Player Matchup

Osiris
Osiris
BestPlayerAround
Osiris
Level 86
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 2
Janus
Janus
BiggusBuddicus
Janus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 2
Awilix
Awilix
GameTripp
Awilix
Level 129
God Stats
5W - 3L
1,633 SR
Queue Stats
27W - 31L
1,482 Elo+
Party 3
Hou Yi
Hou Yi
Wuvstosploosh
Hou Yi
Level 127
God Stats
26W - 18L
1,544 SR
Queue Stats
175W - 169L
1,520 Elo+
Solo
Shiva
Shiva
badbigby
Shiva
Level 154
God Stats
4W - 2L
1,420 SR
Queue Stats
34W - 50L
1,444 Elo+
Party 3
Team Averages
Level 110
1,469 SR
1,356 Elo+

VS

Team Averages
Level 134
1,574 SR
1,519 Elo+
Ra
Ra
Juzune
Ra
Level 106
God Stats
2W - 3L
1,573 SR
Queue Stats
119W - 125L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
KUKU4COCOBUFFS
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,549 Elo+
Solo
Terra
Terra
Lv12Smurf
Terra
Level 156
God Stats
2W - 1L
1,793 SR
Queue Stats
218W - 204L
1,591 Elo+
Solo
King Arthur
King Arthur
Reijou
King Arthur
Level 114
God Stats
4W - 4L
1,589 SR
Queue Stats
188W - 179L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
sebulbasaur
Heimdallr
Level 140
God Stats
4W - 10L
1,417 SR
Queue Stats
118W - 120L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,358
557
12,159
15,277
18,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 2
7,447
496
5,684
5,584
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
GameTripp
Awilix
13
1 / 1 / 5
7,598
507
3,383
9,785
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 1
8,216
548
6,076
8,108
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
badbigby
Shiva
12
1 / 0 / 4
7,921
528
6,847
12,633
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 2 / 1
6,902
460
4,435
7,641
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
13
1 / 2 / 0
7,346
490
4,247
11,640
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Lv12Smurf
Terra
11
0 / 2 / 0
6,636
442
2,764
8,720
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Reijou
King Arthur
13
1 / 5 / 0
7,733
516
10,318
18,017
19,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
sebulbasaur
Heimdallr
13
0 / 2 / 0
7,309
487
5,962
13,292
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
4
0
2
5
W
Awilix
GameTripp
Awilix
1
1
5
3.5
L
Ra
0
2
1
0.25
L
Cliodhna
1
2
0
0.5
L
Terra
Lv12Smurf
Terra
0
2
0
0
L
King Arthur
Reijou
King Arthur
1
5
0
0.2
W
3
0
1
3.5
W
Shiva
badbigby
Shiva
1
0
4
3
L
Heimdallr
sebulbasaur
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
27,726
51,387
Taken
59,310
39,468
Mitigated
39,330
19,353
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,159
5,770
0
6,625
15,277
18,510
0
757
14,520
0
60,134
W
5,684
234
0
170
5,584
2,115
0
1,693
3,891
41,298
0
W
Awilix
GameTripp
Awilix
3,383
1,396
0
4,732
9,785
4,330
29
1,675
8,110
0
58,519
L
Ra
4,435
474
0
1,269
7,641
3,272
0
3,103
4,538
53,156
0
L
Cliodhna
4,247
464
0
5,962
11,640
4,466
0
861
10,779
0
67,028
L
Terra
Lv12Smurf
Terra
2,764
405
616
3,620
8,720
6,484
0
561
8,159
28,094
0
L
King Arthur
Reijou
King Arthur
10,318
1,069
0
2,982
18,017
19,960
0
1,159
16,858
0
59,657
W
6,076
3,547
0
3,722
8,108
3,348
328
359
7,749
0
68,587
W
Shiva
badbigby
Shiva
6,847
861
169
3,935
12,633
11,165
0
2,715
9,918
0
48,096
L
Heimdallr
sebulbasaur
Heimdallr
5,962
2,268
0
6,554
13,292
5,148
168
0
13,292
0
62,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
35,926
447
Minions Killed
423
0
Camps Cleared
0
1,528,611
Distance Traveled
1,489,896
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,358
557
93
6
0
301,954
0
W
Janus
7,447
496
66
4
0
303,537
1
W
Awilix
7,598
507
110
7
0
341,296
3
L
Ra
6,902
460
82
5
0
318,281
6
L
Cliodhna
7,346
490
118
8
0
352,717
2
L
Terra
6,636
442
41
3
0
296,383
5
L
King Arthur
7,733
516
78
5
0
260,597
3
W
Hou Yi
8,216
548
116
8
0
269,820
2
W
Shiva
7,921
528
62
4
0
312,004
3
L
Heimdallr
7,309
487
104
7
0
261,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role