Player Matchup

Lancelot
Lancelot
BeeJayyC
Lancelot
Level 128
God Stats
6W - 1L
1,518 SR
Queue Stats
85W - 106L
1,486 Elo+
Party 3
Tiamat
Tiamat
CreamCorn895
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 3
Nox
Nox
LONDONTRILLEST
Nox
Level 136
God Stats
15W - 10L
1,607 SR
Queue Stats
228W - 212L
1,517 Elo+
Party 2
King Arthur
King Arthur
YT Stopper
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
kervon21
Danzaburou
Level 106
God Stats
3W - 1L
1,674 SR
Queue Stats
162W - 158L
1,457 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,496 Elo+

VS

Team Averages
Level 78
1,494 SR
1,504 Elo+
Aphrodite
Aphrodite
Am surprised
Aphrodite
Level 70
God Stats
4W - 2L
1,635 SR
Queue Stats
166W - 160L
1,494 Elo+
Solo
Zeus
Zeus
Pawpaw Zap
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 1
Thor
Thor
Sir Brradley
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,609 Elo+
Party 1
Bacchus
Bacchus
last_kinq_Q8
Bacchus
Level 140
God Stats
72W - 63L
1,581 SR
Queue Stats
1,042W - 952L
1,451 Elo+
Solo
Skadi
Skadi
yungsniperjones
Skadi
Level 146
God Stats
1W - 3L
1,253 SR
Queue Stats
107W - 88L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeeJayyC
Lancelot
20
13 / 1 / 5
14,195
568
20,181
21,793
12,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
4 / 2 / 7
12,590
504
15,797
15,194
20,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 9 / 8
11,754
470
14,742
20,147
10,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
YT Stopper
King Arthur
20
3 / 3 / 3
13,609
544
20,104
27,497
22,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
kervon21
Danzaburou
16
0 / 4 / 3
10,064
403
4,204
15,812
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Am surprised
Aphrodite
18
2 / 6 / 0
11,622
465
10,609
25,565
16,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 1
7,690
308
3,966
6,634
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 4
11,858
474
10,850
28,052
13,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
last_kinq_Q8
Bacchus
17
3 / 3 / 6
11,820
473
10,654
24,328
41,801
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 3
13,012
520
23,430
17,962
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
22
Kills
18
19
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Am surprised
Aphrodite
2
6
0
0.33
W
Lancelot
BeeJayyC
Lancelot
13
1
5
15.5
W
Tiamat
4
2
7
3.75
W
2
9
8
0.67
L
0
4
1
0.13
L
5
7
4
1
W
King Arthur
YT Stopper
King Arthur
3
3
3
1.5
W
Danzaburou
kervon21
Danzaburou
0
4
3
0.38
L
Bacchus
last_kinq_Q8
Bacchus
3
3
6
2
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,028
Damage
59,509
100,443
Taken
102,541
72,335
Mitigated
83,744
30,372
Healing
37,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Am surprised
Aphrodite
10,609
1,168
1,953
14,024
25,565
16,989
1,181
2,682
22,843
92,331
0
W
Lancelot
BeeJayyC
Lancelot
20,181
5,979
0
7,948
21,793
12,704
0
3,965
17,828
0
94,847
W
Tiamat
15,797
2,339
144
7,437
15,194
20,620
730
4,119
11,075
82,118
4,707
W
14,742
1,243
0
722
20,147
10,475
0
5,886
14,261
84,056
0
L
3,966
1,375
0
750
6,634
2,519
0
3,560
2,842
24,456
0
L
10,850
2,527
0
8,048
28,052
13,100
0
9,967
17,770
0
95,724
W
King Arthur
YT Stopper
King Arthur
20,104
1,075
0
11,440
27,497
22,043
147
9,002
18,495
7,195
120,651
W
Danzaburou
kervon21
Danzaburou
4,204
1,645
0
2,681
15,812
6,493
825
2,070
13,742
0
89,658
L
Bacchus
last_kinq_Q8
Bacchus
10,654
783
0
5,507
24,328
41,801
185
8,104
16,045
39,825
2,319
L
23,430
12,349
0
7,122
17,962
9,335
985
6,183
11,707
0
123,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,212
Gold Earned
56,002
696
Minions Killed
576
0
Camps Cleared
0
2,243,357
Distance Traveled
1,971,889
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,622
465
165
7
0
404,315
6
W
Lancelot
14,195
568
116
5
0
612,879
2
W
Tiamat
12,590
504
132
5
0
427,648
2
W
Nox
11,754
470
114
5
0
447,005
10
L
Zeus
7,690
308
34
1
0
187,638
1
L
Thor
11,858
474
124
5
0
463,459
0
W
King Arthur
13,609
544
216
9
0
417,342
6
W
Danzaburou
10,064
403
118
5
0
338,483
2
L
Bacchus
11,820
473
59
2
0
465,111
6
L
Skadi
13,012
520
194
8
0
451,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role