Player Matchup

Chaac
Chaac
PaMopar
Chaac
Level 28
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Zhong Kui
Zhong Kui
Raktajino
Zhong Kui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 129L
1,367 Elo+
Solo
Izanami
Izanami
azypzx
Izanami
Level 58
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
frenziedkaos
Ne Zha
Level 103
God Stats
2W - 5L
1,473 SR
Queue Stats
31W - 27L
1,234 Elo+
Party 2
Atlas
Atlas
jaidennpi
Atlas
Level 29
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 2
Team Averages
Level 60
1,428 SR
1,314 Elo+

VS

Team Averages
Level 61
1,453 SR
1,383 Elo+
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GC778
Sol
Level 67
God Stats
2W - 3L
1,387 SR
Queue Stats
294W - 346L
1,341 Elo+
Party 3
Medusa
Medusa
MyKoxieWrecked
Medusa
Level 69
God Stats
20W - 22L
1,436 SR
Queue Stats
287W - 315L
1,367 Elo+
Party 3
Bacchus
Bacchus
borshy
Bacchus
Level 15
God Stats
12W - 20L
1,444 SR
Queue Stats
74W - 87L
1,324 Elo+
Party 3
Ao Kuang
Ao Kuang
xHeliosXStriderx
Ao Kuang
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PaMopar
Chaac
9
0 / 3 / 0
4,955
496
443
6,261
3,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Raktajino
Zhong Kui
8
1 / 6 / 0
5,098
510
3,486
8,240
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
azypzx
Izanami
7
1 / 5 / 0
5,163
516
4,245
5,873
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
8
0 / 3 / 1
4,691
469
1,918
8,201
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
jaidennpi
Atlas
6
0 / 4 / 0
4,559
456
3,037
13,013
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 0 / 8
7,346
735
7,861
2,630
1,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
GC778
Sol
9
2 / 1 / 4
5,557
556
4,420
3,328
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 3
6,435
644
9,184
4,546
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
borshy
Bacchus
9
1 / 0 / 8
5,835
584
2,479
6,081
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 1 / 4
6,622
662
4,752
9,875
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
21
21
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
0
8
10
W
Sol
GC778
Sol
2
1
4
4
W
6
0
3
7.5
L
Chaac
PaMopar
Chaac
0
3
0
0
L
Zhong Kui
Raktajino
Zhong Kui
1
6
0
0.17
L
Izanami
azypzx
Izanami
1
5
0
0.2
W
Bacchus
borshy
Bacchus
1
0
8
5
L
Ne Zha
0
3
1
0.17
L
Atlas
jaidennpi
Atlas
0
4
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,129
Damage
28,696
41,588
Taken
26,460
20,513
Mitigated
12,671
6,526
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,861
5,209
0
226
2,630
1,147
2,480
691
1,939
0
49,883
W
Sol
GC778
Sol
4,420
1,370
0
1,374
3,328
1,470
923
1,965
1,363
24,907
2,959
W
9,184
4,767
0
2,181
4,546
1,468
1,533
1,227
3,319
0
36,067
L
Chaac
PaMopar
Chaac
443
182
0
162
6,261
3,643
0
0
6,261
0
22,594
L
Zhong Kui
Raktajino
Zhong Kui
3,486
526
0
350
8,240
5,837
240
5,071
3,169
26,596
0
L
Izanami
azypzx
Izanami
4,245
3,199
0
628
5,873
1,759
54
1,983
3,890
0
24,398
W
Bacchus
borshy
Bacchus
2,479
629
0
2,056
6,081
5,025
324
1,278
4,803
10,736
1,814
L
Ne Zha
1,918
305
0
3,082
8,201
3,020
0
1,324
6,877
0
20,805
L
Atlas
jaidennpi
Atlas
3,037
1,864
0
2,304
13,013
6,254
0
2,690
10,323
13,882
0
W
4,752
1,629
0
3,460
9,875
3,561
35
1,362
7,765
42,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
31,795
209
Minions Killed
261
0
Camps Cleared
0
880,371
Distance Traveled
948,779
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,346
735
86
9
0
173,467
2
W
Sol
5,557
556
32
3
0
168,415
1
W
Medusa
6,435
644
55
6
0
187,298
0
L
Chaac
4,955
496
59
6
0
180,054
2
L
Zhong Kui
5,098
510
39
4
0
154,625
0
L
Izanami
5,163
516
43
4
0
164,784
0
W
Bacchus
5,835
584
22
2
0
206,194
4
L
Ne Zha
4,691
469
53
5
0
203,888
0
L
Atlas
4,559
456
15
2
0
177,020
1
W
Ao Kuang
6,622
662
66
7
0
213,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role