Player Matchup

Scylla
Scylla
Azedarcon
Scylla
Level 81
God Stats
1W - 4L
1,335 SR
Queue Stats
53W - 67L
1,497 Elo+
Party 1
Achilles
Achilles
CptColGenLtMajor
Achilles
Level 30
God Stats
6W - 2L
1,503 SR
Queue Stats
27W - 37L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Poppers999
Danzaburou
Level 80
God Stats
14W - 6L
1,718 SR
Queue Stats
290W - 275L
1,419 Elo+
Solo
Atlas
Atlas
blusewaffle
Atlas
Level 37
God Stats
2W - 2L
1,246 SR
Queue Stats
22W - 30L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
mclovinz7
Tsukuyomi
Level 44
God Stats
4W - 5L
1,480 SR
Queue Stats
17W - 23L
1,348 Elo+
Party 1
Team Averages
Level 54
1,456 SR
1,401 Elo+

VS

Team Averages
Level 102
1,421 SR
1,432 Elo+
Cupid
Cupid
ChefBoyArMe
Cupid
Level 145
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maui
Maui
Hey_Monch
Maui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
587W - 652L
1,440 Elo+
Solo
Sol
Sol
I Noodle II
Sol
Level 125
God Stats
1W - 7L
1,104 SR
Queue Stats
140W - 133L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealStvnHawkn
Sun Wukong
Level 39
God Stats
3W - 4L
1,359 SR
Queue Stats
21W - 15L
1,433 Elo+
Solo
Guan Yu
Guan Yu
XCultOfSkaro
Guan Yu
Level 44
God Stats
50W - 46L
1,588 SR
Queue Stats
325W - 377L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azedarcon
Scylla
16
1 / 2 / 3
11,019
1,002
21,224
10,291
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 0 / 0
7,777
707
0
0
0
Danzaburou
Poppers999
Danzaburou
17
3 / 3 / 1
11,662
1,060
16,095
14,379
9,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 3 / 4
10,466
951
16,719
21,534
20,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
mclovinz7
Tsukuyomi
15
0 / 6 / 3
10,129
921
8,540
19,826
9,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

118

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 6
12,423
1,129
26,773
12,148
5,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
17
2 / 0 / 10
11,676
1,061
8,321
15,562
22,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 2 / 10
10,853
987
7,951
14,130
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheRealStvnHawkn
Sun Wukong
17
4 / 1 / 5
11,830
1,075
8,426
12,057
9,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
XCultOfSkaro
Guan Yu
17
0 / 1 / 12
10,712
974
7,974
14,773
15,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
4
Kills
14
14
Deaths
4
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
Azedarcon
Scylla
1
2
3
1.25
W
8
0
6
11
L
0
0
0
0
W
Maui
2
0
10
7
W
0
2
10
2.5
L
Danzaburou
Poppers999
Danzaburou
3
3
1
1.17
W
Sun Wukong
TheRealStvnHawkn
Sun Wukong
4
1
5
6.5
W
Guan Yu
XCultOfSkaro
Guan Yu
0
1
12
6
L
0
3
4
0.67
L
Tsukuyomi
mclovinz7
Tsukuyomi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
59,445
66,030
Taken
68,670
44,087
Mitigated
59,741
3,771
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Azedarcon
Scylla
21,224
1,524
0
1,002
10,291
4,909
0
2,851
7,440
50,914
0
W
26,773
19,460
681
3,689
12,148
5,616
0
8,296
3,852
0
60,148
L
0
0
0
0
0
0
0
0
0
0
0
W
Maui
8,321
1,747
993
1,023
15,562
22,285
0
8,316
7,246
22,672
0
W
7,951
2,746
662
2,884
14,130
6,933
0
8,197
5,933
29,890
2,280
L
Danzaburou
Poppers999
Danzaburou
16,095
5,921
0
1,846
14,379
9,189
0
4,079
10,300
0
43,683
W
Sun Wukong
TheRealStvnHawkn
Sun Wukong
8,426
1,195
0
2,512
12,057
9,570
0
5,021
7,036
0
28,840
W
Guan Yu
XCultOfSkaro
Guan Yu
7,974
698
11,403
6,993
14,773
15,337
0
8,113
6,660
67
12,481
L
16,719
4,575
243
363
21,534
20,500
0
4,801
16,733
35,694
0
L
Tsukuyomi
mclovinz7
Tsukuyomi
8,540
2,196
0
317
19,826
9,489
0
3,690
15,264
0
18,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
57,494
176
Minions Killed
253
4
Camps Cleared
11
820,012
Distance Traveled
1,133,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,019
1,002
68
6
2
216,720
0
W
Cupid
12,423
1,129
96
9
3
229,123
0
L
Achilles
7,777
707
0
0
0
0
0
W
Maui
11,676
1,061
35
3
1
216,142
0
W
Sol
10,853
987
69
6
1
195,293
0
L
Danzaburou
11,662
1,060
55
5
0
201,586
1
W
Sun Wukong
11,830
1,075
36
3
6
236,320
2
W
Guan Yu
10,712
974
17
2
0
257,009
1
L
Atlas
10,466
951
33
3
2
214,533
0
L
Tsukuyomi
10,129
921
20
2
0
187,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role