Player Matchup

Cerberus
Cerberus
Silver V
Jonhyboi92
Cerberus
Silver V
Level 41
God Stats
5W - 5L
1,351 SR
Queue Stats
8W - 21L
1,296 MMR
Solo
Fenrir
Fenrir
Gold V
Matiflower
Fenrir
Gold V
Level 82
God Stats
1W - 4L
1,350 SR
Queue Stats
48W - 55L
1,428 MMR
Solo
Hades
Hades
Gold IV
Ninja Zoar
Hades
Gold IV
Level 156
God Stats
2W - 1L
1,551 SR
Queue Stats
108W - 125L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,417 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,426 SR
1,316 MMR
Zeus
Zeus
Silver V
Agextremex
Zeus
Silver V
Level 152
God Stats
17W - 20L
1,464 SR
Queue Stats
135W - 197L
855 MMR
Solo
Xing Tian
Xing Tian
Silver II
Letazie
Xing Tian
Silver II
Level 114
God Stats
1W - 4L
1,473 SR
Queue Stats
2W - 6L
1,568 MMR
Solo
Chaac
Chaac
Platinum IV
XxChampxX14
Chaac
Platinum IV
Level 159
God Stats
4W - 18L
1,342 SR
Queue Stats
426W - 445L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jonhyboi92
Cerberus
16
3 / 3 / 10
12,348
726
6,915
17,644
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Matiflower
Fenrir
17
8 / 2 / 6
12,892
758
15,420
18,353
11,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
17
5 / 6 / 7
12,553
738
19,982
18,711
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Ah Muzen CabChang'eHorusLokiNe Zha

VS

Bans
Cu ChulainnMorgan Le FayGaneshaScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
11,051
650
8,055
14,064
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Letazie
Xing Tian
15
0 / 3 / 9
11,156
656
9,690
17,464
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 3 / 3
12,156
715
27,464
21,016
15,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
16
Kills
11
11
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
Cerberus
Jonhyboi92
Cerberus
3
3
10
2.67
L
Xing Tian
Letazie
Xing Tian
0
3
9
1.5
W
Fenrir
Matiflower
Fenrir
8
2
6
5.5
W
Hades
5
6
7
1.42
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,317
Damage
45,209
54,708
Taken
52,544
41,476
Mitigated
38,301
15,259
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,055
859
0
342
14,064
4,680
0
6,353
7,711
35,577
0
W
Cerberus
Jonhyboi92
Cerberus
6,915
754
0
5,030
17,644
19,863
554
6,233
11,411
17,431
0
L
Xing Tian
Letazie
Xing Tian
9,690
2,069
0
2,455
17,464
18,311
371
9,339
8,125
24,159
0
W
Fenrir
Matiflower
Fenrir
15,420
5,111
0
2,048
18,353
11,770
1,430
5,078
13,275
367
39,928
W
Hades
19,982
1,278
1,128
7,053
18,711
9,843
205
6,818
11,893
64,319
0
L
27,464
8,115
0
8,033
21,016
15,310
1,222
11,926
9,090
0
65,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
34,363
173
Minions Killed
153
8
Camps Cleared
7
814,721
Distance Traveled
874,792
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,051
650
54
3
3
214,014
4
W
Cerberus
12,348
726
26
2
0
244,067
2
L
Xing Tian
11,156
656
18
1
1
332,004
6
W
Fenrir
12,892
758
43
3
4
303,232
2
W
Hades
12,553
738
104
6
4
267,422
3
L
Chaac
12,156
715
81
5
3
328,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role