Player Matchup

Gilgamesh
Gilgamesh
Alejodegrot1
Gilgamesh
Level 129
God Stats
0W - 1L
1,678 SR
Queue Stats
385W - 396L
1,448 Elo+
Solo
Sol
Sol
Beanwyrm
Sol
Level 7
God Stats
0W - 2L
1,681 SR
Queue Stats
4W - 9L
1,087 Elo+
Party 2
Vamana
Vamana
Kekmaster1995
Vamana
Level 31
God Stats
0W - 6L
1,415 SR
Queue Stats
27W - 34L
1,384 Elo+
Party 2
Cerberus
Cerberus
Rhode
Cerberus
Level 126
God Stats
4W - 2L
1,838 SR
Queue Stats
52W - 65L
1,398 Elo+
Party 2
Medusa
Medusa
TacoElite619
Medusa
Level 80
God Stats
1W - 3L
1,369 SR
Queue Stats
12W - 21L
1,343 Elo+
Party 2
Team Averages
Level 75
1,596 SR
1,332 Elo+

VS

Team Averages
Level 125
1,583 SR
1,363 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KLoGreatness
Kukulkan
Level 141
God Stats
13W - 13L
1,646 SR
Queue Stats
340W - 435L
1,265 Elo+
Party 1
Chaac
Chaac
LORDDWYANE365
Chaac
Level 126
God Stats
8W - 13L
1,509 SR
Queue Stats
252W - 290L
1,383 Elo+
Party 1
Hachiman
Hachiman
PLoTheGreat
Hachiman
Level 145
God Stats
8W - 7L
1,753 SR
Queue Stats
471W - 587L
1,294 Elo+
Party 1
Sobek
Sobek
Viniluck
Sobek
Level 53
God Stats
51W - 40L
1,505 SR
Queue Stats
577W - 702L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alejodegrot1
Gilgamesh
12
1 / 3 / 2
6,868
491
5,651
15,625
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,456
461
4,379
10,509
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 1
7,485
535
8,268
14,364
9,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Rhode
Cerberus
10
2 / 1 / 1
7,041
503
5,753
11,365
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
1 / 5 / 2
6,071
434
7,703
11,086
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 0
7,588
542
8,072
14,404
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
KLoGreatness
Kukulkan
12
3 / 0 / 3
7,434
531
7,713
4,016
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 1 / 0
6,929
495
7,044
10,242
6,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PLoTheGreat
Hachiman
11
3 / 3 / 5
6,936
495
10,981
8,196
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Viniluck
Sobek
11
1 / 0 / 5
7,046
503
6,205
12,700
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
12
12
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
0
1.67
L
Gilgamesh
Alejodegrot1
Gilgamesh
1
3
2
0.67
L
0
3
0
0
W
Kukulkan
KLoGreatness
Kukulkan
3
0
3
4.5
L
3
0
1
3.5
W
0
1
0
0
W
Hachiman
PLoTheGreat
Hachiman
3
3
5
1.83
L
Cerberus
Rhode
Cerberus
2
1
1
2.5
L
Medusa
1
5
2
0.4
W
Sobek
Viniluck
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
40,015
62,949
Taken
49,558
32,330
Mitigated
27,897
22,103
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,072
1,415
0
2,106
14,404
5,938
532
1,468
12,936
0
48,713
L
Gilgamesh
Alejodegrot1
Gilgamesh
5,651
1,389
0
4,894
15,625
7,019
0
1,889
13,736
0
54,359
L
4,379
1,660
0
4,137
10,509
4,780
497
3,776
6,733
36,113
6,037
W
Kukulkan
KLoGreatness
Kukulkan
7,713
831
0
1,000
4,016
1,810
84
2,366
1,650
52,782
0
L
8,268
3,271
125
5,126
14,364
9,415
1,194
408
13,956
0
49,100
W
7,044
1,420
0
3,484
10,242
6,445
848
201
10,041
0
47,484
W
Hachiman
PLoTheGreat
Hachiman
10,981
6,148
0
368
8,196
2,658
356
2,157
6,039
0
39,078
L
Cerberus
Rhode
Cerberus
5,753
184
604
3,763
11,365
7,159
0
4,742
6,623
21,013
0
L
Medusa
7,703
4,078
286
3,168
11,086
3,957
486
3,103
7,983
0
41,895
W
Sobek
Viniluck
Sobek
6,205
612
0
5,338
12,700
11,046
0
3,323
9,377
21,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
35,933
340
Minions Killed
328
0
Camps Cleared
0
1,313,407
Distance Traveled
1,321,153
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,588
542
68
5
0
294,350
3
L
Gilgamesh
6,868
491
85
6
0
246,835
0
L
Sol
6,456
461
72
5
0
233,959
0
W
Kukulkan
7,434
531
93
7
0
246,988
2
L
Vamana
7,485
535
82
6
0
295,043
0
W
Chaac
6,929
495
86
6
0
277,046
2
W
Hachiman
6,936
495
52
4
0
226,515
2
L
Cerberus
7,041
503
42
3
0
302,353
3
L
Medusa
6,071
434
59
4
0
235,217
0
W
Sobek
7,046
503
29
2
0
276,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role