Player Matchup

Discordia
Discordia
SamStacks
Discordia
Level 107
God Stats
10W - 10L
1,403 SR
Queue Stats
437W - 389L
1,539 Elo+
Party 1
Ravana
Ravana
Tim_of_Timopia
Ravana
Level 136
God Stats
2W - 0L
1,714 SR
Queue Stats
181W - 166L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
YourBuddyScott
Ah Puch
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
anti-christ99
Ah Muzen Cab
Level 135
God Stats
4W - 6L
1,477 SR
Queue Stats
224W - 191L
1,518 Elo+
Party 1
Hera
Hera
jwode93
Hera
Level 152
God Stats
2W - 2L
1,325 SR
Queue Stats
331W - 349L
1,454 Elo+
Party 2
Team Averages
Level 130
1,484 SR
1,502 Elo+

VS

Team Averages
Level 99
1,450 SR
1,530 Elo+
Geb
Geb
BrownArcherdon
Geb
Level 127
God Stats
0W - 1L
1,331 SR
Queue Stats
22W - 18L
1,672 Elo+
Party 3
Hun Batz
Hun Batz
Islandboi_80
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
KneeDeepInDoot
King Arthur
Level 159
God Stats
1W - 5L
1,215 SR
Queue Stats
73W - 78L
1,566 Elo+
Party 3
Hou Yi
Hou Yi
MARIIO0
Hou Yi
Level 62
God Stats
3W - 4L
1,595 SR
Queue Stats
293W - 335L
1,398 Elo+
Solo
Chaac
Chaac
Roganvarth
Chaac
Level 126
God Stats
1W - 2L
1,610 SR
Queue Stats
29W - 26L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SamStacks
Discordia
20
5 / 3 / 19
12,377
728
18,788
12,695
6,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 15
12,805
753
15,866
18,097
27,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 3 / 21
11,999
706
26,618
14,629
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
anti-christ99
Ah Muzen Cab
18
4 / 3 / 15
11,789
693
21,733
18,314
9,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
jwode93
Hera
20
12 / 3 / 13
13,795
811
22,692
14,429
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
11,544
679
12,886
26,189
29,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Islandboi_80
Hun Batz
15
2 / 8 / 4
9,838
579
2,871
17,460
8,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KneeDeepInDoot
King Arthur
20
7 / 9 / 4
12,602
741
22,837
27,687
38,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
MARIIO0
Hou Yi
17
0 / 5 / 4
10,113
595
8,580
16,919
8,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
19
3 / 6 / 7
11,142
655
13,410
30,996
42,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
31
Kills
14
15
Deaths
31
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
Hun Batz
Islandboi_80
Hun Batz
2
8
4
0.5
L
King Arthur
KneeDeepInDoot
King Arthur
7
9
4
1
L
Hou Yi
MARIIO0
Hou Yi
0
5
4
0.4
L
Chaac
3
6
7
1.08
W
Discordia
SamStacks
Discordia
5
3
19
4.83
W
8
3
15
5.17
W
2
3
21
4.17
W
Ah Muzen Cab
anti-christ99
Ah Muzen Cab
4
3
15
3.83
W
Hera
jwode93
Hera
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,697
Damage
60,584
78,164
Taken
119,251
58,776
Mitigated
127,457
34,182
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,886
1,440
2,225
5,370
26,189
29,114
0
16,789
9,400
28,550
0
L
Hun Batz
Islandboi_80
Hun Batz
2,871
508
464
1,409
17,460
8,330
1,126
10,335
7,125
0
9,392
L
King Arthur
KneeDeepInDoot
King Arthur
22,837
1,659
1,178
1,678
27,687
38,442
19
14,383
13,304
424
53,027
L
Hou Yi
MARIIO0
Hou Yi
8,580
2,991
2,304
2,241
16,919
8,680
913
10,427
6,492
0
32,262
L
Chaac
13,410
1,782
1,948
10,087
30,996
42,891
0
18,249
12,747
0
27,547
W
Discordia
SamStacks
Discordia
18,788
1,017
1,524
2,281
12,695
6,111
1,341
2,355
10,340
32,186
0
W
15,866
2,654
3,698
4,913
18,097
27,094
812
4,522
13,575
3,937
29,271
W
26,618
933
969
3,922
14,629
7,972
1,252
2,514
12,115
55,467
0
W
Ah Muzen Cab
anti-christ99
Ah Muzen Cab
21,733
6,697
2,561
8,330
18,314
9,753
4,359
2,910
15,404
0
38,783
W
Hera
jwode93
Hera
22,692
7,570
2,316
3,668
14,429
7,846
1,571
1,009
13,420
41,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,765
Gold Earned
55,239
181
Minions Killed
201
0
Camps Cleared
0
1,579,357
Distance Traveled
1,466,804
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,544
679
21
1
0
344,073
4
L
Hun Batz
9,838
579
21
1
0
295,285
0
L
King Arthur
12,602
741
58
3
0
270,715
1
L
Hou Yi
10,113
595
77
5
0
256,457
0
L
Chaac
11,142
655
24
1
0
300,274
0
W
Discordia
12,377
728
21
1
0
307,144
1
W
Ravana
12,805
753
26
2
0
328,997
1
W
Ah Puch
11,999
706
75
4
0
300,496
0
W
Ah Muzen Cab
11,789
693
30
2
0
335,075
1
W
Hera
13,795
811
29
2
0
307,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role