Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JpegWANYK
Ne Zha
Level 106
God Stats
5W - 3L
1,450 SR
Queue Stats
205W - 211L
1,527 Elo+
Solo
Ravana
Ravana
MargSplash5
Ravana
Level 106
God Stats
19W - 17L
1,501 SR
Queue Stats
352W - 456L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
MegaDende
The Morrigan
Level 66
God Stats
28W - 42L
1,424 SR
Queue Stats
218W - 256L
1,406 Elo+
Party 1
Khepri
Khepri
VolatileSmasher
Khepri
Level 113
God Stats
16W - 14L
1,447 SR
Queue Stats
273W - 357L
1,443 Elo+
Party 1
Team Averages
Level 109
1,464 SR
1,458 Elo+

VS

Team Averages
Level 127
1,559 SR
1,446 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DVS QUIKSILVER
Chaac
Level 115
God Stats
5W - 3L
1,684 SR
Queue Stats
112W - 132L
1,471 Elo+
Solo
Loki
Loki
SillyColt241263
Loki
Level 116
God Stats
11W - 10L
1,605 SR
Queue Stats
235W - 255L
1,449 Elo+
Solo
Izanami
Izanami
Triforce4Sanity
Izanami
Level 157
God Stats
12W - 13L
1,532 SR
Queue Stats
481W - 536L
1,391 Elo+
Solo
Neith
Neith
liquid_swagg_24
Neith
Level 88
God Stats
116W - 125L
1,474 SR
Queue Stats
116W - 125L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 0 / 0
6,105
678
6,044
4,972
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JpegWANYK
Ne Zha
10
2 / 0 / 1
5,776
642
3,828
4,264
2,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
8
2 / 1 / 1
5,114
568
3,429
4,402
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
MegaDende
The Morrigan
10
1 / 0 / 0
4,979
553
2,230
3,240
1,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 5
5,223
580
1,234
3,110
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 0 / 0
5,930
659
1,014
3,524
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 0
4,786
532
4,473
8,415
3,936
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 2
4,671
519
2,293
8,387
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,246
583
3,022
7,169
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 0 / 0
3,577
397
52
545
148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
0
6
L
Raijin
 
Raijin
1
0
0
1
L
0
3
0
0
W
Ne Zha
JpegWANYK
Ne Zha
2
0
1
2.5
W
Ravana
2
1
1
2.5
W
The Morrigan
MegaDende
The Morrigan
1
0
0
1
L
0
5
2
0.2
L
1
3
0
0.33
W
0
1
5
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
10,854
19,988
Taken
28,040
7,943
Mitigated
9,485
6,965
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,044
2,909
0
2,593
4,972
1,612
0
0
4,972
0
40,719
L
Raijin
 
Raijin
1,014
342
0
853
3,524
1,248
155
441
3,083
37,317
0
L
4,473
551
0
2,491
8,415
3,936
227
680
7,735
0
24,736
W
Ne Zha
JpegWANYK
Ne Zha
3,828
1,202
0
2,077
4,264
2,100
0
0
4,264
0
28,044
W
Ravana
3,429
1,242
0
1,382
4,402
1,687
0
476
3,892
0
24,519
W
The Morrigan
MegaDende
The Morrigan
2,230
432
0
0
3,240
1,062
0
448
2,736
36,859
3,505
L
2,293
594
0
1,952
8,387
2,212
0
678
7,709
0
25,295
L
3,022
2,412
0
2,473
7,169
1,941
702
337
6,832
0
41,223
W
1,234
195
0
913
3,110
1,482
0
0
2,514
9,994
1,740
L
52
0
0
168
545
148
0
160
385
0
3,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
24,210
269
Minions Killed
277
0
Camps Cleared
0
923,324
Distance Traveled
755,420
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,105
678
56
6
0
178,108
3
L
Raijin
5,930
659
94
10
0
169,396
3
L
Chaac
4,786
532
48
5
0
169,599
0
W
Ne Zha
5,776
642
64
7
0
190,701
4
W
Ravana
5,114
568
58
6
0
204,078
0
W
The Morrigan
4,979
553
68
8
0
168,390
3
L
Loki
4,671
519
46
5
0
188,096
0
L
Izanami
5,246
583
81
9
0
157,646
3
W
Khepri
5,223
580
23
3
0
182,047
3
L
Neith
3,577
397
8
1
0
70,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role