Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Not Enough Mayo
Janus
Gold IV
Level 98
God Stats
1W - 2L
1,546 SR
Queue Stats
56W - 44L
1,567 MMR
Party 1
Atlas
Atlas
Gold V
kingrese12345
Atlas
Gold V
Level 121
God Stats
4W - 8L
1,508 SR
Queue Stats
56W - 46L
1,421 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,518 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,420 SR
1,276 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
JDM Conversion
Ah Muzen Cab
Silver II
Level 106
God Stats
1W - 0L
1,519 SR
Queue Stats
22W - 30L
1,269 MMR
Party 2
Jormungandr
Jormungandr
Silver V
XxB4surxX
Jormungandr
Silver V
Level 72
God Stats
2W - 3L
1,408 SR
Queue Stats
15W - 23L
1,268 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
vPrinceCj
Cu Chulainn
Gold V
Level 68
God Stats
1W - 0L
1,332 SR
Queue Stats
17W - 23L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 5 / 4
11,908
595
16,308
19,192
9,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 2 / 2
13,364
668
16,242
17,133
9,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 2 / 10
13,253
663
13,915
29,500
41,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
GilgameshOsirisAresCabrakanNeith

VS

Bans
DanzaburouZeusHeimdallrPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JDM Conversion
Ah Muzen Cab
18
1 / 4 / 7
12,806
640
22,650
16,289
8,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
XxB4surxX
Jormungandr
19
4 / 0 / 5
13,482
674
18,354
17,666
19,305
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
vPrinceCj
Cu Chulainn
16
4 / 7 / 4
12,845
642
15,256
24,119
23,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
9
9
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
4
1
W
Ah Muzen Cab
JDM Conversion
Ah Muzen Cab
1
4
7
1.13
L
7
2
2
4
W
Jormungandr
XxB4surxX
Jormungandr
4
0
5
6.5
L
0
2
10
2.5
W
Cu Chulainn
vPrinceCj
Cu Chulainn
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
56,260
65,825
Taken
58,074
60,280
Mitigated
50,606
5,162
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
16,308
6,019
0
429
19,192
9,757
1,363
6,643
12,549
0
44,661
W
Ah Muzen Cab
JDM Conversion
Ah Muzen Cab
22,650
8,573
0
3,901
16,289
8,099
1,566
8,844
7,183
0
95,984
L
16,242
1,200
0
0
17,133
9,396
366
5,186
11,947
65,196
0
W
Jormungandr
XxB4surxX
Jormungandr
18,354
6,153
0
2,168
17,666
19,305
192
9,077
8,139
51,557
0
L
13,915
5,217
844
3,889
29,500
41,127
271
6,969
22,531
35,423
0
W
Cu Chulainn
vPrinceCj
Cu Chulainn
15,256
5,809
0
621
24,119
23,202
978
11,648
12,051
0
35,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
39,133
254
Minions Killed
238
7
Camps Cleared
11
1,071,499
Distance Traveled
1,112,703
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,908
595
66
3
5
351,607
6
W
Ah Muzen Cab
12,806
640
135
7
9
385,539
2
L
Janus
13,364
668
151
8
2
376,297
1
W
Jormungandr
13,482
674
66
3
1
383,990
1
L
Atlas
13,253
663
37
2
0
343,595
0
W
Cu Chulainn
12,845
642
37
2
1
343,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role