Player Matchup

Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DeZzMoD
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,350 Elo+
Solo
Chronos
Chronos
GostMage
Chronos
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
10W - 22L
1,262 Elo+
Solo
Chang'e
Chang'e
憨憨的老蛟
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,338 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,390 Elo+

VS

Team Averages
Level 45
1,402 SR
1,400 Elo+
Heimdallr
Heimdallr
Cemerazi
Heimdallr
Level 26
God Stats
4W - 1L
1,279 SR
Queue Stats
94W - 83L
1,551 Elo+
Solo
Hachiman
Hachiman
Havi77
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,335 Elo+
Solo
Tiamat
Tiamat
Hzr65
Tiamat
Level 95
God Stats
12W - 7L
1,621 SR
Queue Stats
296W - 331L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Inkognito_blr
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,225 Elo+
Solo
Horus
Horus
ScainerAnton
Horus
Level 63
God Stats
2W - 3L
1,110 SR
Queue Stats
236W - 245L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 3 / 16
13,324
833
33,666
21,525
12,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
20
9 / 4 / 14
12,894
806
20,349
17,711
10,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
DeZzMoD
Cernunnos
19
5 / 8 / 15
11,914
745
12,463
22,468
11,530
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
GostMage
Chronos
15
1 / 11 / 9
10,143
634
5,854
23,196
9,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 6 / 19
11,298
706
8,405
23,101
11,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cemerazi
Heimdallr
20
7 / 5 / 20
12,359
772
25,573
22,295
14,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Havi77
Hachiman
20
18 / 7 / 8
14,308
894
42,405
19,024
10,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Hzr65
Tiamat
18
3 / 8 / 16
11,373
711
14,838
20,154
16,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Inkognito_blr
Sun Wukong
17
2 / 7 / 16
11,384
712
10,717
17,638
12,541
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 4 / 16
11,429
714
2,809
19,222
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
107
31
Kills
31
32
Deaths
31
73
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
3
16
6.67
L
Rama
 
Rama
9
4
14
4
W
Heimdallr
Cemerazi
Heimdallr
7
5
20
3.4
L
Cernunnos
DeZzMoD
Cernunnos
5
8
15
1.56
L
Chronos
GostMage
Chronos
1
11
9
0.5
W
Hachiman
Havi77
Hachiman
18
7
8
3.14
W
Tiamat
Hzr65
Tiamat
3
8
16
1.38
W
Sun Wukong
Inkognito_blr
Sun Wukong
2
7
16
1.43
W
1
4
16
2.25
L
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,737
Damage
96,342
108,001
Taken
98,333
55,503
Mitigated
75,832
42,852
Healing
35,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
33,666
13,270
3,351
6,914
21,525
12,867
1,664
3,563
17,962
0
64,111
L
Rama
 
Rama
20,349
17,429
0
4,029
17,711
10,137
4,820
1,654
16,057
0
43,030
W
Heimdallr
Cemerazi
Heimdallr
25,573
13,394
1,486
5,673
22,295
14,037
4,609
3,481
18,814
0
56,529
L
Cernunnos
DeZzMoD
Cernunnos
12,463
5,439
1,138
4,318
22,468
11,530
1,053
3,614
18,854
0
25,985
L
Chronos
GostMage
Chronos
5,854
2,319
1,874
2,445
23,196
9,491
272
3,639
19,557
8,933
0
W
Hachiman
Havi77
Hachiman
42,405
20,333
290
3,774
19,024
10,302
4,232
1,582
17,442
0
67,978
W
Tiamat
Hzr65
Tiamat
14,838
988
1,173
4,485
20,154
16,883
1,145
3,445
16,709
31,981
0
W
Sun Wukong
Inkognito_blr
Sun Wukong
10,717
1,237
714
1,273
17,638
12,541
276
2,475
15,163
0
19,067
W
2,809
2,071
8,064
8,539
19,222
22,069
360
3,276
15,946
0
9,974
L
8,405
465
10,309
8,474
23,101
11,478
476
2,368
20,733
12,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
60,853
187
Minions Killed
173
0
Camps Cleared
0
1,335,726
Distance Traveled
1,362,063
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,324
833
58
4
0
304,770
0
L
Rama
12,894
806
64
4
0
262,148
0
W
Heimdallr
12,359
772
54
3
0
277,317
1
L
Cernunnos
11,914
745
34
2
0
218,462
0
L
Chronos
10,143
634
15
1
0
267,350
1
W
Hachiman
14,308
894
57
4
0
228,810
0
W
Tiamat
11,373
711
27
2
0
253,775
3
W
Sun Wukong
11,384
712
21
1
0
276,670
0
W
Horus
11,429
714
14
1
0
325,491
4
L
Chang'e
11,298
706
16
1
0
282,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role