Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
CorinnaKopff
Discordia
Level 160
God Stats
6W - 2L
1,840 SR
Queue Stats
143W - 102L
1,618 Elo+
Party 3
Ymir
Ymir
Cosmic_Bastian
Ymir
Level 49
God Stats
14W - 18L
1,432 SR
Queue Stats
108W - 128L
1,377 Elo+
Party 4
Thor
Thor
Red v1043
Thor
Level 29
God Stats
7W - 5L
1,695 SR
Queue Stats
111W - 88L
1,617 Elo+
Party 3
Cernunnos
Cernunnos
Xerephes32
Cernunnos
Level 43
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,573 SR
1,522 Elo+

VS

Team Averages
Level 77
1,566 SR
1,482 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CHELO6
Zeus
Level 88
God Stats
5W - 1L
1,696 SR
Queue Stats
99W - 98L
1,481 Elo+
Party 2
Mulan
Mulan
OwlDiego4224
Mulan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,479 Elo+
Party 2
Vamana
Vamana
Prim Gs
Vamana
Level 46
God Stats
2W - 1L
1,583 SR
Queue Stats
166W - 228L
1,438 Elo+
Solo
Neith
Neith
ximenoski
Neith
Level 33
God Stats
44W - 39L
1,551 SR
Queue Stats
168W - 156L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 1 / 2
5,522
502
5,290
5,884
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CorinnaKopff
Discordia
10
0 / 2 / 4
5,873
534
4,872
5,921
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,747
432
2,239
11,719
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
7 / 4 / 1
7,052
641
5,568
9,655
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Xerephes32
Cernunnos
10
0 / 2 / 0
5,895
536
2,708
5,232
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 1 / 1
6,586
599
6,116
8,414
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
CHELO6
Zeus
10
2 / 4 / 2
6,442
586
4,267
6,298
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 0
7,604
691
3,761
6,609
3,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Prim Gs
Vamana
9
2 / 1 / 4
5,867
533
4,759
8,902
5,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ximenoski
Neith
9
0 / 1 / 4
5,613
510
6,147
5,924
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
12
12
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
2
1
W
Lancelot
 
Lancelot
5
1
1
5.5
W
Zeus
CHELO6
Zeus
2
4
2
0.75
L
Discordia
CorinnaKopff
Discordia
0
2
4
1
L
0
3
1
0.17
W
3
1
0
3
W
Vamana
Prim Gs
Vamana
2
1
4
4
L
Thor
7
4
1
1.88
L
Cernunnos
Xerephes32
Cernunnos
0
2
0
0
W
Neith
ximenoski
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
25,050
38,411
Taken
36,147
15,014
Mitigated
16,106
8,682
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,290
1,919
524
2,372
5,884
1,757
0
0
5,884
0
46,868
W
Lancelot
 
Lancelot
6,116
1,507
0
2,548
8,414
3,284
0
1,764
6,650
0
34,363
W
Zeus
CHELO6
Zeus
4,267
189
0
470
6,298
2,022
204
1,703
4,595
42,287
0
L
Discordia
CorinnaKopff
Discordia
4,872
353
0
750
5,921
1,651
0
1,364
4,505
39,229
0
L
2,239
1,070
140
1,754
11,719
6,425
0
658
11,019
9,542
0
W
3,761
408
0
3,385
6,609
3,780
0
0
6,609
0
55,098
W
Vamana
Prim Gs
Vamana
4,759
1,600
0
1,462
8,902
5,075
0
2,407
6,495
0
29,847
L
Thor
5,568
951
0
2,273
9,655
3,256
0
2,023
7,504
0
36,242
L
Cernunnos
Xerephes32
Cernunnos
2,708
1,105
0
869
5,232
1,925
0
0
5,232
0
37,007
W
Neith
ximenoski
Neith
6,147
2,366
0
1,041
5,924
1,945
0
1,237
4,687
0
32,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
32,112
318
Minions Killed
378
0
Camps Cleared
0
1,004,496
Distance Traveled
1,138,210
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,522
502
85
8
0
204,264
0
W
Lancelot
6,586
599
73
7
0
277,689
1
W
Zeus
6,442
586
84
8
0
214,470
1
L
Discordia
5,873
534
60
5
0
205,428
3
L
Ymir
4,747
432
15
1
0
191,246
3
W
Mulan
7,604
691
121
11
0
202,373
0
W
Vamana
5,867
533
44
4
0
245,076
0
L
Thor
7,052
641
72
7
0
230,413
2
L
Cernunnos
5,895
536
86
8
0
173,145
0
W
Neith
5,613
510
56
5
0
198,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role