Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AlmightySqueeb
Lancelot
Level 109
God Stats
12W - 5L
1,751 SR
Queue Stats
137W - 68L
1,630 Elo+
Party 1
Odin
Odin
Grand_ShockxX
Odin
Level 125
God Stats
29W - 5L
1,852 SR
Queue Stats
220W - 105L
1,624 Elo+
Party 1
Team Averages
Level 126
1,701 SR
1,585 Elo+

VS

Team Averages
Level 83
1,430 SR
1,487 Elo+
Sun Wukong
Sun Wukong
GoTp Rozay
Sun Wukong
Level 116
God Stats
2W - 5L
1,547 SR
Queue Stats
16W - 12L
1,496 Elo+
Party 2
Ishtar
Ishtar
WITCHBAND
Ishtar
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
dre3
Nu Wa
Level 127
God Stats
3W - 4L
1,473 SR
Queue Stats
242W - 233L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 0 / 4
7,461
746
7,235
8,315
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
10
0 / 0 / 5
6,238
624
4,543
7,914
2,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 0 / 3
7,126
713
5,233
7,940
5,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoTp Rozay
Sun Wukong
9
0 / 2 / 0
5,806
581
4,858
7,917
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
WITCHBAND
Ishtar
10
0 / 4 / 0
5,983
598
6,157
8,175
3,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
dre3
Nu Wa
11
0 / 1 / 0
6,140
614
7,119
3,698
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
4
5
W
Lancelot
0
0
5
2.5
L
Sun Wukong
GoTp Rozay
Sun Wukong
0
2
0
0
W
4
0
3
5.5
L
Ishtar
WITCHBAND
Ishtar
0
4
0
0
L
Nu Wa
dre3
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
18,134
24,169
Taken
19,790
11,393
Mitigated
10,900
12,477
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,235
55
4,321
5,663
8,315
2,687
0
2,853
5,129
40,709
0
W
Lancelot
4,543
663
0
1,061
7,914
2,759
0
2,204
5,379
0
20,980
L
Sun Wukong
GoTp Rozay
Sun Wukong
4,858
576
148
2,757
7,917
6,023
0
3,348
4,569
0
12,905
W
5,233
952
295
1,137
7,940
5,947
0
1,917
5,674
0
15,958
L
Ishtar
WITCHBAND
Ishtar
6,157
3,238
124
1,937
8,175
3,393
0
2,351
5,824
0
19,979
L
Nu Wa
dre3
Nu Wa
7,119
4,789
0
80
3,698
1,484
8
2,129
1,569
23,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
17,929
129
Minions Killed
105
4
Camps Cleared
5
574,098
Distance Traveled
482,534
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,461
746
75
8
1
189,142
4
W
Lancelot
6,238
624
38
4
1
199,163
1
L
Sun Wukong
5,806
581
17
2
0
178,208
0
W
Odin
7,126
713
16
2
2
185,793
1
L
Ishtar
5,983
598
47
5
1
141,561
0
L
Nu Wa
6,140
614
41
4
4
162,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role