Player Matchup

Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze II
OmenOneK
Susano
Bronze II
Level 64
God Stats
8W - 11L
1,372 SR
Queue Stats
56W - 70L
498 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
Voong
Kumbhakarna
Bronze II
Level 138
God Stats
6W - 12L
1,345 SR
Queue Stats
30W - 59L
380 MMR
Solo
Thoth
Thoth
Silver V
dnzunlu
Thoth
Silver V
Level 130
God Stats
21W - 19L
1,497 SR
Queue Stats
109W - 118L
859 MMR
Solo
Anhur
Anhur
Bronze IV
yardie876
Anhur
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
862 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,443 SR
820 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,456 SR
668 MMR
Thor
Thor
Silver IV
BarryMcCakinyr
Thor
Silver IV
Level 148
God Stats
9W - 4L
1,503 SR
Queue Stats
124W - 144L
759 MMR
Solo
Yemoja
Yemoja
Bronze III
IamJxne
Yemoja
Bronze III
Level 88
God Stats
1W - 3L
1,207 SR
Queue Stats
312W - 360L
-2 MMR
Solo
Cupid
Cupid
Silver III
NeonLeonidas
Cupid
Silver III
Level 66
God Stats
5W - 3L
1,503 SR
Queue Stats
137W - 154L
878 MMR
Solo
Anubis
Anubis
Silver IV
Tranchico
Anubis
Silver IV
Level 124
God Stats
95W - 83L
1,587 SR
Queue Stats
183W - 211L
830 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
TrollAllRole
Cu Chulainn
Silver III
Level 64
God Stats
8W - 12L
1,482 SR
Queue Stats
336W - 381L
877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 4 / 4
12,921
517
28,116
33,022
50,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
OmenOneK
Susano
18
3 / 8 / 4
11,587
463
9,422
25,469
10,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Voong
Kumbhakarna
16
1 / 6 / 2
10,657
426
3,903
23,800
31,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
dnzunlu
Thoth
18
4 / 6 / 2
11,678
467
15,687
15,630
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
yardie876
Anhur
5
0 / 1 / 0
6,773
271
206
3,879
900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AwilixHadesArachneSylvanus

VS

Bans
LokiIzanamiKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
13,687
547
16,849
22,395
10,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
IamJxne
Yemoja
16
2 / 0 / 4
11,312
452
2,037
5,130
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 7
15,228
609
18,847
16,605
7,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Tranchico
Anubis
20
9 / 4 / 7
13,741
550
19,494
15,818
8,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TrollAllRole
Cu Chulainn
18
2 / 5 / 3
12,365
495
16,982
35,517
17,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
25
25
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
4
1.25
W
8
2
7
5.75
W
Yemoja
IamJxne
Yemoja
2
0
4
4
W
4
0
7
7.5
L
Susano
OmenOneK
Susano
3
8
4
0.63
W
Anubis
Tranchico
Anubis
9
4
7
3.13
W
Cu Chulainn
TrollAllRole
Cu Chulainn
2
5
3
0.7
L
Kumbhakarna
Voong
Kumbhakarna
1
6
2
0.33
L
Thoth
dnzunlu
Thoth
4
6
2
0.83
L
Anhur
yardie876
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
74,209
101,800
Taken
95,465
99,730
Mitigated
48,485
21,247
Healing
42,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
28,116
4,722
1,029
10,521
33,022
50,843
78
4,679
28,343
710
123,780
W
16,849
4,183
0
9,550
22,395
10,270
0
4,800
17,595
0
116,098
W
Yemoja
IamJxne
Yemoja
2,037
679
3,024
977
5,130
5,369
391
1,225
3,905
22,070
0
W
18,847
12,830
124
10,542
16,605
7,559
2,952
4,471
12,134
0
163,731
L
Susano
OmenOneK
Susano
9,422
2,209
0
6,560
25,469
10,533
0
9,346
16,123
0
91,040
W
Anubis
Tranchico
Anubis
19,494
905
0
6,983
15,818
8,023
1,008
5,950
9,644
115,834
0
W
Cu Chulainn
TrollAllRole
Cu Chulainn
16,982
5,078
0
11,620
35,517
17,264
614
4,287
31,230
300
94,841
L
Kumbhakarna
Voong
Kumbhakarna
3,903
267
0
1,658
23,800
31,509
121
2,945
20,855
46,161
0
L
Thoth
dnzunlu
Thoth
15,687
459
0
926
15,630
5,945
0
4,291
11,339
104,582
0
L
Anhur
yardie876
Anhur
206
206
0
553
3,879
900
0
427
3,452
0
11,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
66,333
560
Minions Killed
748
0
Camps Cleared
0
1,920,239
Distance Traveled
2,047,502
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,921
517
183
7
0
470,246
3
W
Thor
13,687
547
153
6
0
464,905
5
W
Yemoja
11,312
452
33
1
0
308,713
2
W
Cupid
15,228
609
255
10
0
467,266
0
L
Susano
11,587
463
114
5
0
444,626
7
W
Anubis
13,741
550
168
7
0
417,293
4
W
Cu Chulainn
12,365
495
139
6
0
389,325
0
L
Kumbhakarna
10,657
426
76
3
0
463,746
7
L
Thoth
11,678
467
165
7
0
451,400
3
L
Anhur
6,773
271
22
1
0
90,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role