Player Matchup

Chaac
Chaac
DabCoach
Chaac
Level 160
God Stats
3W - 1L
1,788 SR
Queue Stats
467W - 121L
1,784 Elo+
Party 3
Maui
Maui
LoinPain
Maui
Level 69
God Stats
2W - 2L
1,752 SR
Queue Stats
33W - 17L
1,694 Elo+
Party 3
Anhur
Anhur
MiggySucks
Anhur
Level 17
God Stats
0W - 1L
1,754 SR
Queue Stats
10W - 1L
1,996 Elo+
Party 3
Awilix
Awilix
Telshor
Awilix
Level 160
God Stats
0W - 1L
1,701 SR
Queue Stats
34W - 18L
1,681 Elo+
Party 3
Kukulkan
Kukulkan
smokezenith
Kukulkan
Level 48
God Stats
6W - 2L
1,868 SR
Queue Stats
125W - 32L
1,832 Elo+
Party 3
Team Averages
Level 91
1,773 SR
1,797 Elo+

VS

Team Averages
Level 105
1,778 SR
1,572 Elo+
Ishtar
Ishtar
The_Dre_Xp
Ishtar
Level 147
God Stats
3W - 3L
1,876 SR
Queue Stats
180W - 208L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
The_Javiness
Jormungandr
Level 28
God Stats
12W - 10L
1,694 SR
Queue Stats
63W - 71L
1,508 Elo+
Party 2
Tyr
Tyr
iLINK20
Tyr
Level 160
God Stats
1W - 0L
1,821 SR
Queue Stats
202W - 175L
1,583 Elo+
Party 1
Vulcan
Vulcan
xHuntley
Vulcan
Level 160
God Stats
74W - 30L
1,762 SR
Queue Stats
671W - 551L
1,671 Elo+
Solo
Eset
Eset
zonic128
Eset
Level 28
God Stats
4W - 0L
1,734 SR
Queue Stats
56W - 54L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DabCoach
Chaac
18
4 / 2 / 9
10,730
715
15,856
25,097
35,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
17
4 / 8 / 9
10,695
713
7,908
26,893
36,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
18
6 / 7 / 8
11,323
755
15,443
23,690
11,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Telshor
Awilix
18
5 / 9 / 8
11,206
747
18,444
22,039
10,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
smokezenith
Kukulkan
15
3 / 9 / 5
9,768
651
12,768
17,224
8,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
The_Dre_Xp
Ishtar
20
7 / 7 / 9
12,053
804
21,391
17,876
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
The_Javiness
Jormungandr
16
2 / 4 / 14
10,671
711
10,047
20,802
22,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
20
15 / 1 / 14
13,529
902
30,220
25,387
29,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
xHuntley
Vulcan
20
8 / 2 / 13
12,572
838
28,091
11,136
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
18
3 / 8 / 11
11,013
734
9,615
17,697
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
22
Kills
35
35
Deaths
22
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
DabCoach
Chaac
4
2
9
4.25
L
Maui
4
8
9
1.06
L
Anhur
6
7
8
1.43
L
Awilix
Telshor
Awilix
5
9
8
1
W
Ishtar
The_Dre_Xp
Ishtar
7
7
9
1.64
W
Jormungandr
The_Javiness
Jormungandr
2
4
14
2.25
W
Tyr
15
1
14
22
L
Kukulkan
smokezenith
Kukulkan
3
9
5
0.61
W
Vulcan
xHuntley
Vulcan
8
2
13
7.25
W
Eset
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,419
Damage
99,364
114,943
Taken
92,898
102,613
Mitigated
72,866
17,190
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DabCoach
Chaac
15,856
2,272
0
7,032
25,097
35,272
0
9,210
15,719
0
32,531
L
Maui
7,908
1,376
1,278
3,108
26,893
36,945
0
10,244
16,435
13,131
0
L
Anhur
15,443
9,582
0
4,827
23,690
11,012
0
11,327
12,059
0
41,803
L
Awilix
Telshor
Awilix
18,444
5,667
0
655
22,039
10,712
787
9,558
12,209
0
51,853
W
Ishtar
The_Dre_Xp
Ishtar
21,391
12,744
0
2,889
17,876
9,191
3,164
3,779
13,787
0
50,699
W
Jormungandr
The_Javiness
Jormungandr
10,047
2,766
617
1,663
20,802
22,497
0
4,983
15,690
23,143
0
W
Tyr
30,220
4,575
0
6,711
25,387
29,537
608
5,561
19,336
0
51,539
L
Kukulkan
smokezenith
Kukulkan
12,768
2,395
0
290
17,224
8,672
0
6,224
10,768
30,561
0
W
Vulcan
xHuntley
Vulcan
28,091
10,785
0
3,052
11,136
4,856
617
2,276
8,569
59,250
0
W
Eset
9,615
690
925
1,071
17,697
6,785
276
2,722
14,840
30,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
59,838
235
Minions Killed
263
0
Camps Cleared
0
1,357,554
Distance Traveled
1,581,715
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,730
715
40
3
0
316,372
0
L
Maui
10,695
713
19
1
0
266,551
0
L
Anhur
11,323
755
60
4
0
251,108
0
L
Awilix
11,206
747
76
5
0
296,828
3
W
Ishtar
12,053
804
67
4
0
269,096
0
W
Jormungandr
10,671
711
23
2
0
288,110
6
W
Tyr
13,529
902
35
2
0
393,313
2
L
Kukulkan
9,768
651
40
3
0
226,695
1
W
Vulcan
12,572
838
88
6
0
345,613
0
W
Eset
11,013
734
50
3
0
285,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role