L
1,595 SR
Queue Stats
145W - 130L
1,544 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,482 Elo+

VS

Team Averages
Level 113
1,489 SR
1,491 Elo+
Cthulhu
Cthulhu
Uzaikai
Cthulhu
Level 65
God Stats
1W - 3L
1,390 SR
Queue Stats
98W - 99L
1,443 Elo+
Solo
Heimdallr
Heimdallr
WazPoppin24
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 83L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Xo NiCk oX
Nu Wa
Level 146
God Stats
40W - 45L
1,473 SR
Queue Stats
222W - 265L
1,453 Elo+
Solo
Thor
Thor
XxBluDREAMxX228
Thor
Level 79
God Stats
7W - 14L
1,405 SR
Queue Stats
102W - 114L
1,495 Elo+
Solo
Hercules
Hercules
ramsaytom
Hercules
Level 156
God Stats
4W - 5L
1,677 SR
Queue Stats
509W - 522L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B1gNose75
Mulan
15
8 / 0 / 2
9,308
582
10,250
11,807
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
NeonKnight994
Xbalanque
14
1 / 2 / 5
8,297
519
7,415
9,103
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 5
7,756
485
2,677
10,960
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Venus16
The Morrigan
14
4 / 1 / 4
8,672
542
11,076
6,541
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
apochrypha12
Lancelot
15
2 / 0 / 3
9,432
590
10,386
13,243
8,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Uzaikai
Cthulhu
9
1 / 5 / 1
6,456
404
4,677
16,042
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
WazPoppin24
Heimdallr
12
0 / 2 / 0
7,215
451
4,103
8,021
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
0 / 5 / 2
7,511
469
6,276
10,890
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
7,143
446
4,293
14,736
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ramsaytom
Hercules
13
1 / 0 / 0
7,708
482
8,409
12,915
13,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
3
3
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
B1gNose75
Mulan
8
0
2
9
W
Xbalanque
NeonKnight994
Xbalanque
1
2
5
1.75
W
1
0
5
3.5
L
Cthulhu
Uzaikai
Cthulhu
1
5
1
0.3
W
The Morrigan
Venus16
The Morrigan
4
1
4
6
L
Heimdallr
WazPoppin24
Heimdallr
0
2
0
0
L
Nu Wa
0
5
2
0.2
L
1
4
1
0.38
W
Lancelot
apochrypha12
Lancelot
2
0
3
3.5
L
Hercules
ramsaytom
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
27,758
51,654
Taken
62,604
32,160
Mitigated
39,336
19,755
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
B1gNose75
Mulan
10,250
1,635
0
5,488
11,807
6,467
0
1,841
9,766
0
76,242
W
Xbalanque
NeonKnight994
Xbalanque
7,415
2,706
0
3,605
9,103
3,720
1,305
2,819
6,194
0
71,665
W
2,677
847
0
2,972
10,960
10,171
92
2,224
8,636
25,513
0
L
Cthulhu
Uzaikai
Cthulhu
4,677
733
105
1,060
16,042
13,155
0
2,776
12,696
26,353
0
W
The Morrigan
Venus16
The Morrigan
11,076
1,575
0
1,112
6,541
2,833
1,001
2,415
3,818
77,353
0
L
Heimdallr
WazPoppin24
Heimdallr
4,103
1,892
0
1,363
8,021
3,189
0
1,336
6,663
0
56,322
L
Nu Wa
6,276
849
242
3,516
10,890
3,456
1,128
4,824
6,034
61,850
0
L
4,293
423
0
4,278
14,736
5,542
0
3,578
11,114
0
49,318
W
Lancelot
apochrypha12
Lancelot
10,386
3,086
0
6,578
13,243
8,969
406
1,334
10,759
0
77,120
L
Hercules
ramsaytom
Hercules
8,409
2,170
0
4,776
12,915
13,994
0
1,731
11,156
386
49,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
36,033
563
Minions Killed
420
0
Camps Cleared
0
1,657,335
Distance Traveled
1,442,975
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,308
582
119
7
0
358,970
3
W
Xbalanque
8,297
519
122
8
0
322,189
1
W
Maui
7,756
485
39
2
0
333,245
5
L
Cthulhu
6,456
404
28
2
0
289,870
1
W
The Morrigan
8,672
542
134
8
0
302,542
5
L
Heimdallr
7,215
451
93
6
0
265,217
3
L
Nu Wa
7,511
469
110
7
0
255,818
4
L
Thor
7,143
446
85
5
0
319,391
1
W
Lancelot
9,432
590
149
9
0
340,389
5
L
Hercules
7,708
482
104
7
0
312,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role