Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ANKLEBREAk9k
Chaac
Level 84
God Stats
51W - 40L
1,501 SR
Queue Stats
137W - 133L
1,420 Elo+
Solo
Ymir
Ymir
HazyNGlazy
Ymir
Level 59
God Stats
8W - 6L
1,585 SR
Queue Stats
164W - 173L
1,427 Elo+
Solo
Loki
Loki
IsThatKarlo
Loki
Level 91
God Stats
12W - 17L
1,453 SR
Queue Stats
107W - 100L
1,411 Elo+
Solo
Hel
Hel
Wired5955
Hel
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 356L
1,448 Elo+
Party 1
Team Averages
Level 75
1,508 SR
1,441 Elo+

VS

Team Averages
Level 88
1,605 SR
1,397 Elo+
Thor
Thor
HarryBawlz69398
Thor
Level 65
God Stats
4W - 3L
1,585 SR
Queue Stats
111W - 136L
1,287 Elo+
Solo
Cupid
Cupid
KalamityQTip125
Cupid
Level 126
God Stats
4W - 2L
1,656 SR
Queue Stats
264W - 260L
1,458 Elo+
Party 2
Baba Yaga
Baba Yaga
Th3 Sliver4764
Baba Yaga
Level 116
God Stats
1W - 1L
1,660 SR
Queue Stats
254W - 272L
1,441 Elo+
Party 2
Ymir
Ymir
scented_milk
Ymir
Level 24
God Stats
3W - 3L
1,595 SR
Queue Stats
24W - 37L
1,395 Elo+
Party 3
Tyr
Tyr
temp-252908
Tyr
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
69W - 99L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 3 / 9
10,429
474
12,978
17,084
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 4
11,894
541
28,800
23,940
30,190
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 9
11,326
515
8,675
17,869
20,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 1 / 6
10,668
485
12,101
15,578
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 3
9,855
448
9,739
17,288
8,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,737
352
4,741
12,635
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 1
9,863
448
17,459
18,892
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Th3 Sliver4764
Baba Yaga
17
2 / 3 / 2
10,903
496
13,899
14,334
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 3
9,011
410
7,964
23,858
29,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 2 / 1
10,206
464
13,844
31,305
34,641
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
9
9
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
9
2.17
W
4
3
4
2
L
1
5
1
0.3
W
4
0
9
8.5
W
5
1
6
8
L
3
6
1
0.58
L
Baba Yaga
Th3 Sliver4764
Baba Yaga
2
3
2
1
W
3
2
3
2.25
L
1
3
3
0.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,293
Damage
57,907
91,759
Taken
101,024
72,739
Mitigated
84,618
41,158
Healing
35,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,978
5,350
0
4,969
17,084
7,252
4,026
3,457
13,627
0
84,307
W
28,800
6,155
415
9,039
23,940
30,190
68
2,875
21,065
0
112,573
L
4,741
850
0
3,762
12,635
5,017
372
1,753
10,882
0
29,927
W
8,675
2,615
604
4,469
17,869
20,587
148
6,528
11,341
47,908
0
W
12,101
2,290
0
4,060
15,578
6,578
0
3,010
12,568
0
84,252
L
17,459
8,384
458
5,664
18,892
8,136
590
4,072
14,820
0
87,166
L
Baba Yaga
Th3 Sliver4764
Baba Yaga
13,899
1,027
0
3,969
14,334
7,629
1,720
6,314
8,020
87,199
0
W
9,739
1,143
8,085
9,517
17,288
8,132
0
7,278
10,010
82,310
0
L
7,964
1,888
832
3,256
23,858
29,195
0
5,647
18,211
48,902
0
L
13,844
3,005
0
17,626
31,305
34,641
304
628
30,677
0
81,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
47,720
573
Minions Killed
497
0
Camps Cleared
0
2,087,150
Distance Traveled
1,902,734
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,429
474
114
5
0
370,334
4
W
Chaac
11,894
541
160
7
0
403,094
6
L
Thor
7,737
352
48
2
0
242,253
1
W
Ymir
11,326
515
67
3
0
422,921
5
W
Loki
10,668
485
111
5
0
480,675
2
L
Cupid
9,863
448
131
6
0
409,362
4
L
Baba Yaga
10,903
496
142
6
0
418,252
5
W
Hel
9,855
448
121
6
0
410,126
6
L
Ymir
9,011
410
57
3
0
383,794
2
L
Tyr
10,206
464
119
5
0
449,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role