Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Asgarzul
Jing Wei
Level 156
God Stats
2W - 0L
1,639 SR
Queue Stats
144W - 113L
1,520 Elo+
Party 1
Chaac
Chaac
Gcentinal
Chaac
Level 108
God Stats
37W - 33L
1,536 SR
Queue Stats
265W - 310L
1,509 Elo+
Solo
Bacchus
Bacchus
Loki141
Bacchus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 167L
1,512 Elo+
Party 1
Awilix
Awilix
ProcessGlint953
Awilix
Level 69
God Stats
1W - 1L
1,454 SR
Queue Stats
124W - 91L
1,590 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,526 Elo+

VS

Team Averages
Level 118
1,516 SR
1,500 Elo+
Zeus
Zeus
Illtellhughwhat
Zeus
Level 98
God Stats
24W - 36L
1,492 SR
Queue Stats
135W - 152L
1,565 Elo+
Solo
Izanami
Izanami
IvanMireles
Izanami
Level 149
God Stats
8W - 9L
1,572 SR
Queue Stats
376W - 284L
1,616 Elo+
Solo
Cliodhna
Cliodhna
ONEvampire
Cliodhna
Level 107
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Hercules
Hercules
opjay6
Hercules
Level 108
God Stats
6W - 4L
1,739 SR
Queue Stats
61W - 66L
1,493 Elo+
Solo
Xing Tian
Xing Tian
xShinigami Kun
Xing Tian
Level 127
God Stats
2W - 3L
1,498 SR
Queue Stats
102W - 127L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
1 / 1 / 4
10,407
743
12,325
5,920
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Asgarzul
Jing Wei
18
3 / 0 / 4
10,752
768
8,155
10,142
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Gcentinal
Chaac
16
1 / 4 / 1
9,814
701
4,474
11,915
10,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Loki141
Bacchus
16
2 / 0 / 6
9,918
708
6,407
10,732
12,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 5
9,827
702
7,213
9,931
4,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
9,833
702
6,381
5,638
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IvanMireles
Izanami
15
1 / 3 / 0
8,866
633
2,416
10,067
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ONEvampire
Cliodhna
15
0 / 3 / 2
8,610
615
7,571
9,774
4,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
opjay6
Hercules
17
3 / 1 / 0
9,396
671
8,759
10,568
7,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
xShinigami Kun
Xing Tian
15
0 / 0 / 2
9,313
665
3,959
11,896
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
9
Kills
4
5
Deaths
9
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
4
3
W
Jing Wei
Asgarzul
Jing Wei
3
0
4
5
W
Chaac
Gcentinal
Chaac
1
4
1
0.38
L
0
2
1
0.25
L
Izanami
IvanMireles
Izanami
1
3
0
0.33
W
Bacchus
Loki141
Bacchus
2
0
6
5
L
Cliodhna
ONEvampire
Cliodhna
0
3
2
0.33
W
2
0
5
4.5
L
Hercules
opjay6
Hercules
3
1
0
3
L
Xing Tian
xShinigami Kun
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
29,086
48,640
Taken
47,943
36,669
Mitigated
27,021
8,840
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,325
2,808
126
608
5,920
3,022
1,285
2,329
3,591
44,764
0
W
Jing Wei
Asgarzul
Jing Wei
8,155
6,388
0
3,101
10,142
4,878
4,578
1,618
8,524
0
47,403
W
Chaac
Gcentinal
Chaac
4,474
602
0
3,333
11,915
10,851
700
3,485
8,430
0
27,746
L
6,381
609
0
0
5,638
2,144
0
1,758
3,616
56,340
0
L
Izanami
IvanMireles
Izanami
2,416
1,201
0
790
10,067
4,162
460
4,050
5,611
0
30,101
W
Bacchus
Loki141
Bacchus
6,407
845
588
1,084
10,732
12,936
374
860
9,872
21,886
0
L
Cliodhna
ONEvampire
Cliodhna
7,571
429
0
770
9,774
4,046
284
4,155
5,243
0
23,074
W
7,213
2,389
0
0
9,931
4,982
1,018
2,048
7,883
0
27,555
L
Hercules
opjay6
Hercules
8,759
3,244
0
2,229
10,568
7,201
0
2,644
7,686
0
26,686
L
Xing Tian
xShinigami Kun
Xing Tian
3,959
211
0
2,982
11,896
9,468
0
4,289
7,055
25,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,718
Gold Earned
46,018
322
Minions Killed
295
0
Camps Cleared
0
1,499,375
Distance Traveled
1,311,422
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,407
743
96
7
0
282,673
3
W
Jing Wei
10,752
768
94
7
0
290,340
2
W
Chaac
9,814
701
50
4
0
262,861
1
L
Zeus
9,833
702
110
8
0
270,686
4
L
Izanami
8,866
633
66
5
0
187,311
2
W
Bacchus
9,918
708
36
3
0
320,801
4
L
Cliodhna
8,610
615
42
3
0
284,303
0
W
Awilix
9,827
702
46
3
0
342,700
0
L
Hercules
9,396
671
40
3
0
271,444
1
L
Xing Tian
9,313
665
37
3
0
297,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role