Player Matchup

Erlang Shen
Erlang Shen
FridaySensei
Erlang Shen
Level 123
God Stats
2W - 1L
1,700 SR
Queue Stats
226W - 207L
1,492 Elo+
Solo
Hera
Hera
Packman5045
Hera
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
350W - 331L
1,536 Elo+
Party 1
Khepri
Khepri
PapaRoach69
Khepri
Level 120
God Stats
7W - 5L
1,768 SR
Queue Stats
94W - 89L
1,459 Elo+
Party 1
Eset
Eset
Sylpie
Eset
Level 83
God Stats
2W - 3L
1,610 SR
Queue Stats
151W - 126L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
shades45
Danzaburou
Level 84
God Stats
12W - 12L
1,431 SR
Queue Stats
288W - 284L
1,484 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,503 Elo+

VS

Team Averages
Level 99
1,515 SR
1,441 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ninja z30
Sobek
Level 123
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Mercury
Mercury
Tohka5116
Mercury
Level 82
God Stats
12W - 9L
1,610 SR
Queue Stats
207W - 251L
1,410 Elo+
Party 2
Merlin
Merlin
VG DOOM
Merlin
Level 85
God Stats
0W - 1L
1,310 SR
Queue Stats
239W - 277L
1,447 Elo+
Party 2
Medusa
Medusa
xIIdeadshotIIx
Medusa
Level 63
God Stats
11W - 12L
1,440 SR
Queue Stats
86W - 85L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FridaySensei
Erlang Shen
20
4 / 4 / 1
12,556
598
11,156
21,578
16,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 4
10,946
521
12,913
15,824
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
2 / 0 / 12
11,545
550
5,195
14,038
17,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Sylpie
Eset
19
4 / 1 / 2
12,227
582
16,260
11,604
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
shades45
Danzaburou
17
8 / 1 / 3
12,203
581
20,096
13,280
6,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 3 / 1
11,835
564
18,175
26,324
30,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Ninja z30
Sobek
12
0 / 5 / 1
7,865
375
3,184
16,777
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Tohka5116
Mercury
15
1 / 3 / 0
9,219
439
2,872
13,774
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
VG DOOM
Merlin
15
0 / 4 / 1
9,214
439
7,501
14,305
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 5 / 0
7,893
376
9,425
19,362
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
7
8
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
3
1
2.17
W
Erlang Shen
FridaySensei
Erlang Shen
4
4
1
1.13
L
Sobek
Ninja z30
Sobek
0
5
1
0.1
W
2
2
4
2
W
Khepri
2
0
12
8
W
Eset
Sylpie
Eset
4
1
2
5
L
Mercury
Tohka5116
Mercury
1
3
0
0.33
L
Merlin
VG DOOM
Merlin
0
4
1
0.13
W
Danzaburou
shades45
Danzaburou
8
1
3
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,620
Damage
41,157
76,324
Taken
90,542
52,702
Mitigated
69,671
30,905
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,175
7,978
0
9,503
26,324
30,723
0
8,530
17,794
0
104,206
W
Erlang Shen
FridaySensei
Erlang Shen
11,156
7,403
0
9,892
21,578
16,687
1,203
761
20,817
0
97,362
L
Sobek
Ninja z30
Sobek
3,184
367
0
2,153
16,777
17,855
0
4,698
12,079
12,240
0
W
12,913
3,709
0
6,215
15,824
6,025
502
2,727
13,097
107,287
0
W
Khepri
5,195
918
3,513
4,112
14,038
17,074
67
2,218
11,820
22,259
7,199
W
Eset
Sylpie
Eset
16,260
897
0
2,575
11,604
6,115
2,759
4,465
7,139
109,496
139
L
Mercury
Tohka5116
Mercury
2,872
1,157
0
659
13,774
5,679
216
4,822
8,952
0
73,098
L
Merlin
VG DOOM
Merlin
7,501
549
0
895
14,305
6,922
0
9,139
5,166
72,375
0
W
Danzaburou
shades45
Danzaburou
20,096
9,970
0
4,598
13,280
6,801
791
2,900
10,380
0
101,726
L
9,425
4,412
0
3,654
19,362
8,492
0
6,478
12,884
0
72,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
46,026
651
Minions Killed
547
0
Camps Cleared
0
2,084,843
Distance Traveled
2,031,244
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,835
564
170
8
0
380,779
0
W
Erlang Shen
12,556
598
151
7
0
389,409
5
L
Sobek
7,865
375
22
1
0
413,736
0
W
Hera
10,946
521
141
7
0
433,997
2
W
Khepri
11,545
550
36
2
0
438,039
6
W
Eset
12,227
582
178
8
0
430,744
7
L
Mercury
9,219
439
122
6
0
452,022
7
L
Merlin
9,214
439
134
6
0
384,392
3
W
Danzaburou
12,203
581
145
7
0
392,654
2
L
Medusa
7,893
376
99
5
0
400,315
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role