Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Deathix Six
Ah Puch
Level 160
God Stats
4W - 3L
1,744 SR
Queue Stats
768W - 769L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Fowlcore
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,531 Elo+
Solo
King Arthur
King Arthur
RYfighter
King Arthur
Level 138
God Stats
3W - 2L
1,734 SR
Queue Stats
97W - 107L
1,578 Elo+
Solo
Freya
Freya
Sexysalmon9224
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,477 Elo+

VS

Team Averages
Level 112
1,503 SR
1,406 Elo+
Achilles
Achilles
DonJamon951
Achilles
Level 138
God Stats
1W - 2L
1,280 SR
Queue Stats
113W - 159L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
HUNCHO BARG
Cthulhu
Level 58
God Stats
4W - 9L
1,331 SR
Queue Stats
39W - 65L
1,402 Elo+
Party 1
Anubis
Anubis
THEBENJIPROJECT
Anubis
Level 148
God Stats
6W - 0L
1,846 SR
Queue Stats
99W - 137L
1,428 Elo+
Party 1
Ullr
Ullr
TrippyV562
Ullr
Level 107
God Stats
10W - 4L
1,723 SR
Queue Stats
106W - 135L
1,438 Elo+
Party 1
Discordia
Discordia
chubbyboy1998
Discordia
Level 109
God Stats
2W - 4L
1,333 SR
Queue Stats
40W - 70L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 1 / 0
9,350
719
5,164
8,495
6,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Deathix Six
Ah Puch
16
2 / 1 / 3
9,158
704
17,951
7,571
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Fowlcore
Baron Samedi
15
2 / 6 / 4
8,891
684
7,844
13,784
6,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RYfighter
King Arthur
14
0 / 4 / 4
8,263
636
9,783
17,292
11,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 4
8,147
627
5,533
12,763
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonJamon951
Achilles
15
1 / 0 / 8
8,275
637
6,256
11,660
9,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
HUNCHO BARG
Cthulhu
15
2 / 3 / 10
8,576
660
9,795
14,759
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 1 / 5
10,808
831
13,847
8,665
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 7
9,001
692
8,080
13,187
6,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
chubbyboy1998
Discordia
17
5 / 1 / 8
9,556
735
9,730
6,028
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
6
Kills
16
16
Deaths
6
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Ah Puch
Deathix Six
Ah Puch
2
1
3
3.5
W
Achilles
DonJamon951
Achilles
1
0
8
5
L
Baron Samedi
Fowlcore
Baron Samedi
2
6
4
0.67
W
Cthulhu
HUNCHO BARG
Cthulhu
2
3
10
2.33
L
King Arthur
RYfighter
King Arthur
0
4
4
0.5
L
0
4
4
0.5
W
5
1
5
7.5
W
3
1
7
6.5
W
Discordia
chubbyboy1998
Discordia
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,275
Damage
47,708
59,905
Taken
54,299
34,268
Mitigated
39,324
14,791
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,164
1,284
0
3,392
8,495
6,772
640
2,592
5,810
0
27,480
L
Ah Puch
Deathix Six
Ah Puch
17,951
507
0
2,457
7,571
2,950
638
3,223
4,189
41,564
0
W
Achilles
DonJamon951
Achilles
6,256
915
0
1,435
11,660
9,338
52
7,005
4,139
0
24,409
L
Baron Samedi
Fowlcore
Baron Samedi
7,844
691
1,951
2,150
13,784
6,132
0
8,179
5,382
32,917
0
W
Cthulhu
HUNCHO BARG
Cthulhu
9,795
501
205
1,542
14,759
15,386
0
7,868
6,597
20,486
0
L
King Arthur
RYfighter
King Arthur
9,783
1,316
0
1,660
17,292
11,767
0
9,920
7,029
0
25,249
L
5,533
1,684
0
3,181
12,763
6,647
301
8,364
4,123
16,853
0
W
13,847
649
0
3,612
8,665
5,509
280
4,159
4,390
59,301
0
W
8,080
3,918
0
568
13,187
6,191
103
7,797
4,926
0
26,927
W
Discordia
chubbyboy1998
Discordia
9,730
377
0
408
6,028
2,900
0
2,959
2,919
29,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
46,216
232
Minions Killed
266
0
Camps Cleared
0
1,255,155
Distance Traveled
1,337,938
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,350
719
56
4
0
267,550
4
L
Ah Puch
9,158
704
71
5
0
256,187
0
W
Achilles
8,275
637
22
2
0
299,143
1
L
Baron Samedi
8,891
684
43
3
0
216,471
1
W
Cthulhu
8,576
660
39
3
0
267,066
1
L
King Arthur
8,263
636
37
3
0
263,439
2
L
Freya
8,147
627
25
2
0
251,508
3
W
Anubis
10,808
831
119
9
0
258,248
2
W
Ullr
9,001
692
35
3
0
253,625
2
W
Discordia
9,556
735
51
4
0
259,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role