Player Matchup

Ra
Ra
SilentKniight
Ra
Level 124
God Stats
3W - 0L
1,524 SR
Queue Stats
41W - 34L
1,573 Elo+
Party 2
Kali
Kali
eGCritical
Kali
Level 158
God Stats
1W - 0L
1,603 SR
Queue Stats
70W - 53L
1,586 Elo+
Party 2
King Arthur
King Arthur
oQuintessential
King Arthur
Level 96
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 34L
1,573 Elo+
Party 2
Team Averages
Level 126
1,656 SR
1,577 Elo+

VS

Team Averages
Level 38
1,364 SR
1,539 Elo+
Cthulhu
Cthulhu
Fakypapu
Cthulhu
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 5L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
KuroKenshin
Nu Wa
Level 86
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Thor
Thor
Zterorr
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,380
738
4,983
4,659
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 6
7,628
763
13,393
12,496
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
oQuintessential
King Arthur
12
4 / 0 / 5
8,320
832
6,034
10,136
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fakypapu
Cthulhu
9
0 / 3 / 3
6,275
628
5,969
10,459
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 4 / 2
6,602
660
6,243
7,083
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Zterorr
Thor
9
2 / 3 / 1
6,335
634
6,425
9,681
3,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fakypapu
Cthulhu
0
3
3
0.5
L
1
4
2
0.5
W
2
1
6
5
L
Thor
Zterorr
Thor
2
3
1
0.83
W
4
2
6
3.5
W
King Arthur
oQuintessential
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
18,637
27,291
Taken
27,223
18,621
Mitigated
13,147
10,913
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fakypapu
Cthulhu
5,969
828
382
631
10,459
7,709
0
2,647
7,812
11,641
0
L
6,243
1,549
0
445
7,083
1,854
0
797
6,286
20,603
0
W
4,983
269
2,444
948
4,659
1,994
326
2,514
2,145
29,745
0
L
Thor
Zterorr
Thor
6,425
881
0
1,710
9,681
3,584
0
1,631
8,050
0
14,395
W
13,393
6,074
0
4,257
12,496
6,267
0
5,723
6,773
0
30,782
W
King Arthur
oQuintessential
King Arthur
6,034
893
0
3,264
10,136
10,360
34
4,557
5,579
0
14,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
19,212
115
Minions Killed
68
7
Camps Cleared
1
566,555
Distance Traveled
498,153
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,275
628
11
1
0
167,260
2
L
Nu Wa
6,602
660
32
3
0
162,737
3
W
Ra
7,380
738
64
6
1
194,491
1
L
Thor
6,335
634
25
3
1
168,156
5
W
Kali
7,628
763
33
3
6
181,692
4
W
King Arthur
8,320
832
18
2
0
190,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role