Player Matchup

Artio
Artio
Masters
Daavviidd559
Artio
Masters
Level 142
God Stats
24W - 32L
1,568 SR
Queue Stats
586W - 571L
2,233 MMR
Solo
Izanami
Izanami
Gold V
Damn_Your_Goodd
Izanami
Gold V
Level 146
God Stats
0W - 3L
1,545 SR
Queue Stats
152W - 165L
1,395 MMR
Solo
Cthulhu
Cthulhu
Gold V
ELxHefe
Cthulhu
Gold V
Level 138
God Stats
13W - 8L
1,602 SR
Queue Stats
159W - 158L
1,393 MMR
Solo
Zeus
Zeus
Platinum III
Steak15
Zeus
Platinum III
Level 154
God Stats
6W - 3L
1,639 SR
Queue Stats
363W - 356L
1,905 MMR
Solo
Ravana
Ravana
Diamond I
XRZ0Rr
Ravana
Diamond I
Level 160
God Stats
4W - 10L
1,530 SR
Queue Stats
295W - 272L
2,555 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,577 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,685 SR
1,919 MMR
Khepri
Khepri
Platinum I
BIGz_DaddyFatSax
Khepri
Platinum I
Level 151
God Stats
5W - 4L
1,696 SR
Queue Stats
132W - 121L
1,939 MMR
Solo
Neith
Neith
Platinum IV
FTGMclovinXD
Neith
Platinum IV
Level 160
God Stats
4W - 4L
1,484 SR
Queue Stats
296W - 298L
1,848 MMR
Solo
Chang'e
Chang'e
Masters
Golden_debby-_-
Chang'e
Masters
Level 88
God Stats
54W - 35L
1,763 SR
Queue Stats
392W - 380L
2,619 MMR
Solo
Bellona
Bellona
Platinum II
RubenTSz17
Bellona
Platinum II
Level 146
God Stats
3W - 1L
1,862 SR
Queue Stats
220W - 221L
1,914 MMR
Solo
Bastet
Bastet
Gold V
Sefestia118
Bastet
Gold V
Level 128
God Stats
36W - 22L
1,618 SR
Queue Stats
496W - 519L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,869
491
7,418
12,586
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 2
7,094
507
4,312
9,783
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ELxHefe
Cthulhu
11
1 / 2 / 2
7,008
501
6,026
9,960
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
Steak15
Zeus
12
0 / 1 / 3
6,835
488
7,726
5,237
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
XRZ0Rr
Ravana
14
5 / 1 / 1
8,310
594
8,003
6,865
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AwilixAtlasLancelotLokiThor

VS

Bans
Da JiHadesAthenaMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,889
492
2,199
9,595
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 3
7,116
508
6,761
7,962
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 0
8,265
590
8,446
10,878
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RubenTSz17
Bellona
14
2 / 1 / 2
8,119
580
6,022
12,659
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
12
1 / 2 / 1
6,960
497
4,722
11,985
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
10
10
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
3
2
0.33
L
0
3
2
0.33
L
Cthulhu
ELxHefe
Cthulhu
1
2
2
1
W
1
0
3
2.5
W
5
1
0
5
W
Bellona
RubenTSz17
Bellona
2
1
2
3
W
Bastet
1
2
1
0.75
L
Zeus
Steak15
Zeus
0
1
3
1.5
L
Ravana
XRZ0Rr
Ravana
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
28,150
44,431
Taken
53,079
24,858
Mitigated
30,417
11,475
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,199
312
2,250
3,112
9,595
7,714
0
4,231
5,364
15,238
0
L
7,418
1,014
0
5,529
12,586
6,490
0
0
12,586
41,752
0
L
4,312
3,136
0
1,171
9,783
3,457
1,212
2,320
7,381
0
61,961
L
Cthulhu
ELxHefe
Cthulhu
6,026
678
442
1,720
9,960
9,271
0
2,547
7,297
23,944
3,776
W
6,761
2,101
0
2,588
7,962
3,906
0
1,812
6,150
0
54,285
W
8,446
524
581
3,986
10,878
4,302
0
5,131
5,747
57,919
0
W
Bellona
RubenTSz17
Bellona
6,022
2,646
0
5,616
12,659
10,298
1,212
5,722
6,279
0
59,126
W
Bastet
4,722
1,543
0
4,480
11,985
4,197
0
2,850
9,057
0
51,205
L
Zeus
Steak15
Zeus
7,726
1,134
0
844
5,237
2,014
0
2,848
2,179
55,844
0
L
Ravana
XRZ0Rr
Ravana
8,003
2,304
0
1,769
6,865
3,626
0
2,397
4,343
0
70,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
37,349
462
Minions Killed
433
0
Camps Cleared
0
1,302,138
Distance Traveled
1,399,927
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,889
492
28
2
0
285,184
5
L
Artio
6,869
491
94
7
0
218,956
0
L
Izanami
7,094
507
123
9
0
242,739
1
L
Cthulhu
7,008
501
36
3
0
294,694
6
W
Neith
7,116
508
81
6
0
260,170
3
W
Chang'e
8,265
590
116
8
0
268,082
2
W
Bellona
8,119
580
121
9
0
265,083
7
W
Bastet
6,960
497
87
6
0
321,408
5
L
Zeus
6,835
488
100
7
0
254,449
8
L
Ravana
8,310
594
109
8
0
291,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role