Player Matchup

Ne Zha
Ne Zha
Ayar2003
Ne Zha
Level 101
God Stats
2W - 5L
1,427 SR
Queue Stats
54W - 71L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
DinyTancer
Cthulhu
Level 24
God Stats
8W - 10L
1,461 SR
Queue Stats
14W - 21L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ETH3R3AL7435
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,676 SR
Queue Stats
11W - 8L
1,488 Elo+
Solo
Agni
Agni
Sturmhimmel
Agni
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
ophis7
Ao Kuang
Level 129
God Stats
1W - 2L
1,324 SR
Queue Stats
39W - 49L
1,390 Elo+
Party 1
Team Averages
Level 79
1,478 SR
1,404 Elo+

VS

Team Averages
Level 76
1,480 SR
1,428 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
D Man 727
Xing Tian
Level 123
God Stats
1W - 1L
1,411 SR
Queue Stats
9W - 14L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
SlipperySix
Kukulkan
Level 60
God Stats
0W - 2L
1,766 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 2
Hachiman
Hachiman
ZzDeAtHsEeKeRzZ
Hachiman
Level 16
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayar2003
Ne Zha
18
5 / 1 / 11
11,305
754
8,422
12,937
7,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DinyTancer
Cthulhu
19
6 / 3 / 19
11,752
783
17,882
22,001
31,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ETH3R3AL7435
Ah Muzen Cab
20
5 / 0 / 5
12,268
818
8,822
6,650
3,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 16
11,929
795
20,209
11,074
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
ophis7
Ao Kuang
20
10 / 0 / 11
12,662
844
17,899
14,119
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 9 / 3
10,383
692
9,471
22,674
15,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
14
0 / 1 / 0
8,718
581
2,577
5,244
2,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
D Man 727
Xing Tian
17
2 / 5 / 4
10,423
695
8,589
23,133
28,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SlipperySix
Kukulkan
17
2 / 7 / 2
10,480
699
12,628
14,846
7,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
15
1 / 10 / 2
8,891
593
7,047
16,536
7,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
32
Kills
7
7
Deaths
32
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
3
0.39
L
Bastet
 
Bastet
0
1
0
0
W
Ne Zha
Ayar2003
Ne Zha
5
1
11
10.5
L
Xing Tian
D Man 727
Xing Tian
2
5
4
0.8
W
Cthulhu
DinyTancer
Cthulhu
6
3
19
5.17
W
Ah Muzen Cab
ETH3R3AL7435
Ah Muzen Cab
5
0
5
7.5
L
Kukulkan
SlipperySix
Kukulkan
2
7
2
0.43
W
6
3
16
4.67
L
Hachiman
1
10
2
0.2
W
Ao Kuang
ophis7
Ao Kuang
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,234
Damage
40,312
66,781
Taken
82,433
56,193
Mitigated
61,473
19,120
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,471
2,119
0
2,938
22,674
15,694
39
14,862
7,039
0
35,152
L
Bastet
 
Bastet
2,577
461
54
952
5,244
2,689
0
1,862
3,207
0
16,258
W
Ne Zha
Ayar2003
Ne Zha
8,422
583
0
2,867
12,937
7,169
2,865
1,996
10,941
0
50,201
L
Xing Tian
D Man 727
Xing Tian
8,589
384
0
1,514
23,133
28,538
0
15,888
5,541
18,717
0
W
Cthulhu
DinyTancer
Cthulhu
17,882
1,047
1,149
4,340
22,001
31,409
956
7,326
14,675
37,995
0
W
Ah Muzen Cab
ETH3R3AL7435
Ah Muzen Cab
8,822
2,809
0
2,125
6,650
3,726
4,288
1,859
4,791
0
43,949
L
Kukulkan
SlipperySix
Kukulkan
12,628
537
0
209
14,846
7,421
0
10,450
3,706
52,079
0
W
20,209
948
399
1,399
11,074
5,614
3,107
4,253
6,821
43,137
0
L
Hachiman
7,047
3,304
0
244
16,536
7,131
68
9,203
6,768
0
23,137
W
Ao Kuang
ophis7
Ao Kuang
17,899
3,918
0
6,841
14,119
8,275
928
5,783
8,336
56,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,916
Gold Earned
48,895
325
Minions Killed
245
0
Camps Cleared
0
1,555,241
Distance Traveled
1,164,586
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,383
692
61
4
0
243,903
3
L
Bastet
8,718
581
37
2
0
172,319
2
W
Ne Zha
11,305
754
49
3
0
318,820
0
L
Xing Tian
10,423
695
13
1
0
282,205
1
W
Cthulhu
11,752
783
49
3
0
312,071
3
W
Ah Muzen Cab
12,268
818
98
7
0
303,725
0
L
Kukulkan
10,480
699
99
7
0
252,093
0
W
Agni
11,929
795
57
4
0
293,431
0
L
Hachiman
8,891
593
35
2
0
214,066
0
W
Ao Kuang
12,662
844
72
5
0
327,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role