Player Matchup

Anubis
Anubis
x CoolWhip o
Anubis
Level 105
God Stats
0W - 1L
1,779 SR
Queue Stats
10W - 13L
1,559 Elo+
Party 2
Thor
Thor
x DankFrog o
Thor
Level 115
God Stats
3W - 5L
1,550 SR
Queue Stats
25W - 31L
1,597 Elo+
Party 2
Olorun
Olorun
x RedBeard o
Olorun
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,659 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,605 Elo+

VS

Team Averages
Level 117
1,607 SR
1,508 Elo+
Geb
Geb
Dinky0074
Geb
Level 156
God Stats
4W - 3L
1,523 SR
Queue Stats
112W - 115L
1,586 Elo+
Party 1
Pele
Pele
LevitheJestr
Pele
Level 68
God Stats
37W - 22L
1,694 SR
Queue Stats
62W - 59L
1,532 Elo+
Party 1
Vulcan
Vulcan
TheNivekAffect
Vulcan
Level 128
God Stats
7W - 5L
1,604 SR
Queue Stats
98W - 111L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 5 / 0
7,386
568
3,472
9,429
4,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 0
7,805
600
5,445
12,972
4,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
12
0 / 3 / 0
7,619
586
2,541
10,485
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
10,140
780
8,378
7,393
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 0 / 3
10,114
778
10,471
7,770
3,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 7
9,384
722
11,023
3,248
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
7
0
3
8.5
W
2
0
7
5.5
L
Anubis
0
5
0
0
L
0
3
0
0
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
29,872
32,886
Taken
18,411
13,155
Mitigated
13,432
5,308
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,378
1,279
0
3,151
7,393
8,191
568
2,578
4,815
23,667
0
W
10,471
1,718
0
2,373
7,770
3,649
1,616
2,987
4,783
0
32,834
W
11,023
3,339
0
502
3,248
1,592
828
1,125
2,123
47,445
0
L
Anubis
3,472
200
0
1,915
9,429
4,143
0
5,170
4,259
24,260
0
L
5,445
876
0
792
12,972
4,677
0
7,357
5,615
0
28,109
L
Olorun
2,541
1,191
419
2,182
10,485
4,335
0
7,276
3,209
22,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
29,638
139
Minions Killed
155
3
Camps Cleared
9
656,714
Distance Traveled
804,721
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,140
780
21
2
2
274,687
1
W
Pele
10,114
778
47
4
3
262,079
1
W
Vulcan
9,384
722
87
7
4
267,955
1
L
Anubis
7,386
568
46
4
0
193,281
0
L
Thor
7,805
600
55
4
1
244,992
4
L
Olorun
7,619
586
38
3
2
218,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role