Player Matchup

Tiamat
Tiamat
Bananabrains123
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,509 Elo+
Solo
Jing Wei
Jing Wei
Dümma
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,825 Elo+
Party 1
Bacchus
Bacchus
Gundam782
Bacchus
Level 33
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Zeus
Zeus
KisikeUrahara
Zeus
Level 109
God Stats
18W - 11L
1,641 SR
Queue Stats
126W - 111L
1,504 Elo+
Party 1
Artio
Artio
lordcharlespires
Artio
Level 43
God Stats
0W - 3L
1,238 SR
Queue Stats
16W - 23L
1,406 Elo+
Solo
Team Averages
Level 44
1,436 SR
1,549 Elo+

VS

Team Averages
Level 101
1,439 SR
1,529 Elo+
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MidWestYeeter666
Cernunnos
Level 150
God Stats
2W - 1L
1,450 SR
Queue Stats
282W - 247L
1,525 Elo+
Party 2
Loki
Loki
Xannaxez
Loki
Level 157
God Stats
2W - 2L
1,248 SR
Queue Stats
77W - 43L
1,568 Elo+
Party 2
Athena
Athena
greylynne
Athena
Level 28
God Stats
13W - 10L
1,498 SR
Queue Stats
85W - 61L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,490
1,082
5,916
7,631
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Dümma
Jing Wei
11
0 / 3 / 1
6,402
1,067
5,352
8,412
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Gundam782
Bacchus
11
0 / 2 / 2
6,478
1,080
1,960
7,275
8,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 0
7,392
1,232
4,960
5,860
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 0
6,885
1,148
1,350
10,663
6,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 0 / 7
7,450
1,242
5,258
5,896
4,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
13
1 / 1 / 8
7,074
1,179
5,586
3,730
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
13
5 / 0 / 3
8,044
1,341
12,109
3,782
1,696
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
13
2 / 0 / 7
7,692
1,282
10,264
3,264
1,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
greylynne
Athena
13
2 / 1 / 6
7,468
1,245
2,508
6,579
6,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
11
11
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
7
4.5
W
Sol
 
Sol
1
1
8
5
L
0
2
1
0.25
L
Jing Wei
Dümma
Jing Wei
0
3
1
0.17
L
Bacchus
Gundam782
Bacchus
0
2
2
0.5
L
2
3
0
0.67
W
Cernunnos
5
0
3
6.5
W
Loki
2
0
7
5.5
W
Athena
greylynne
Athena
2
1
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
35,725
39,841
Taken
23,251
24,603
Mitigated
14,805
6,023
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,258
726
0
333
5,896
4,107
0
2,801
2,979
0
15,905
W
Sol
 
Sol
5,586
1,490
0
684
3,730
1,707
0
2,722
934
8,918
828
L
5,916
380
0
658
7,631
4,198
0
1,329
6,302
13,994
0
L
Jing Wei
Dümma
Jing Wei
5,352
4,800
0
1,015
8,412
3,110
0
1,309
7,103
0
11,013
L
Bacchus
Gundam782
Bacchus
1,960
311
360
144
7,275
8,361
0
1,024
6,251
7,019
0
L
4,960
1,476
0
250
5,860
1,976
0
1,047
4,813
20,251
0
W
Cernunnos
12,109
7,312
0
188
3,782
1,696
0
2,471
1,265
0
26,667
W
Loki
10,264
2,336
0
0
3,264
1,218
0
1,624
1,493
0
27,527
W
Athena
greylynne
Athena
2,508
249
527
320
6,579
6,077
0
4,021
2,394
11,472
0
L
1,350
282
1,548
2,048
10,663
6,958
0
2,902
7,761
10,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
37,728
106
Minions Killed
125
3
Camps Cleared
9
571,461
Distance Traveled
676,927
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,450
1,242
20
3
5
143,069
3
W
Sol
7,074
1,179
21
4
1
138,411
0
L
Tiamat
6,490
1,082
23
4
0
134,683
0
L
Jing Wei
6,402
1,067
16
3
1
125,898
0
L
Bacchus
6,478
1,080
9
2
0
82,607
2
L
Zeus
7,392
1,232
40
7
2
113,713
1
W
Cernunnos
8,044
1,341
33
6
0
115,709
0
W
Loki
7,692
1,282
25
4
3
142,822
3
W
Athena
7,468
1,245
26
4
0
136,916
0
L
Artio
6,885
1,148
18
3
0
114,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role