Player Matchup

Mulan
Mulan
Barbìe
Mulan
Level 160
God Stats
0W - 1L
1,648 SR
Queue Stats
36W - 34L
1,569 Elo+
Solo
Anhur
Anhur
FaZe SUGANlP
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,418 Elo+
Solo
Chang'e
Chang'e
oIzanami
Chang'e
Level 79
God Stats
13W - 11L
1,520 SR
Queue Stats
186W - 217L
1,486 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,491 Elo+

VS

Team Averages
Level 57
1,470 SR
1,389 Elo+
Sol
Sol
DragonWorld8668
Sol
Level 27
God Stats
37W - 15L
1,688 SR
Queue Stats
119W - 79L
1,552 Elo+
Party 1
Tyr
Tyr
Evai
Tyr
Level 47
God Stats
1W - 1L
1,247 SR
Queue Stats
1W - 7L
1,054 Elo+
Solo
Bakasura
Bakasura
TTVJagoTheScout
Bakasura
Level 97
God Stats
1W - 1L
1,475 SR
Queue Stats
288W - 269L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barbìe
Mulan
16
2 / 1 / 4
10,744
597
13,087
15,478
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 4 / 4
10,793
600
10,694
13,164
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
oIzanami
Chang'e
16
2 / 1 / 3
10,646
591
11,298
15,870
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
11,016
612
17,813
11,223
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Evai
Tyr
16
2 / 2 / 4
10,968
609
10,711
18,383
22,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
18
3 / 0 / 3
11,746
653
10,017
14,383
11,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
6
6
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Barbìe
Mulan
2
1
4
4
W
1
4
4
0.75
W
Tyr
Evai
Tyr
2
2
4
2
L
2
4
4
1
W
Bakasura
3
0
3
4.5
L
Chang'e
oIzanami
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
38,541
44,512
Taken
43,989
32,549
Mitigated
39,562
18,107
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Barbìe
Mulan
13,087
695
0
2,885
15,478
18,543
0
6,583
8,565
0
29,993
W
17,813
6,287
102
3,647
11,223
5,387
689
3,076
7,955
60,619
4,034
W
Tyr
Evai
Tyr
10,711
1,613
0
5,617
18,383
22,231
182
6,083
11,730
0
23,055
L
10,694
5,608
0
2,102
13,164
6,221
0
4,324
7,975
0
44,760
W
Bakasura
10,017
6,340
0
6,263
14,383
11,944
636
3,318
10,665
0
62,192
L
Chang'e
oIzanami
Chang'e
11,298
587
3,554
9,566
15,870
7,785
268
5,641
9,829
41,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
33,730
207
Minions Killed
217
2
Camps Cleared
15
871,477
Distance Traveled
996,452
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,744
597
47
3
1
310,402
2
W
Sol
11,016
612
87
5
1
280,264
3
W
Tyr
10,968
609
24
1
0
315,787
1
L
Anhur
10,793
600
86
5
0
273,365
6
W
Bakasura
11,746
653
106
6
14
400,401
5
L
Chang'e
10,646
591
74
4
1
287,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role