Player Matchup

Da Ji
Da Ji
MsKittiK4t
Da Ji
Level 120
God Stats
24W - 34L
1,502 SR
Queue Stats
237W - 235L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StonaaBlaZe
Ah Muzen Cab
Level 55
God Stats
20W - 34L
1,511 SR
Queue Stats
263W - 287L
1,471 Elo+
Solo
Scylla
Scylla
ThePanda_27
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,500 Elo+
Solo
Ares
Ares
Tons_of_Babies
Ares
Level 85
God Stats
2W - 3L
1,571 SR
Queue Stats
72W - 82L
1,457 Elo+
Solo
Osiris
Osiris
VoodooJack
Osiris
Level 128
God Stats
4W - 5L
1,390 SR
Queue Stats
134W - 132L
1,520 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,474 Elo+

VS

Team Averages
Level 128
1,486 SR
1,488 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DaniiChile
Ravana
Level 128
God Stats
15W - 24L
1,412 SR
Queue Stats
450W - 488L
1,436 Elo+
Solo
Terra
Terra
ITZ 0CH0A
Terra
Level 126
God Stats
2W - 4L
1,459 SR
Queue Stats
89W - 73L
1,542 Elo+
Solo
Cernunnos
Cernunnos
hobohunter169
Cernunnos
Level 134
God Stats
14W - 7L
1,558 SR
Queue Stats
231W - 238L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 5 / 1
7,233
517
5,030
11,975
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
StonaaBlaZe
Ah Muzen Cab
13
2 / 3 / 0
7,690
549
9,452
13,456
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
13
2 / 2 / 0
7,892
564
4,750
6,825
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,353
454
4,596
15,242
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
VoodooJack
Osiris
12
1 / 7 / 1
7,118
508
6,956
12,311
12,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 3 / 4
8,923
637
13,453
11,204
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
15
3 / 1 / 2
8,609
615
5,568
4,876
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
DaniiChile
Ravana
14
7 / 0 / 3
8,773
627
6,005
5,351
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
ITZ 0CH0A
Terra
12
1 / 1 / 10
7,582
542
4,537
13,941
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
hobohunter169
Cernunnos
14
4 / 2 / 1
8,128
581
12,563
13,669
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
22
22
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
3
4
3
W
Kukulkan
 
Kukulkan
3
1
2
4
W
Ravana
DaniiChile
Ravana
7
0
3
8.5
W
Terra
ITZ 0CH0A
Terra
1
1
10
6
L
Da Ji
2
5
1
0.5
L
Ah Muzen Cab
StonaaBlaZe
Ah Muzen Cab
2
3
0
0.67
L
Scylla
2
2
0
1
L
0
5
1
0.1
L
Osiris
VoodooJack
Osiris
1
7
1
0.21
W
Cernunnos
hobohunter169
Cernunnos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
42,126
59,809
Taken
49,041
34,459
Mitigated
28,581
12,667
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,453
6,454
0
1,803
11,204
5,160
1,879
1,258
9,946
0
64,595
W
Kukulkan
 
Kukulkan
5,568
284
0
439
4,876
2,360
0
2,025
2,851
76,086
0
W
Ravana
DaniiChile
Ravana
6,005
1,332
0
3,507
5,351
2,934
0
1,282
4,069
0
63,719
W
Terra
ITZ 0CH0A
Terra
4,537
1,104
1,237
5,183
13,941
12,922
233
3,118
10,823
18,173
2,058
L
Da Ji
5,030
1,230
0
3,007
11,975
4,713
0
2,808
9,167
0
42,087
L
Ah Muzen Cab
StonaaBlaZe
Ah Muzen Cab
9,452
5,163
0
5,920
13,456
4,696
0
327
13,129
0
67,440
L
Scylla
4,750
368
0
1,210
6,825
2,521
0
3,802
3,023
50,702
0
L
4,596
321
223
1,699
15,242
9,986
0
2,036
13,206
25,729
3,126
L
Osiris
VoodooJack
Osiris
6,956
2,240
0
608
12,311
12,543
0
702
11,609
0
44,216
W
Cernunnos
hobohunter169
Cernunnos
12,563
5,540
0
7,231
13,669
5,205
66
1,460
12,209
0
68,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
42,015
416
Minions Killed
518
0
Camps Cleared
0
1,288,801
Distance Traveled
1,407,461
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,923
637
117
8
0
243,567
5
W
Kukulkan
8,609
615
149
11
0
304,430
3
W
Ravana
8,773
627
106
8
0
303,949
4
W
Terra
7,582
542
25
2
0
294,805
3
L
Da Ji
7,233
517
75
5
0
265,274
0
L
Ah Muzen Cab
7,690
549
122
9
0
259,862
3
L
Scylla
7,892
564
96
7
0
249,395
5
L
Ares
6,353
454
41
3
0
287,751
2
L
Osiris
7,118
508
82
6
0
226,519
2
W
Cernunnos
8,128
581
121
9
0
260,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role