Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FACEINK
Janus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,509 Elo+
Party 1
Shiva
Shiva
YeetAbysmal
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 143L
1,756 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,588 Elo+

VS

Team Averages
Level 58
1,445 SR
1,582 Elo+
Ganesha
Ganesha
Kerpoincty
Ganesha
Level 41
God Stats
0W - 1L
1,293 SR
Queue Stats
66W - 34L
1,617 Elo+
Party 2
Lancelot
Lancelot
Malfoincty
Lancelot
Level 48
God Stats
2W - 1L
1,481 SR
Queue Stats
90W - 45L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
xXIzzy BellXxx
Baron Samedi
Level 86
God Stats
36W - 27L
1,561 SR
Queue Stats
217W - 191L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 1 / 5
8,367
837
9,512
11,780
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
FACEINK
Janus
12
2 / 2 / 7
7,696
770
4,479
6,073
2,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 6
8,014
801
8,053
11,089
9,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kerpoincty
Ganesha
10
0 / 2 / 3
6,905
691
2,736
6,620
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Malfoincty
Lancelot
9
0 / 4 / 2
6,295
630
3,535
7,882
1,436
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
xXIzzy BellXxx
Baron Samedi
12
2 / 4 / 0
7,448
745
8,158
12,308
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
2
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
5
7.5
W
Janus
FACEINK
Janus
2
2
7
2.75
L
Ganesha
Kerpoincty
Ganesha
0
2
3
0.75
L
Lancelot
Malfoincty
Lancelot
0
4
2
0.25
W
3
0
6
6
L
Baron Samedi
xXIzzy BellXxx
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
14,429
28,942
Taken
26,810
16,761
Mitigated
8,648
8,579
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,512
5,013
0
4,595
11,780
4,931
866
4,671
7,109
0
36,704
W
Janus
FACEINK
Janus
4,479
632
347
913
6,073
2,433
1,496
2,678
3,395
19,581
0
L
Ganesha
Kerpoincty
Ganesha
2,736
179
0
1,985
6,620
2,729
0
1,573
5,047
8,068
0
L
Lancelot
Malfoincty
Lancelot
3,535
416
0
919
7,882
1,436
0
779
7,103
0
11,355
W
8,053
1,883
330
2,394
11,089
9,397
479
3,920
7,169
0
23,676
L
Baron Samedi
xXIzzy BellXxx
Baron Samedi
8,158
765
576
3,046
12,308
4,483
69
2,331
9,977
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
20,648
110
Minions Killed
76
6
Camps Cleared
3
535,267
Distance Traveled
434,104
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,367
837
51
5
3
155,671
3
W
Janus
7,696
770
29
3
1
167,932
1
L
Ganesha
6,905
691
0
0
0
126,409
2
L
Lancelot
6,295
630
19
2
0
129,771
1
W
Shiva
8,014
801
30
3
2
211,664
0
L
Baron Samedi
7,448
745
57
6
3
177,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role