Player Matchup

Baron Samedi
Baron Samedi
Faraday31
Baron Samedi
Level 118
God Stats
7W - 8L
1,457 SR
Queue Stats
81W - 107L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Raspizdai102RUS
Cernunnos
Level 74
God Stats
2W - 0L
1,777 SR
Queue Stats
5W - 1L
1,790 Elo+
Solo
Odin
Odin
VitalyOS2000
Odin
Level 105
God Stats
1W - 2L
1,264 SR
Queue Stats
68W - 98L
1,503 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,599 Elo+

VS

Team Averages
Level 39
1,578 SR
1,347 Elo+
Bacchus
Bacchus
Dagoda
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Mandarinchik
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 1
Nox
Nox
Undeath117
Nox
Level 70
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faraday31
Baron Samedi
16
7 / 4 / 11
12,045
753
18,809
15,006
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Raspizdai102RUS
Cernunnos
16
6 / 2 / 9
11,679
730
16,145
8,725
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 12
11,678
730
8,632
15,069
13,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dagoda
Bacchus
15
1 / 3 / 5
10,357
647
9,235
20,896
36,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
3 / 7 / 2
9,419
589
9,860
19,135
14,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 2
10,030
627
11,738
14,411
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
6
6
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dagoda
Bacchus
1
3
5
1.17
W
Baron Samedi
Faraday31
Baron Samedi
7
4
11
3.13
L
Ne Zha
3
7
2
0.57
W
Cernunnos
Raspizdai102RUS
Cernunnos
6
2
9
5.25
L
2
8
2
0.38
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,586
Damage
30,833
38,800
Taken
54,442
26,162
Mitigated
58,157
12,970
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dagoda
Bacchus
9,235
2,133
0
2,404
20,896
36,731
0
5,050
15,456
21,242
0
W
Baron Samedi
Faraday31
Baron Samedi
18,809
1,294
2,097
5,158
15,006
8,643
863
8,028
6,978
52,421
0
L
Ne Zha
9,860
3,798
0
1,016
19,135
14,597
0
7,858
10,830
0
29,779
W
Cernunnos
Raspizdai102RUS
Cernunnos
16,145
9,880
0
1,705
8,725
4,104
1,306
4,818
3,907
0
47,612
L
11,738
1,561
0
1,069
14,411
6,829
0
4,986
9,148
37,486
0
W
8,632
2,486
429
3,581
15,069
13,415
428
8,517
6,552
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
29,806
166
Minions Killed
125
9
Camps Cleared
1
812,776
Distance Traveled
753,451
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,357
647
28
2
0
273,015
1
W
Baron Samedi
12,045
753
69
4
4
242,823
4
L
Ne Zha
9,419
589
35
2
0
242,251
3
W
Cernunnos
11,679
730
61
4
3
271,766
2
L
Nox
10,030
627
62
4
1
238,185
0
W
Odin
11,678
730
36
2
2
298,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role