Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Ancient book595
Kali
Level 44
God Stats
4W - 12L
1,320 SR
Queue Stats
18W - 58L
1,210 Elo+
Solo
Loki
Loki
GodzillaKaiju
Loki
Level 47
God Stats
2W - 5L
1,651 SR
Queue Stats
31W - 28L
1,577 Elo+
Party 1
Izanami
Izanami
jrfoster100
Izanami
Level 108
God Stats
3W - 3L
1,423 SR
Queue Stats
171W - 169L
1,434 Elo+
Party 1
Eset
Eset
perpetual_storm
Eset
Level 160
God Stats
23W - 19L
1,605 SR
Queue Stats
413W - 381L
1,573 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,459 Elo+

VS

Team Averages
Level 84
1,585 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Akromaniac27
Medusa
Level 100
God Stats
292W - 263L
1,507 SR
Queue Stats
327W - 326L
1,455 Elo+
Solo
Atlas
Atlas
Leaninmyfanta2
Atlas
Level 128
God Stats
2W - 2L
1,603 SR
Queue Stats
94W - 98L
1,474 Elo+
Solo
The Morrigan
The Morrigan
M1tsu_uwu
The Morrigan
Level 26
God Stats
3W - 1L
1,663 SR
Queue Stats
73W - 59L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Potrosaurio
Gilgamesh
Level 134
God Stats
24W - 15L
1,653 SR
Queue Stats
395W - 366L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 0
6,373
531
8,543
5,948
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 5 / 0
5,109
426
1,152
6,053
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 0
5,999
500
1,787
7,124
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jrfoster100
Izanami
8
0 / 3 / 0
5,009
417
2,710
8,759
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 1
5,693
474
4,057
12,430
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
7,060
588
3,327
7,019
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
3 / 1 / 2
7,641
637
7,215
7,314
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 9
6,854
571
4,914
11,400
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
M1tsu_uwu
The Morrigan
13
3 / 1 / 5
8,049
671
3,918
3,518
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Potrosaurio
Gilgamesh
12
8 / 1 / 4
8,070
673
6,435
10,486
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
16
16
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Sol
 
Sol
1
0
1
1.5
W
Medusa
3
1
2
4
L
1
5
0
0.2
L
1
1
0
1
W
1
0
9
5.5
W
The Morrigan
M1tsu_uwu
The Morrigan
3
1
5
5.5
W
Gilgamesh
Potrosaurio
Gilgamesh
8
1
4
10
L
Izanami
jrfoster100
Izanami
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
25,809
40,314
Taken
39,737
16,685
Mitigated
19,829
8,728
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,543
1,469
0
939
5,948
2,170
0
3,307
2,641
50,059
0
W
Sol
 
Sol
3,327
1,120
0
2,854
7,019
2,521
1,257
3,625
3,394
53,369
6,509
W
Medusa
7,215
2,804
0
3,308
7,314
2,572
936
1,229
6,085
0
65,315
L
1,152
565
0
831
6,053
2,852
0
1,220
4,833
0
9,776
L
1,787
404
0
1,798
7,124
2,416
0
1,621
5,503
0
38,323
W
4,914
1,695
408
3,652
11,400
8,107
0
3,887
7,513
16,829
2,630
W
The Morrigan
M1tsu_uwu
The Morrigan
3,918
518
0
687
3,518
1,777
926
888
2,520
42,438
9,537
W
Gilgamesh
Potrosaurio
Gilgamesh
6,435
2,131
0
826
10,486
4,852
0
3,360
7,126
0
54,872
L
Izanami
jrfoster100
Izanami
2,710
1,085
0
1,325
8,759
2,500
0
942
7,817
0
27,822
L
4,057
527
0
3,835
12,430
6,747
0
3,334
9,096
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
37,674
262
Minions Killed
398
0
Camps Cleared
0
1,060,306
Distance Traveled
1,205,642
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,373
531
88
7
0
223,613
5
W
Sol
7,060
588
92
8
0
229,951
1
W
Medusa
7,641
637
99
8
0
235,416
7
L
Kali
5,109
426
19
2
0
166,640
7
L
Loki
5,999
500
74
6
0
275,195
2
W
Atlas
6,854
571
22
2
0
238,454
5
W
The Morrigan
8,049
671
100
8
0
213,116
6
W
Gilgamesh
8,070
673
85
7
0
288,705
1
L
Izanami
5,009
417
50
4
0
233,370
2
L
Eset
5,693
474
31
3
0
161,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role