Player Matchup

Cerberus
Cerberus
Fakypapu
Cerberus
Level 7
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 5L
1,722 Elo+
Party 1
Scylla
Scylla
KuroKenshin
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,722 Elo+
Party 1
Chiron
Chiron
Zterorr
Chiron
Level 20
God Stats
3W - 1L
1,912 SR
Queue Stats
18W - 9L
1,649 Elo+
Party 1
Team Averages
Level 38
1,701 SR
1,698 Elo+

VS

Team Averages
Level 108
1,523 SR
1,513 Elo+
Ravana
Ravana
ChefChion
Ravana
Level 126
God Stats
14W - 6L
1,665 SR
Queue Stats
323W - 248L
1,688 Elo+
Solo
Zeus
Zeus
Tatskun
Zeus
Level 160
God Stats
10W - 6L
1,580 SR
Queue Stats
88W - 84L
1,595 Elo+
Solo
King Arthur
King Arthur
ZexionThe6th
King Arthur
Level 37
God Stats
3W - 3L
1,323 SR
Queue Stats
146W - 190L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fakypapu
Cerberus
12
0 / 3 / 0
8,669
578
4,803
15,643
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
0 / 9 / 0
8,153
544
3,597
12,909
4,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Zterorr
Chiron
12
0 / 7 / 0
8,222
548
10,023
18,062
8,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChefChion
Ravana
16
7 / 0 / 8
10,809
721
17,121
10,803
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Tatskun
Zeus
16
11 / 0 / 5
11,238
749
17,331
6,395
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZexionThe6th
King Arthur
13
1 / 0 / 10
9,457
630
7,485
13,444
11,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
19
19
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
ChefChion
Ravana
7
0
8
11
L
Cerberus
Fakypapu
Cerberus
0
3
0
0
L
Scylla
0
9
0
0
W
Zeus
Tatskun
Zeus
11
0
5
13.5
W
King Arthur
ZexionThe6th
King Arthur
1
0
10
6
L
Chiron
Zterorr
Chiron
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
41,937
46,614
Taken
30,642
31,816
Mitigated
24,277
8,134
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ChefChion
Ravana
17,121
4,061
0
2,072
10,803
9,906
516
2,437
8,366
0
41,326
L
Cerberus
Fakypapu
Cerberus
4,803
423
0
2,772
15,643
19,148
0
5,615
9,574
14,584
0
L
Scylla
3,597
188
0
380
12,909
4,314
0
4,168
8,381
23,418
0
W
Zeus
Tatskun
Zeus
17,331
511
0
222
6,395
2,448
251
1,446
4,949
49,935
0
W
King Arthur
ZexionThe6th
King Arthur
7,485
241
0
482
13,444
11,923
102
4,880
8,564
55
22,332
L
Chiron
Zterorr
Chiron
10,023
4,831
475
4,507
18,062
8,354
0
7,649
9,834
0
37,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
31,504
145
Minions Killed
167
3
Camps Cleared
10
702,131
Distance Traveled
815,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,809
721
42
3
9
290,047
3
L
Cerberus
8,669
578
20
1
0
247,228
2
L
Scylla
8,153
544
47
3
2
213,870
3
W
Zeus
11,238
749
97
6
1
243,755
1
W
King Arthur
9,457
630
28
2
0
281,717
1
L
Chiron
8,222
548
78
5
1
241,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role